#include "wx/x11/private.h"
#include "X11/Xutil.h"
-#include <string.h>
-
-// ----------------------------------------------------------------------------
-// constants
-// ----------------------------------------------------------------------------
+#if wxUSE_NANOX
+// For wxGetLocalTime, used by XButtonEventGetTime
+#include "wx/timer.h"
+#endif
-static const int SCROLL_MARGIN = 4;
+#include <string.h>
// ----------------------------------------------------------------------------
// global variables for this module
// event tables
// ----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxWindowX11, wxWindowBase)
+IMPLEMENT_ABSTRACT_CLASS(wxWindowX11, wxWindowBase)
BEGIN_EVENT_TABLE(wxWindowX11, wxWindowBase)
EVT_SYS_COLOUR_CHANGED(wxWindowX11::OnSysColourChanged)
- EVT_IDLE(wxWindowX11::OnIdle)
END_EVENT_TABLE()
// ============================================================================
// X11-specific
m_mainWidget = (WXWindow) 0;
-
m_winCaptured = FALSE;
-
+ m_needsInputFocus = FALSE;
m_isShown = TRUE;
m_isBeingDeleted = FALSE;
-
m_lastTS = 0;
m_lastButton = 0;
}
CreateBase(parent, id, pos, size, style, wxDefaultValidator, name);
- if (parent)
- parent->AddChild(this);
-
- m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
- m_foregroundColour = *wxBLACK;
-
-#if 0
- // TODO: How to create more interesting borders?
- // Will presumably have to create multiple windows.
- if (style & wxSIMPLE_BORDER)
- {
- m_borderSize = 1;
- } else if (style & wxSUNKEN_BORDER)
- {
- m_borderSize = 1;
- } else if (style & wxRAISED_BORDER)
- {
- m_borderSize = 1;
- }
-#endif
+ parent->AddChild(this);
int w = size.GetWidth();
int h = size.GetHeight();
if (x == -1) x = 0;
if (y == -1) y = 0;
- int screen = DefaultScreen(wxGlobalDisplay());
+ Display *xdisplay = (Display*) wxGlobalDisplay();
+ int xscreen = DefaultScreen( xdisplay );
+ Visual *xvisual = DefaultVisual( xdisplay, xscreen );
+ Colormap cm = DefaultColormap( xdisplay, xscreen );
- Window parentWindow;
- if (parent)
- parentWindow = (Window) parent->GetMainWindow();
- else
- parentWindow = RootWindow(wxGlobalDisplay(), screen);
+ m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+ m_backgroundColour.CalcPixel( (WXColormap) cm );
+
+ m_foregroundColour = *wxBLACK;
+ m_foregroundColour.CalcPixel( (WXColormap) cm );
- Window window = XCreateSimpleWindow(wxGlobalDisplay(), parentWindow,
- x, y, w, h, 0,
- m_backgroundColour.AllocColour(wxGlobalDisplay()),
- m_foregroundColour.AllocColour(wxGlobalDisplay()));
+ Window xparent = (Window) parent->GetMainWindow();
- // Select event types wanted
- XSelectInput(wxGlobalDisplay(), window,
+#if !wxUSE_NANOX
+ XSetWindowAttributes xattributes;
+
+ long xattributes_mask =
+ CWEventMask |
+ CWBorderPixel | CWBackPixel;
+
+ xattributes.background_pixel = m_backgroundColour.GetPixel();
+ xattributes.border_pixel = BlackPixel( xdisplay, xscreen );
+
+ xattributes.event_mask =
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
- PropertyChangeMask);
+ PropertyChangeMask;
+#endif
+
+ wxSize size2(size);
+ if (size2.x == -1)
+ size2.x = 20;
+ if (size2.y == -1)
+ size2.y = 20;
+
+ wxPoint pos2(pos);
+ if (pos2.x == -1)
+ pos2.x = 0;
+ if (pos2.y == -1)
+ pos2.y = 0;
+
+#if wxUSE_NANOX
+ int extraFlags = GR_EVENT_MASK_CLOSE_REQ;
- wxAddWindowToTable(window, (wxWindow*) this);
+ long backColor, foreColor;
+ backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
+ foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());
+
+ Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
+ 0, 0, InputOutput, xvisual, backColor, foreColor);
+ XSelectInput( xdisplay, xwindow,
+ extraFlags | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask );
- // If a subwindow, show.
-// if (parent && !parent->IsKindOf(CLASSINFO(wxTopLevelWindowX11)) && parent->IsShown())
- {
- m_isShown = TRUE;
- XMapWindow(wxGlobalDisplay(), window);
- }
+#else
+
+ Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+
+#endif
+
+ m_mainWidget = (WXWindow) xwindow;
+
+ wxAddWindowToTable( xwindow, (wxWindow*) this );
+
+ // Is a subwindow, so map immediately
+ m_isShown = TRUE;
+ XMapWindow( xdisplay, xwindow );
// Without this, the cursor may not be restored properly (e.g. in splitter
// sample).
SetCursor(*wxSTANDARD_CURSOR);
SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
- SetSize(pos.x, pos.y, size.x, size.y);
+
+ // Set background to None which will prevent X11 from clearing the
+ // background comletely.
+ XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
+
+ // Don't call this, it can have nasty repercussions for composite controls,
+ // for example
+ // SetSize(pos.x, pos.y, size.x, size.y);
return TRUE;
}
m_isBeingDeleted = TRUE;
// X11-specific actions first
- Window main = (Window) m_mainWidget;
- if ( main )
- {
- // Removes event handlers
- //DetachWidget(main);
- }
+ Window xwindow = (Window) m_mainWidget;
if (m_parent)
m_parent->RemoveChild( this );
DestroyChildren();
// Destroy the window
- if (main)
+ if (xwindow)
{
- XSelectInput( wxGlobalDisplay(), main, NoEventMask);
- wxDeleteWindowFromTable( main );
- XDestroyWindow( wxGlobalDisplay(), main );
+ XSelectInput( wxGlobalDisplay(), xwindow, NoEventMask);
+ wxDeleteWindowFromTable( xwindow );
+ XDestroyWindow( wxGlobalDisplay(), xwindow );
m_mainWidget = NULL;
}
}
void wxWindowX11::SetFocus()
{
+ Window xwindow = (Window) GetMainWindow();
+
+ wxCHECK_RET( xwindow, wxT("invalid window") );
+
+ wxCHECK_RET( AcceptsFocus(), wxT("set focus on window that doesn't accept the focus") );
+
#if 0
- Window wMain = (Window) GetMainWidget();
- if (wMain)
+ if (GetName() == "scrollBar")
{
- XSetInputFocus(wxGlobalDisplay(), wMain, RevertToParent, CurrentTime);
-
- XWMHints wmhints;
- wmhints.flags = InputHint;
- wmhints.input = True;
- XSetWMHints(wxGlobalDisplay(), wMain, &wmhints)
+ char *crash = NULL;
+ *crash = 0;
}
#endif
+
+ if (wxWindowIsVisible(xwindow))
+ {
+ XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToParent, CurrentTime );
+ m_needsInputFocus = FALSE;
+ }
+ else
+ {
+ m_needsInputFocus = TRUE;
+ }
}
// Get the window with the focus
wxWindow *wxWindowBase::FindFocus()
{
- Window wFocus = (Window) 0;
+ Window xfocus = (Window) 0;
int revert = 0;
- XGetInputFocus(wxGlobalDisplay(), & wFocus, & revert);
- if (wFocus)
+ XGetInputFocus( wxGlobalDisplay(), &xfocus, &revert);
+ if (xfocus)
{
- wxWindow *win = NULL;
- do
- {
- win = wxGetWindowFromTable(wFocus);
- wFocus = wxGetWindowParent(wFocus);
- } while (wFocus && !win);
+ wxWindow *win = wxGetWindowFromTable( xfocus );
return win;
}
return NULL;
}
+wxWindow *wxWindowX11::GetFocusWidget()
+{
+ wxWindow *win = (wxWindow*) this;
+ while (!win->IsTopLevel())
+ {
+ win = win->GetParent();
+ if (!win)
+ return (wxWindow*) NULL;
+ }
+
+ return win;
+}
+
// Enabling/disabling handled by event loop, and not sending events
// if disabled.
bool wxWindowX11::Enable(bool enable)
bool wxWindowX11::Show(bool show)
{
- if ( !wxWindowBase::Show(show) )
- return FALSE;
+ wxWindowBase::Show(show);
Window xwin = (Window) GetXWindow();
Display *xdisp = (Display*) GetXDisplay();
if (show)
{
+ // wxLogDebug( "Mapping window of type %s", GetName().c_str() );
XMapWindow(xdisp, xwin);
+ XSync(xdisp, False);
}
else
{
+ // wxLogDebug( "Unmapping window of type %s", GetName().c_str() );
XUnmapWindow(xdisp, xwin);
}
void wxWindowX11::DoCaptureMouse()
{
- g_captureWindow = (wxWindow*) this;
- if ( m_winCaptured )
+ if ((g_captureWindow != NULL) && (g_captureWindow != this))
+ {
+ wxASSERT_MSG(FALSE, "Trying to capture before mouse released.");
+
+ // Core dump now
+ int *tmp = NULL;
+ (*tmp) = 1;
+ return;
+ }
+
+ if (m_winCaptured)
return;
- // TODO: should we also call XGrabButton, XGrabKeyboard?
- if (GetMainWindow())
+ Window xwindow = (Window) GetMainWindow();
+
+ wxCHECK_RET( xwindow, wxT("invalid window") );
+
+ g_captureWindow = (wxWindow*) this;
+
+ if (xwindow)
{
- int res = XGrabPointer(wxGlobalDisplay(), (Window) GetMainWindow(),
+ int res = XGrabPointer(wxGlobalDisplay(), xwindow,
FALSE,
ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask,
GrabModeAsync,
GrabModeAsync,
None,
None, /* cursor */ // TODO: This may need to be set to the cursor of this window
+ CurrentTime );
+
+ if (res != GrabSuccess)
+ {
+ wxString msg;
+ msg.Printf("Failed to grab pointer for window %s", this->GetClassInfo()->GetClassName());
+ wxLogDebug(msg);
+ if (res == GrabNotViewable)
+ {
+ wxLogDebug("This is not a viewable window - perhaps not shown yet?");
+ }
+ g_captureWindow = NULL;
+ return;
+ }
+
+ // wxLogDebug("Grabbed pointer in %s", GetName().c_str() );
+
+#if 0
+ res = XGrabButton(wxGlobalDisplay(), AnyButton, AnyModifier,
+ (Window) GetMainWindow(),
+ FALSE,
+ ButtonPressMask | ButtonReleaseMask | ButtonMotionMask,
+ GrabModeAsync,
+ GrabModeAsync,
+ None,
+ None);
+
+ if (res != GrabSuccess)
+ {
+ wxLogDebug("Failed to grab mouse buttons.");
+ XUngrabPointer(wxGlobalDisplay(), CurrentTime);
+ return;
+ }
+#endif
+
+#if 0
+ res = XGrabKeyboard(wxGlobalDisplay(), (Window) GetMainWindow(),
+ ShiftMask | LockMask | ControlMask | Mod1Mask | Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask,
+ FALSE,
+ GrabModeAsync,
+ GrabModeAsync,
CurrentTime);
- if (res == GrabSuccess)
+ if (res != GrabSuccess)
{
- m_winCaptured = TRUE;
+ wxLogDebug("Failed to grab keyboard.");
+ XUngrabPointer(wxGlobalDisplay(), CurrentTime);
+ XUngrabButton(wxGlobalDisplay(), AnyButton, AnyModifier,
+ (Window) GetMainWindow());
+ return;
}
+#endif
+
+ m_winCaptured = TRUE;
}
}
void wxWindowX11::DoReleaseMouse()
{
g_captureWindow = NULL;
+
if ( !m_winCaptured )
return;
- Window wMain = (Window)GetMainWindow();
+ Window xwindow = (Window) GetMainWindow();
- // TODO: should we also call XUngrabButton, XUngrabKeyboard?
