// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
#pragma implementation "event.h"
#endif
#ifndef WX_PRECOMP
#include "wx/defs.h"
- #include "wx/control.h"
- #include "wx/utils.h"
#include "wx/app.h"
- #include "wx/dc.h"
+ #include "wx/list.h"
+
+ #if wxUSE_GUI
+ #include "wx/control.h"
+ #include "wx/utils.h"
+ #include "wx/dc.h"
+ #endif // wxUSE_GUI
#endif
#include "wx/event.h"
-#include "wx/validate.h"
+
+#if wxUSE_GUI
+ #include "wx/validate.h"
+#endif // wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// wxWin macros
+// ----------------------------------------------------------------------------
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
- IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxCommandEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
+
+ #if wxUSE_GUI
+ IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxCommandEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
+ #endif // wxUSE_GUI
const wxEventTable *wxEvtHandler::GetEventTable() const
{ return &wxEvtHandler::sm_eventTable; }
#endif // !USE_SHARED_LIBRARY
+// ----------------------------------------------------------------------------
+// global variables
+// ----------------------------------------------------------------------------
+
+// To put pending event handlers
+wxList *wxPendingEvents = (wxList *)NULL;
+
#if wxUSE_THREADS
-/* To put pending event handlers */
-extern wxList *wxPendingEvents;
-extern wxCriticalSection *wxPendingEventsLocker;
+ // protects wxPendingEvents list
+ wxCriticalSection *wxPendingEventsLocker = (wxCriticalSection *)NULL;
#endif
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxEvent
+// ----------------------------------------------------------------------------
+
/*
* General wxWindows events, covering
* all interesting things that might happen (button clicking, resizing,
void wxEvent::CopyObject(wxObject& object_dest) const
{
- wxEvent *obj = (wxEvent *)&object_dest;
+ wxEvent *obj = (wxEvent *)&object_dest;
wxObject::CopyObject(object_dest);
obj->m_eventType = m_eventType;
obj->m_isCommandEvent = m_isCommandEvent;
}
+#if wxUSE_GUI
+
/*
* Command events
*
m_extraLong = 0;
m_commandInt = 0;
m_id = theId;
- m_commandString = (wxChar *) NULL;
+ m_commandString = wxEmptyString;
m_isCommandEvent = TRUE;
}
void wxCommandEvent::CopyObject(wxObject& obj_d) const
{
- wxCommandEvent *obj = (wxCommandEvent *)&obj_d;
+ wxCommandEvent *obj = (wxCommandEvent *)&obj_d;
wxEvent::CopyObject(obj_d);
void wxScrollWinEvent::CopyObject(wxObject& obj_d) const
{
- wxScrollWinEvent *obj = (wxScrollWinEvent*)&obj_d;
+ wxScrollWinEvent *obj = (wxScrollWinEvent*)&obj_d;
wxEvent::CopyObject(obj_d);
case 3:
return RightDClick();
default:
- wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::ButtonDClick"));
+ wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDClick"));
}
return FALSE;
case 3:
return RightDown();
default:
- wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::ButtonDown"));
+ wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDown"));
}
return FALSE;
case 3:
return RightUp();
default:
- wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::ButtonUp"));
+ wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonUp"));
}
return FALSE;
{
switch (but) {
case -1:
- return (ButtonUp(-1) || ButtonDown(-1) || ButtonDClick(-1)) ;
+ return (ButtonUp(-1) || ButtonDown(-1) || ButtonDClick(-1));
case 1:
return (LeftDown() || LeftUp() || LeftDClick());
case 2:
case 3:
return (RightDown() || RightUp() || RightDClick());
default:
- wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::Button"));
+ wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::Button"));
}
return FALSE;
case 3:
return RightIsDown();
default:
- wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::ButtonIsDown"));
+ wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonIsDown"));
}
return FALSE;
#endif
obj->m_canVeto = m_canVeto;
}
-
+
void wxShowEvent::CopyObject(wxObject& obj_d) const
{
wxShowEvent *obj = (wxShowEvent *)&obj_d;
obj->m_buttonChange = m_buttonChange;
obj->m_buttonState = m_buttonState;
obj->m_joyStick = m_joyStick;
-}
+}
void wxDropFilesEvent::CopyObject(wxObject& obj_d) const
{
obj->m_noFiles = m_noFiles;
obj->m_pos = m_pos;
// TODO: Problem with obj->m_files. It should be deallocated by the
- // destructor of the event.
-}
-
-void wxIdleEvent::CopyObject(wxObject& obj_d) const
-{
- wxIdleEvent *obj = (wxIdleEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
-
- obj->m_requestMore = m_requestMore;
+ // destructor of the event.
