// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef _WX_GIFDECOD_H
-#define _WX_GIFDECOD_H
+#ifndef _WX_GIFDECOD_H_
+#define _WX_GIFDECOD_H_
#include "wx/defs.h"
#include "wx/stream.h"
#include "wx/image.h"
#include "wx/animdecod.h"
+#include "wx/dynarray.h"
// internal utility used to store a frame in 8bit-per-pixel format
-class /*WXDLLEXPORT*/ GIFImage;
+class GIFImage;
// --------------------------------------------------------------------------
// Note that the error code wxGIF_TRUNCATED means that the image itself
// is most probably OK, but the decoder didn't reach the end of the data
// stream; this means that if it was not reading directly from file,
-// the stream will not be correctly positioned. the
+// the stream will not be correctly positioned.
//
enum wxGIFErrorCode
{
- wxGIF_OK = 0, /* everything was OK */
- wxGIF_INVFORMAT, /* error in gif header */
- wxGIF_MEMERR, /* error allocating memory */
- wxGIF_TRUNCATED /* file appears to be truncated */
+ wxGIF_OK = 0, // everything was OK
+ wxGIF_INVFORMAT, // error in GIF header
+ wxGIF_MEMERR, // error allocating memory
+ wxGIF_TRUNCATED // file appears to be truncated
};
-#define MAX_BLOCK_SIZE 256 /* max. block size */
-
-
// --------------------------------------------------------------------------
// wxGIFDecoder class
// --------------------------------------------------------------------------
class WXDLLEXPORT wxGIFDecoder : public wxAnimationDecoder
{
-private:
- // a wxArray provides a constant access time rather than a linear time
- // like for linked lists.
- wxArrayPtrVoid m_frames;
-
- // decoder state vars
- int m_restbits; /* remaining valid bits */
- unsigned int m_restbyte; /* remaining bytes in this block */
- unsigned int m_lastbyte; /* last byte read */
- unsigned char m_buffer[MAX_BLOCK_SIZE]; /* buffer for reading */
- unsigned char *m_bufp; /* pointer to next byte in buffer */
-
-private:
- int getcode(wxInputStream& stream, int bits, int abfin);
- wxGIFErrorCode dgif(wxInputStream& stream, GIFImage *img, int interl, int bits);
-
public:
+ // constructor, destructor, etc.
+ wxGIFDecoder();
+ ~wxGIFDecoder();
+
// get data of current frame
- unsigned char* GetData(size_t frame) const;
- unsigned char* GetPalette(size_t frame) const;
- unsigned int GetNcolours(size_t frame) const;
- int GetTransparentColourIndex(size_t frame) const;
- wxColour GetTransparentColour(size_t frame) const;
+ unsigned char* GetData(unsigned int frame) const;
+ unsigned char* GetPalette(unsigned int frame) const;
+ unsigned int GetNcolours(unsigned int frame) const;
+ int GetTransparentColourIndex(unsigned int frame) const;
+ wxColour GetTransparentColour(unsigned int frame) const;
- virtual wxSize GetFrameSize(size_t frame) const;
- virtual wxPoint GetFramePosition(size_t frame) const;
- virtual wxAnimationDisposal GetDisposalMethod(size_t frame) const;
- virtual long GetDelay(size_t frame) const;
+ virtual wxSize GetFrameSize(unsigned int frame) const;
+ virtual wxPoint GetFramePosition(unsigned int frame) const;
+ virtual wxAnimationDisposal GetDisposalMethod(unsigned int frame) const;
+ virtual long GetDelay(unsigned int frame) const;
// GIFs can contain both static images and animations
bool IsAnimation() const
{ return m_nFrames > 1; }
-public:
- // constructor, destructor, etc.
- wxGIFDecoder();
- ~wxGIFDecoder();
-
// load function which returns more info than just Load():
wxGIFErrorCode LoadGIF( wxInputStream& stream );
// free all internal frames
void Destroy();
-public: // implementation of wxAnimationDecoder's pure virtuals
-
+ // implementation of wxAnimationDecoder's pure virtuals
virtual bool CanRead( wxInputStream& stream ) const;
virtual bool Load( wxInputStream& stream )
{ return LoadGIF(stream) == wxGIF_OK; }
- bool ConvertToImage(size_t frame, wxImage *image) const;
+ bool ConvertToImage(unsigned int frame, wxImage *image) const;
wxAnimationDecoder *Clone() const
{ return new wxGIFDecoder; }
{ return wxANIMATION_TYPE_GIF; }
private:
+ // array of all frames
+ wxArrayPtrVoid m_frames;
+
+ // decoder state vars
+ int m_restbits; // remaining valid bits
+ unsigned int m_restbyte; // remaining bytes in this block
+ unsigned int m_lastbyte; // last byte read
+ unsigned char m_buffer[256]; // buffer for reading
+ unsigned char *m_bufp; // pointer to next byte in buffer
+
+ int getcode(wxInputStream& stream, int bits, int abfin);
+ wxGIFErrorCode dgif(wxInputStream& stream,
+ GIFImage *img, int interl, int bits);
+
DECLARE_NO_COPY_CLASS(wxGIFDecoder)
};
+#endif // wxUSE_STREAMS && wxUSE_GIF
-#endif // wxUSE_STREAM && wxUSE_GIF
-#endif // _WX_GIFDECOD_H
+#endif // _WX_GIFDECOD_H_