- if ( wMain )
- XUngrabPointer(wxGlobalDisplay(), wMain);
+ if (xwindow)
+ {
+ XUngrabPointer( wxGlobalDisplay(), CurrentTime );
+#if 0
+ XUngrabButton( wxGlobalDisplay(), AnyButton, AnyModifier, xwindow);
+ XUngrabKeyboard( wxGlobalDisplay(), CurrentTime );
+#endif
+ }
+
+ // wxLogDebug( "Ungrabbed pointer in %s", GetName().c_str() );
m_winCaptured = FALSE;
}
return FALSE;
}
- wxCursor* cursor2 = NULL;
+ Window xwindow = (Window) GetMainWindow();
+
+ wxCHECK_MSG( xwindow, FALSE, wxT("invalid window") );
+
+ wxCursor cursorToUse;
if (m_cursor.Ok())
- cursor2 = & m_cursor;
+ cursorToUse = m_cursor;
else
- cursor2 = wxSTANDARD_CURSOR;
+ cursorToUse = *wxSTANDARD_CURSOR;
- WXDisplay *dpy = GetXDisplay();
- WXCursor x_cursor = cursor2->GetXCursor(dpy);
+ Cursor xcursor = (Cursor) cursorToUse.GetCursor();
- Window win = (Window) GetMainWindow();
- XDefineCursor((Display*) dpy, win, (Cursor) x_cursor);
+ XDefineCursor( wxGlobalDisplay(), xwindow, xcursor );
return TRUE;
}
// Coordinates relative to the window
void wxWindowX11::WarpPointer (int x, int y)
{
- if (m_mainWidget)
- XWarpPointer( wxGlobalDisplay(), None, (Window) m_mainWidget, 0, 0, 0, 0, x, y);
-}
-
-// ---------------------------------------------------------------------------
-// scrolling stuff
-// ---------------------------------------------------------------------------
-
-int wxWindowX11::GetScrollPos(int orient) const
-{
- return 0;
-}
-
-// This now returns the whole range, not just the number of positions that we
-// can scroll.
-int wxWindowX11::GetScrollRange(int WXUNUSED(orient)) const
-{
- return 0;
-}
-
-int wxWindowX11::GetScrollThumb(int orient) const
-{
- // TODO
- return 0;
-}
-
-void wxWindowX11::SetScrollPos(int orient, int pos, bool WXUNUSED(refresh))
-{
- // TODO
-}
+ Window xwindow = (Window) GetMainWindow();
-// New function that will replace some of the above.
-void wxWindowX11::SetScrollbar(int WXUNUSED(orient), int WXUNUSED(pos), int WXUNUSED(thumbVisible),
- int WXUNUSED(range), bool WXUNUSED(refresh))
-{
- // TODO
+ wxCHECK_RET( xwindow, wxT("invalid window") );
+
+ XWarpPointer( wxGlobalDisplay(), None, xwindow, 0, 0, 0, 0, x, y);
}
// Does a physical scroll
void wxWindowX11::ScrollWindow(int dx, int dy, const wxRect *rect)
{
- int x, y, w, h;
- if (rect)
- {
- // Use specified rectangle
- x = rect->x; y = rect->y; w = rect->width; h = rect->height;
- }
- else
- {
- // Use whole client area
- x = 0; y = 0;
- GetClientSize(& w, & h);
- }
+ // No scrolling requested.
+ if ((dx == 0) && (dy == 0)) return;
- wxNode *cnode = m_children.First();
- while (cnode)
+ if (!m_updateRegion.IsEmpty())
{
- wxWindow *child = (wxWindow*) cnode->Data();
- int sx = 0;
- int sy = 0;
- child->GetSize( &sx, &sy );
- wxPoint pos( child->GetPosition() );
- child->SetSize( pos.x + dx, pos.y + dy, sx, sy, wxSIZE_ALLOW_MINUS_ONE );
- cnode = cnode->Next();
+ m_updateRegion.Offset( dx, dy );
+
+ int cw = 0;
+ int ch = 0;
+ GetSize( &cw, &ch ); // GetClientSize() ??