}
void wxUpdateUIEvent::CopyObject(wxObject &obj_d) const
SetEventObject(win);
}
+#endif // wxUSE_GUI
+
+void wxIdleEvent::CopyObject(wxObject& obj_d) const
+{
+ wxIdleEvent *obj = (wxIdleEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_requestMore = m_requestMore;
+}
+
/*
* Event handler
*/
m_enabled = TRUE;
m_dynamicEvents = (wxList *) NULL;
m_isWindow = FALSE;
+ m_pendingEvents = (wxList *) NULL;
#if wxUSE_THREADS
- m_eventsLocker = new wxCriticalSection();
+ m_eventsLocker = new wxCriticalSection;
#endif
- m_pendingEvents = (wxList *) NULL;
}
wxEvtHandler::~wxEvtHandler()
delete m_dynamicEvents;
};
-#if wxUSE_THREADS
- if (m_pendingEvents)
- delete m_pendingEvents;
+ delete m_pendingEvents;
+#if wxUSE_THREADS
delete m_eventsLocker;
#endif
}
#if wxUSE_THREADS
-#ifdef __WXGTK__
-extern bool g_isIdle;
-extern void wxapp_install_idle_handler();
-#endif
-
bool wxEvtHandler::ProcessThreadEvent(wxEvent& event)
{
- wxEvent *event_main;
wxCriticalSectionLocker locker(*m_eventsLocker);
// check that we are really in a child thread
- wxASSERT( !wxThread::IsMain() );
+ wxASSERT_MSG( !wxThread::IsMain(),
+ wxT("use ProcessEvent() in main thread") );
- if (m_pendingEvents == NULL)
- m_pendingEvents = new wxList();
+ AddPendingEvent(event);
- event_main = (wxEvent *)event.Clone();
+ return TRUE;
+}
+
+#endif // wxUSE_THREADS
+
+void wxEvtHandler::AddPendingEvent(wxEvent& event)
+{
+ if ( !m_pendingEvents )
+ m_pendingEvents = new wxList;
- m_pendingEvents->Append(event_main);
+ wxEvent *event2 = (wxEvent *)event.Clone();
- wxPendingEventsLocker->Enter();
+ m_pendingEvents->Append(event2);
+
+ wxENTER_CRIT_SECT(wxPendingEventsLocker);
+
+ if ( !wxPendingEvents )
+ wxPendingEvents = new wxList;
wxPendingEvents->Append(this);
- wxPendingEventsLocker->Leave();
+ wxLEAVE_CRIT_SECT(wxPendingEventsLocker);
+
+ // TODO: Wake up idle handler for the other platforms.
#ifdef __WXGTK__
- if (g_isIdle)
+ extern bool g_isIdle;
+ extern void wxapp_install_idle_handler();
+ if ( g_isIdle )
wxapp_install_idle_handler();
-#endif
-
- return TRUE;
+#elif wxUSE_GUI // this works for wxMSW, but may be for others too?
+ // might also send a dummy message to the top level window, this would
+ // probably be cleaner?
+ wxIdleEvent eventIdle;
+ wxTheApp->OnIdle(eventIdle);
+#endif // platform
}
void wxEvtHandler::ProcessPendingEvents()
{
- wxCriticalSectionLocker locker(*m_eventsLocker);
+ wxCRIT_SECT_LOCKER(locker, m_eventsLocker);
+
wxNode *node = m_pendingEvents->First();
wxEvent *event;
- while (node != NULL) {
- event = (wxEvent *)node->Data();
- ProcessEvent(*event);
- delete node;
- node = m_pendingEvents->First();
+ while ( node )
+ {
+ event = (wxEvent *)node->Data();
+ ProcessEvent(*event);
+ delete node;
+ node = m_pendingEvents->First();
}
}
-#endif
/*
* Event table stuff
bool wxEvtHandler::ProcessEvent(wxEvent& event)
{
- /* check that our flag corresponds to reality */
+#if wxUSE_GUI
+ // check that our flag corresponds to reality
wxASSERT( m_isWindow == IsKindOf(CLASSINFO(wxWindow)) );
+#endif // wxUSE_GUI
- /* An event handler can be enabled or disabled */
+ // An event handler can be enabled or disabled
if ( GetEvtHandlerEnabled() )
{
#if wxUSE_THREADS
- /* Check whether we are in a child thread. */
- if (!wxThread::IsMain())
+ // Check whether we are in a child thread.
+ if ( !wxThread::IsMain() )
return ProcessThreadEvent(event);
-#endif
- /* Handle per-instance dynamic event tables first */
+#endif // wxUSE_THREADS
+ // Handle per-instance dynamic event tables first
if ( m_dynamicEvents && SearchDynamicEventTable(event) )
return TRUE;
- /* Then static per-class event tables */
-
+ // Then static per-class event tables
const wxEventTable *table = GetEventTable();
-#if wxUSE_VALIDATORS
+#if wxUSE_GUI && wxUSE_VALIDATORS
// Try the associated validator first, if this is a window.
// Problem: if the event handler of the window has been replaced,
// this wxEvtHandler may no longer be a window.
return TRUE;
}
+#if wxUSE_GUI
// Carry on up the parent-child hierarchy,
// but only if event is a command event: it wouldn't
// make sense for a parent to receive a child's size event, for example
if (parent && !parent->IsBeingDeleted())
return parent->GetEventHandler()->ProcessEvent(event);
}
+#endif // wxUSE_GUI
// Last try - application object.
if ( wxTheApp && (this != wxTheApp) )
bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
{
wxCHECK_MSG( m_dynamicEvents, FALSE,
- _T("caller should check that we have dynamic events") );
+ wxT("caller should check that we have dynamic events") );
int commandId = event.GetId();
}
#endif // WXWIN_COMPATIBILITY
+#if wxUSE_GUI
+
// Find a window with the focus, that is also a descendant of the given window.
// This is used to determine the window to initially send commands to.
wxWindow* wxFindFocusDescendant(wxWindow* ancestor)
return focusWin;
}
+#endif // wxUSE_GUI