]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/rawbmp.h
Try to avoid accidental use of wxXmlNode in XRC handlers.
[wxWidgets.git] / include / wx / rawbmp.h
index 0f25a78252918fd134ac7479d98b60de2b1f5443..6e000ec1439b7dbf75836b00ff93840e0408a066 100644 (file)
@@ -172,6 +172,11 @@ typedef wxPixelFormat<unsigned char, 24, 0, 1, 2> wxImagePixelFormat;
     // Under GTK+ 2.X we use GdkPixbuf, which is standard RGB or RGBA
     typedef wxPixelFormat<unsigned char, 24, 0, 1, 2> wxNativePixelFormat;
 
+    #define wxPIXEL_FORMAT_ALPHA 3
+#elif defined(__WXPM__)
+    // Under PM, we can use standard RGB or RGBA
+    typedef wxPixelFormat<unsigned char, 24, 0, 1, 2> wxNativePixelFormat;
+
     #define wxPIXEL_FORMAT_ALPHA 3
 #elif defined(__WXDFB__)
     // Under DirectFB, RGB components are reversed, they're in BGR order
@@ -313,9 +318,6 @@ struct wxPixelDataOut<wxImage>
             // the pixel format we use
             typedef wxImagePixelFormat PixelFormat;
 
-            // the type of the pixel components
-            typedef typename PixelFormat::ChannelType ChannelType;
-
             // the pixel data we're working with
             typedef
                 wxPixelDataOut<wxImage>::wxPixelDataIn<PixelFormat> PixelData;
@@ -411,10 +413,10 @@ struct wxPixelDataOut<wxImage>
             // -----------
 
             // access to individual colour components
-            ChannelType& Red() { return m_pRGB[PixelFormat::RED]; }
-            ChannelType& Green() { return m_pRGB[PixelFormat::GREEN]; }
-            ChannelType& Blue() { return m_pRGB[PixelFormat::BLUE]; }
-            ChannelType& Alpha() { return *m_pAlpha; }
+            PixelFormat::ChannelType& Red() { return m_pRGB[PixelFormat::RED]; }
+            PixelFormat::ChannelType& Green() { return m_pRGB[PixelFormat::GREEN]; }
+            PixelFormat::ChannelType& Blue() { return m_pRGB[PixelFormat::BLUE]; }
+            PixelFormat::ChannelType& Alpha() { return *m_pAlpha; }
 
             // address the pixel contents directly (always RGB, without alpha)
             //
@@ -599,7 +601,7 @@ struct wxPixelDataOut<wxBitmap>
             // data access
             // -----------
 
-            // access to invidividual colour components
+            // access to individual colour components
             ChannelType& Red() { return m_ptr[PixelFormat::RED]; }
             ChannelType& Green() { return m_ptr[PixelFormat::GREEN]; }
             ChannelType& Blue() { return m_ptr[PixelFormat::BLUE]; }