+ m_updateRegion.Intersect( 0, 0, cw, ch );
}
- int x1 = (dx >= 0) ? x : x - dx;
- int y1 = (dy >= 0) ? y : y - dy;
- int w1 = w - abs(dx);
- int h1 = h - abs(dy);
- int x2 = (dx >= 0) ? x + dx : x;
- int y2 = (dy >= 0) ? y + dy : y;
-
- wxClientDC dc((wxWindow*) this);
-
- dc.SetLogicalFunction (wxCOPY);
-
- Window window = (Window) GetMainWindow();
- Display* display = wxGlobalDisplay();
-
- XCopyArea(display, window, window, (GC) dc.GetGC(),
- x1, y1, w1, h1, x2, y2);
-
- dc.SetAutoSetting(TRUE);
- wxBrush brush(GetBackgroundColour(), wxSOLID);
- dc.SetBrush(brush); // FIXME: needed?
-
- // We'll add rectangles to the list of update rectangles according to which
- // bits we've exposed.
- wxList updateRects;
-
- if (dx > 0)
+ if (!m_clearRegion.IsEmpty())
{
- wxRect *rect = new wxRect;
- rect->x = x;
- rect->y = y;
- rect->width = dx;
- rect->height = h;
-
- XFillRectangle(display, window,
- (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
-
- rect->x = rect->x;
- rect->y = rect->y;
- rect->width = rect->width;
- rect->height = rect->height;
+ m_clearRegion.Offset( dx, dy );
- updateRects.Append((wxObject*) rect);
+ int cw = 0;
+ int ch = 0;
+ GetSize( &cw, &ch ); // GetClientSize() ??
+ m_clearRegion.Intersect( 0, 0, cw, ch );
}
- else if (dx < 0)
+
+ Window xwindow = (Window) GetMainWindow();
+
+ wxCHECK_RET( xwindow, wxT("invalid window") );
+
+ Display *xdisplay = wxGlobalDisplay();
+
+ GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
+ XSetGraphicsExposures( xdisplay, xgc, True );
+
+ int s_x = 0;
+ int s_y = 0;
+ int cw;
+ int ch;
+ if (rect)
{
- wxRect *rect = new wxRect;
-
- rect->x = x + w + dx;
- rect->y = y;
- rect->width = -dx;
- rect->height = h;
-
- XFillRectangle(display, window,
- (GC) dc.GetGC(), rect->x, rect->y, rect->width,
- rect->height);
+ s_x = rect->x;
+ s_y = rect->y;
- rect->x = rect->x;
- rect->y = rect->y;
- rect->width = rect->width;
- rect->height = rect->height;
-
- updateRects.Append((wxObject*) rect);
+ cw = rect->width;
+ ch = rect->height;
}
- if (dy > 0)
+ else
{
- wxRect *rect = new wxRect;
-
- rect->x = x;
- rect->y = y;
- rect->width = w;
- rect->height = dy;
-
- XFillRectangle(display, window,
- (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
-
- rect->x = rect->x;
- rect->y = rect->y;
- rect->width = rect->width;
- rect->height = rect->height;
-
- updateRects.Append((wxObject*) rect);
+ s_x = 0;
+ s_y = 0;
+ GetClientSize( &cw, &ch );
}
- else if (dy < 0)
- {
- wxRect *rect = new wxRect;
-
- rect->x = x;
- rect->y = y + h + dy;
- rect->width = w;
- rect->height = -dy;
-
- XFillRectangle(display, window,
- (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
+
+ wxPoint offset = GetClientAreaOrigin();
+ s_x += offset.x;
+ s_y += offset.y;
- rect->x = rect->x;
- rect->y = rect->y;
- rect->width = rect->width;
- rect->height = rect->height;
+ int w = cw - abs(dx);
+ int h = ch - abs(dy);
- updateRects.Append((wxObject*) rect);
+ if ((h < 0) || (w < 0))
+ {
+ Refresh();
}
- dc.SetBrush(wxNullBrush);
-
- // Now send expose events
-
- wxNode* node = updateRects.First();
- while (node)
+ else
{
- wxRect* rect = (wxRect*) node->Data();
- XExposeEvent event;
-
- event.type = Expose;
- event.display = display;
- event.send_event = True;
- event.window = window;
-
- event.x = rect->x;
- event.y = rect->y;
- event.width = rect->width;
- event.height = rect->height;
-
- event.count = 0;
-
- XSendEvent(display, window, False, ExposureMask, (XEvent *)&event);
+ wxRect rect;
+ if (dx < 0) rect.x = cw+dx + offset.x; else rect.x = s_x;
+ if (dy < 0) rect.y = ch+dy + offset.y; else rect.y = s_y;
+ if (dy != 0) rect.width = cw; else rect.width = abs(dx);
+ if (dx != 0) rect.height = ch; else rect.height = abs(dy);
+
+ int d_x = s_x;
+ int d_y = s_y;
- node = node->Next();
+ if (dx < 0) s_x += -dx;
+ if (dy < 0) s_y += -dy;
+ if (dx > 0) d_x = dx + offset.x;
+ if (dy > 0) d_y = dy + offset.y;
+
+ XCopyArea( xdisplay, xwindow, xwindow, xgc, s_x, s_y, w, h, d_x, d_y );
+ // wxLogDebug( "Copy: s_x %d s_y %d w %d h %d d_x %d d_y %d", s_x, s_y, w, h, d_x, d_y );
+
+ // wxLogDebug( "Update: %d %d %d %d", rect.x, rect.y, rect.width, rect.height );
+
+ m_updateRegion.Union( rect );
+ m_clearRegion.Union( rect );
}
- // Delete the update rects
- node = updateRects.First();
- while (node)
- {
- wxRect* rect = (wxRect*) node->Data();
- delete rect;
- node = node->Next();
- }
-
- // TODO
-
- // XmUpdateDisplay((Widget) GetMainWidget());
+ XFreeGC( xdisplay, xgc );
}
// ---------------------------------------------------------------------------
// Get total size
void wxWindowX11::DoGetSize(int *x, int *y) const
{
- Window window = (Window) m_mainWidget;
- if (window)
- {
- XWindowAttributes attr;
- Status status = XGetWindowAttributes(wxGlobalDisplay(), window, & attr);
- wxASSERT(status);
+ Window xwindow = (Window) GetMainWindow();
+
+ wxCHECK_RET( xwindow, wxT("invalid window") );
+
+ //XSync(wxGlobalDisplay(), False);
+
+ XWindowAttributes attr;
+ Status status = XGetWindowAttributes( wxGlobalDisplay(), xwindow, &attr );
+ wxASSERT(status);
- if (status)
- {
- *x = attr.width /* + 2*m_borderSize */ ;
- *y = attr.height /* + 2*m_borderSize */ ;
- }
+ if (status)
+ {
+ *x = attr.width /* + 2*m_borderSize */ ;
+ *y = attr.height /* + 2*m_borderSize */ ;
}
}
Window window = (Window) m_mainWidget;
if (window)
{
+ //XSync(wxGlobalDisplay(), False);
XWindowAttributes attr;
Status status = XGetWindowAttributes(wxGlobalDisplay(), window, & attr);
wxASSERT(status);
if (window)
{
+ //XSync(wxGlobalDisplay(), False); // Is this really a good idea?
XWindowAttributes attr;
- Status status = XGetWindowAttributes(wxGlobalDisplay(), window, & attr);
+ Status status = XGetWindowAttributes( wxGlobalDisplay(), window, &attr );
wxASSERT(status);
if (status)
void wxWindowX11::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
- if (!GetMainWindow())
- return;
+ Window xwindow = (Window) GetMainWindow();
- XWindowChanges windowChanges;
- int valueMask = 0;
+ wxCHECK_RET( xwindow, wxT("invalid window") );
+
+ XWindowAttributes attr;
+ Status status = XGetWindowAttributes( wxGlobalDisplay(), xwindow, &attr );
+ wxCHECK_RET( status, wxT("invalid window attributes") );
+
+ int new_x = attr.x;
+ int new_y = attr.y;
+ int new_w = attr.width;
+ int new_h = attr.height;
+
if (x != -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
{
- windowChanges.x = x;
- valueMask |= CWX;
+ int yy = 0;
+ AdjustForParentClientOrigin( x, yy, sizeFlags);
+ new_x = x;
}
if (y != -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
{
- windowChanges.y = y;
- valueMask |= CWY;
+ int xx = 0;
+ AdjustForParentClientOrigin( xx, y, sizeFlags);
+ new_y = y;
}
- if (width != -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ if (width != -1)
{
- windowChanges.width = width /* - m_borderSize*2 */;
- valueMask |= CWWidth;
+ new_w = width;
+ if (new_w <= 0)
+ new_w = 20;
}
- if (height != -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ if (height != -1)
{
- windowChanges.height = height /* -m_borderSize*2*/;
- valueMask |= CWHeight;
+ new_h = height;
+ if (new_h <= 0)
+ new_h = 20;
}
- AdjustForParentClientOrigin( x, y, sizeFlags);
-
- XConfigureWindow(wxGlobalDisplay(), (Window) GetMainWindow(),
- valueMask, & windowChanges);
+
+ DoMoveWindow( new_x, new_y, new_w, new_h );
}
void wxWindowX11::DoSetClientSize(int width, int height)
{
- if (!GetMainWindow())
- return;
+ Window xwindow = (Window) GetMainWindow();
+
+ wxCHECK_RET( xwindow, wxT("invalid window") );
XWindowChanges windowChanges;
- int valueMask = 0;
+ windowChanges.width = width;
+ windowChanges.height = height;
+ windowChanges.stack_mode = 0;
+ int valueMask = CWWidth | CWHeight;
+ XConfigureWindow( wxGlobalDisplay(), xwindow, valueMask, &windowChanges );
+#if 0
+ XWindowAttributes attr;
+ Status status = XGetWindowAttributes( wxGlobalDisplay(), xwindow, &attr );
+ wxCHECK_RET( status, wxT("invalid window attributes") );
+
+ int new_x = attr.x;
+ int new_y = attr.y;
+ int new_w = attr.width;
+ int new_h = attr.height;
+
if (width != -1)
- {
- windowChanges.width = width ;
- valueMask |= CWWidth;
- }
+ new_w = width;
+
if (height != -1)
- {
- windowChanges.height = height ;
- valueMask |= CWHeight;
- }
- XConfigureWindow(wxGlobalDisplay(), (Window) GetMainWindow(),
- valueMask, & windowChanges);
+ new_h = height;
+
+ DoMoveWindow( new_x, new_y, new_w, new_h );
+#endif
}
// For implementation purposes - sometimes decorations make the client area
return wxPoint(0, 0);
}
-// Makes an adjustment to the window position (for example, a frame that has
-// a toolbar that it manages itself).
-void wxWindowX11::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
-{
- if (((sizeFlags & wxSIZE_NO_ADJUSTMENTS) == 0) && GetParent())
- {
- wxPoint pt(GetParent()->GetClientAreaOrigin());
- x += pt.x; y += pt.y;
- }
-}
-
void wxWindowX11::SetSizeHints(int minW, int minH, int maxW, int maxH, int incW, int incH)
{
m_minWidth = minW;
m_maxWidth = maxW;
m_maxHeight = maxH;
+#if !wxUSE_NANOX
XSizeHints sizeHints;
sizeHints.flags = 0;
}
XSetWMNormalHints(wxGlobalDisplay(), (Window) GetMainWindow(), & sizeHints);
+#endif
}
void wxWindowX11::DoMoveWindow(int x, int y, int width, int height)
{
- DoSetSize(x, y, width, height);
+ Window xwindow = (Window) GetMainWindow();
+
+ wxCHECK_RET( xwindow, wxT("invalid window") );
+
+ XWindowChanges windowChanges;
+ windowChanges.x = x;
+ windowChanges.y = y;
+ windowChanges.width = width;
+ windowChanges.height = height;
+ windowChanges.stack_mode = 0;
+ int valueMask = CWX | CWY | CWWidth | CWHeight;
+
+ XConfigureWindow( wxGlobalDisplay(), xwindow, valueMask, &windowChanges );
}
// ---------------------------------------------------------------------------
int *descent, int *externalLeading,
const wxFont *theFont) const
{
- wxFont *fontToUse = (wxFont *)theFont;
- if (!fontToUse)
- fontToUse = (wxFont *) & m_font;
+ wxFont fontToUse = m_font;
+ if (theFont) fontToUse = *theFont;
- wxCHECK_RET( fontToUse->Ok(), "valid window font needed" );
-
- WXFontStructPtr pFontStruct = theFont->GetFontStruct(1.0, GetXDisplay());
+ wxCHECK_RET( fontToUse.Ok(), wxT("invalid font") );
+
+ WXFontStructPtr pFontStruct = fontToUse.GetFontStruct(1.0, GetXDisplay());
int direction, ascent, descent2;
XCharStruct overall;
&ascent, &descent2, &overall);
#endif
- XTextExtents((XFontStruct*) pFontStruct, string, slen,
+ XTextExtents((XFontStruct*) pFontStruct, (char*) string.c_str(), slen,
&direction, &ascent, &descent2, &overall);
if ( x )
}
else
{
- int height,width;
- GetSize( &width, &height );
+ int height,width;
+ GetSize( &width, &height );
// Schedule for later Updating in ::Update() or ::OnInternalIdle().
m_updateRegion.Clear();
m_updateRegion.Union( 0, 0, width, height );
}
-
- // Actually don't schedule yet..
- Update();
}
void wxWindowX11::Update()
{
if (!m_updateRegion.IsEmpty())
{
- X11SendPaintEvents();
+ // wxLogDebug("wxWindowX11::Update: %s", GetClassInfo()->GetClassName());
+ // Actually send erase events.
+ SendEraseEvents();
+
+ // Actually send paint events.
+ SendPaintEvents();
}
}
dc.Clear();
}
-void wxWindowX11::X11SendPaintEvents()
+void wxWindowX11::SendEraseEvents()
{
- m_clipPaintRegion = TRUE;
-
if (!m_clearRegion.IsEmpty())
{
+ m_clipPaintRegion = TRUE;
+
wxWindowDC dc( (wxWindow*)this );
dc.SetClippingRegion( m_clearRegion );
wxEraseEvent erase_event( GetId(), &dc );
erase_event.SetEventObject( this );
-
+
if (!GetEventHandler()->ProcessEvent(erase_event))
{
+ Window xwindow = (Window) GetMainWindow();
+ Display *xdisplay = wxGlobalDisplay();
+ GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
+ XSetFillStyle( xdisplay, xgc, FillSolid );
+ XSetForeground( xdisplay, xgc, m_backgroundColour.GetPixel() );
wxRegionIterator upd( m_clearRegion );
while (upd)
{
- // XClearArea( ... , upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() );
+ XFillRectangle( xdisplay, xwindow, xgc,
+ upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() );
upd ++;
}
+ XFreeGC( xdisplay, xgc );
}
m_clearRegion.Clear();
+
+ m_clipPaintRegion = FALSE;
}
+}
+
+
+void wxWindowX11::SendPaintEvents()
+{
+ m_clipPaintRegion = TRUE;
wxNcPaintEvent nc_paint_event( GetId() );
nc_paint_event.SetEventObject( this );
wxPaintEvent paint_event( GetId() );
paint_event.SetEventObject( this );
GetEventHandler()->ProcessEvent( paint_event );
-
+
+ m_updateRegion.Clear();
m_clipPaintRegion = FALSE;
}
}
}
-void wxWindowX11::OnIdle(wxIdleEvent& WXUNUSED(event))
+void wxWindowX11::OnInternalIdle()
{
+ // Update invalidated regions.
+ Update();
+
// This calls the UI-update mechanism (querying windows for
// menu/toolbar/control state information)
UpdateWindowUI();
+
+ // Set the input focus if couldn't do it before
+ if (m_needsInputFocus)
+ {
+ SetFocus();
+ }
}
// ----------------------------------------------------------------------------
return m_mainWidget;
}
-// ----------------------------------------------------------------------------
-// callbacks
-// ----------------------------------------------------------------------------
-
-// TODO: implement wxWindow scrollbar, presumably using wxScrollBar
-#if 0
-static void wxScrollBarCallback(Widget scrollbar,
- XtPointer clientData,
- XmScrollBarCallbackStruct *cbs)
-{
- wxWindow *win = wxGetWindowFromTable(scrollbar);
- int orientation = (int) clientData;
-
- wxEventType eventType = wxEVT_NULL;
- switch (cbs->reason)
- {
- case XmCR_INCREMENT:
- {
- eventType = wxEVT_SCROLLWIN_LINEDOWN;
- break;
- }
- case XmCR_DECREMENT:
- {
- eventType = wxEVT_SCROLLWIN_LINEUP;
- break;
- }
- case XmCR_DRAG:
- {
- eventType = wxEVT_SCROLLWIN_THUMBTRACK;
- break;
- }
- case XmCR_VALUE_CHANGED:
- {
- eventType = wxEVT_SCROLLWIN_THUMBRELEASE;
- break;
- }
- case XmCR_PAGE_INCREMENT:
- {
- eventType = wxEVT_SCROLLWIN_PAGEDOWN;
- break;
- }
- case XmCR_PAGE_DECREMENT:
- {
- eventType = wxEVT_SCROLLWIN_PAGEUP;
- break;
- }
- case XmCR_TO_TOP:
- {
- eventType = wxEVT_SCROLLWIN_TOP;
- break;
- }
- case XmCR_TO_BOTTOM:
- {
- eventType = wxEVT_SCROLLWIN_BOTTOM;
- break;
- }
- default:
- {
- // Should never get here
- wxFAIL_MSG("Unknown scroll event.");
- break;
- }
- }
-
- wxScrollWinEvent event(eventType,
- cbs->value,
- ((orientation == XmHORIZONTAL) ?
- wxHORIZONTAL : wxVERTICAL));
- event.SetEventObject( win );
- win->GetEventHandler()->ProcessEvent(event);
-}
-#endif
-
// ----------------------------------------------------------------------------
// TranslateXXXEvent() functions
// ----------------------------------------------------------------------------
bool wxTranslateMouseEvent(wxMouseEvent& wxevent, wxWindow *win, Window window, XEvent *xevent)
{
- switch (xevent->xany.type)
+ switch (XEventGetType(xevent))
{
case EnterNotify:
case LeaveNotify:
{
wxEventType eventType = wxEVT_NULL;
- if (xevent->xany.type == EnterNotify)
+ if (XEventGetType(xevent) == EnterNotify)
{
//if (local_event.xcrossing.mode!=NotifyNormal)
// return ; // Ignore grab events
eventType = wxEVT_ENTER_WINDOW;
// canvas->GetEventHandler()->OnSetFocus();
}
- else if (xevent->xany.type == LeaveNotify)
+ else if (XEventGetType(xevent) == LeaveNotify)
{
//if (local_event.xcrossingr.mode!=NotifyNormal)
// return ; // Ignore grab events
eventType = wxEVT_LEAVE_WINDOW;
// canvas->GetEventHandler()->OnKillFocus();
}
- else if (xevent->xany.type == MotionNotify)
+ else if (XEventGetType(xevent) == MotionNotify)
{
eventType = wxEVT_MOTION;
}
- else if (xevent->xany.type == ButtonPress)
+ else if (XEventGetType(xevent) == ButtonPress)
{
- wxevent.SetTimestamp(xevent->xbutton.time);
+ wxevent.SetTimestamp(XButtonEventGetTime(xevent));
int button = 0;
- if (xevent->xbutton.button == Button1)
+ if (XButtonEventLChanged(xevent))
{
eventType = wxEVT_LEFT_DOWN;
button = 1;
}
- else if (xevent->xbutton.button == Button2)
+ else if (XButtonEventMChanged(xevent))
{
eventType = wxEVT_MIDDLE_DOWN;
button = 2;
}
- else if (xevent->xbutton.button == Button3)
+ else if (XButtonEventRChanged(xevent))
{
eventType = wxEVT_RIGHT_DOWN;
button = 3;
win->SetLastClick(button, ts);
}
}
- else if (xevent->xany.type == ButtonRelease)
+ else if (XEventGetType(xevent) == ButtonRelease)
{
- if (xevent->xbutton.button == Button1)
+ if (XButtonEventLChanged(xevent))
{
eventType = wxEVT_LEFT_UP;
}
- else if (xevent->xbutton.button == Button2)
+ else if (XButtonEventMChanged(xevent))
{
eventType = wxEVT_MIDDLE_UP;
}
- else if (xevent->xbutton.button == Button3)
+ else if (XButtonEventRChanged(xevent))
{
eventType = wxEVT_RIGHT_UP;
}
wxevent.SetEventType(eventType);
- wxevent.m_x = xevent->xbutton.x;
- wxevent.m_y = xevent->xbutton.y;
+ wxevent.m_x = XButtonEventGetX(xevent);
+ wxevent.m_y = XButtonEventGetY(xevent);
wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
- || (event_left_is_down (xevent)
+ || (XButtonEventLIsDown(xevent)
&& (eventType != wxEVT_LEFT_UP)));
wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
- || (event_middle_is_down (xevent)
+ || (XButtonEventMIsDown(xevent)
&& (eventType != wxEVT_MIDDLE_UP)));
wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
- || (event_right_is_down (xevent)
+ || (XButtonEventRIsDown (xevent)
&& (eventType != wxEVT_RIGHT_UP)));
- wxevent.m_shiftDown = xevent->xbutton.state & ShiftMask;
- wxevent.m_controlDown = xevent->xbutton.state & ControlMask;
- wxevent.m_altDown = xevent->xbutton.state & Mod3Mask;
- wxevent.m_metaDown = xevent->xbutton.state & Mod1Mask;
+ wxevent.m_shiftDown = XButtonEventShiftIsDown(xevent);
+ wxevent.m_controlDown = XButtonEventCtrlIsDown(xevent);
+ wxevent.m_altDown = XButtonEventAltIsDown(xevent);
+ wxevent.m_metaDown = XButtonEventMetaIsDown(xevent);
wxevent.SetId(win->GetId());
wxevent.SetEventObject(win);
bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win, Window WXUNUSED(win), XEvent *xevent)
{
- switch (xevent->xany.type)
+ switch (XEventGetType(xevent))
{
case KeyPress:
case KeyRelease:
(void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, NULL);
int id = wxCharCodeXToWX (keySym);
- if (xevent->xkey.state & ShiftMask)
- wxevent.m_shiftDown = TRUE;
- if (xevent->xkey.state & ControlMask)
- wxevent.m_controlDown = TRUE;
- if (xevent->xkey.state & Mod3Mask)
- wxevent.m_altDown = TRUE;
- if (xevent->xkey.state & Mod1Mask)
- wxevent.m_metaDown = TRUE;
+ wxevent.m_shiftDown = XKeyEventShiftIsDown(xevent);
+ wxevent.m_controlDown = XKeyEventCtrlIsDown(xevent);
+ wxevent.m_altDown = XKeyEventAltIsDown(xevent);
+ wxevent.m_metaDown = XKeyEventMetaIsDown(xevent);
wxevent.SetEventObject(win);
wxevent.m_keyCode = id;
- wxevent.SetTimestamp(xevent->xkey.time);
+ wxevent.SetTimestamp(XKeyEventGetTime(xevent));
- wxevent.m_x = xevent->xbutton.x;
- wxevent.m_y = xevent->xbutton.y;
+ wxevent.m_x = XKeyEventGetX(xevent);
+ wxevent.m_y = XKeyEventGetY(xevent);
if (id > -1)
return TRUE;
// Colour stuff
// ----------------------------------------------------------------------------
-#if 0
-
-#define YAllocColor XAllocColor
-XColor g_itemColors[5];
-int wxComputeColours (Display *display, wxColour * back, wxColour * fore)
+bool wxWindowX11::SetBackgroundColour(const wxColour& col)
{
- int result;
- static XmColorProc colorProc;
+ wxWindowBase::SetBackgroundColour(col);
- result = wxNO_COLORS;
+ Display *xdisplay = (Display*) wxGlobalDisplay();
+ int xscreen = DefaultScreen( xdisplay );
+ Colormap cm = DefaultColormap( xdisplay, xscreen );
- if (back)
- {
- g_itemColors[0].red = (((long) back->Red ()) << 8);
- g_itemColors[0].green = (((long) back->Green ()) << 8);
- g_itemColors[0].blue = (((long) back->Blue ()) << 8);
- g_itemColors[0].flags = DoRed | DoGreen | DoBlue;
- if (colorProc == (XmColorProc) NULL)
- {
- // Get a ptr to the actual function
- colorProc = XmSetColorCalculation ((XmColorProc) NULL);
- // And set it back to motif.
- XmSetColorCalculation (colorProc);
- }
- (*colorProc) (&g_itemColors[wxBACK_INDEX],
- &g_itemColors[wxFORE_INDEX],
- &g_itemColors[wxSELE_INDEX],
- &g_itemColors[wxTOPS_INDEX],
- &g_itemColors[wxBOTS_INDEX]);
- result = wxBACK_COLORS;
- }
- if (fore)
- {
- g_itemColors[wxFORE_INDEX].red = (((long) fore->Red ()) << 8);
- g_itemColors[wxFORE_INDEX].green = (((long) fore->Green ()) << 8);
- g_itemColors[wxFORE_INDEX].blue = (((long) fore->Blue ()) << 8);
- g_itemColors[wxFORE_INDEX].flags = DoRed | DoGreen | DoBlue;
- if (result == wxNO_COLORS)
- result = wxFORE_COLORS;
- }
-
- Display *dpy = display;
- Colormap cmap = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dpy);
-
- if (back)
- {
- /* 5 Colours to allocate */
- for (int i = 0; i < 5; i++)
- if (!YAllocColor (dpy, cmap, &g_itemColors[i]))
- result = wxNO_COLORS;
- }
- else if (fore)
- {
- /* Only 1 colour to allocate */
- if (!YAllocColor (dpy, cmap, &g_itemColors[wxFORE_INDEX]))
- result = wxNO_COLORS;
- }
-
- return (result);
+ m_backgroundColour.CalcPixel( (WXColormap) cm );
+
+ if (!GetMainWindow())
+ return FALSE;
-}
-#endif
+/*
+ XSetWindowAttributes attrib;
+ attrib.background_pixel = colour.GetPixel();
-bool wxWindowX11::SetBackgroundColour(const wxColour& col)
-{
- if ( !wxWindowBase::SetBackgroundColour(col) )
- return FALSE;
+ XChangeWindowAttributes(wxGlobalDisplay(),
+ (Window) GetMainWindow(),
+ CWBackPixel,
+ & attrib);
+*/
return TRUE;
}
// Get the current mouse position.
wxPoint wxGetMousePosition()
{
+#if wxUSE_NANOX
+ /* TODO */
+ return wxPoint(0, 0);
+#else
Display *display = wxGlobalDisplay();
Window rootWindow = RootWindowOfScreen (DefaultScreenOfDisplay(display));
Window rootReturn, childReturn;
&childReturn,
&rootX, &rootY, &winX, &winY, &maskReturn);
return wxPoint(rootX, rootY);
+#endif
}