#ifndef WX_PRECOMP
#include "wx/app.h"
+ #include "wx/dcmemory.h"
#include "wx/log.h"
#endif // WX_PRECOMP
m_isShown = false;
// use the appropriate defaults for the position and size if necessary
- wxPoint pos(posOrig);
- if ( !pos.IsFullySpecified() )
- pos.SetDefaults(wxGetClientDisplayRect().GetPosition());
-
wxSize size(sizeOrig);
if ( !size.IsFullySpecified() )
size.SetDefaults(wxTopLevelWindow::GetDefaultSize());
+ wxPoint pos(posOrig);
+ if ( !pos.IsFullySpecified() )
+ {
+ wxRect rectWin = wxRect(size).CentreIn(wxGetClientDisplayRect());
+
+ // The size of the window is often not really known yet, TLWs are often
+ // created with some small initial size and later are fitted to contain
+ // their children so centering the window will show it too much to the
+ // right and bottom, adjust for it by putting it more to the left and
+ // center.
+ rectWin.x /= 2;
+ rectWin.y /= 2;
+
+ pos.SetDefaults(rectWin.GetPosition());
+ }
+
// create frame.
m_nowpeer = wxNonOwnedWindowImpl::CreateNonOwnedWindow
(
name
);
wxNonOwnedWindowImpl::Associate( m_nowpeer->GetWXWindow() , m_nowpeer ) ;
- m_peer = wxWidgetImpl::CreateContentView(this);
+ SetPeer(wxWidgetImpl::CreateContentView(this));
DoSetWindowVariant( m_windowVariant ) ;
m_nowpeer = wxNonOwnedWindowImpl::CreateNonOwnedWindow(this, GetParent(), nativeWindow );
m_isNativeWindowWrapper = true;
wxNonOwnedWindowImpl::Associate( m_nowpeer->GetWXWindow() , m_nowpeer ) ;
- m_peer = wxWidgetImpl::CreateContentView(this);
+ SetPeer(wxWidgetImpl::CreateContentView(this));
}
void wxNonOwnedWindow::UnsubclassWin()
wxNonOwnedWindowImpl::RemoveAssociations(m_nowpeer) ;
wxDELETE(m_nowpeer);
- wxDELETE(m_peer);
+ SetPeer(NULL);
m_isNativeWindowWrapper = false;
}
return;
int left, top, w, h;
+ // under iphone with a translucent status bar the m_nowpeer returns the
+ // inner area, while the content area extends under the translucent
+ // status bar, therefore we use the content view's area
+#ifdef __WXOSX_IPHONE__
+ GetPeer()->GetContentArea(left, top, w, h);
+#else
m_nowpeer->GetContentArea(left, top, w, h);
-
+#endif
+
if (width)
*width = w ;
if (height)
// Shape implementation
// ---------------------------------------------------------------------------
-
-bool wxNonOwnedWindow::DoSetShape(const wxRegion& region)
+bool wxNonOwnedWindow::DoClearShape()
{
- wxCHECK_MSG( HasFlag(wxFRAME_SHAPED), false,
- wxT("Shaped windows must be created with the wxFRAME_SHAPED style."));
+ m_shape.Clear();
+
+ wxSize sz = GetClientSize();
+ wxRegion region(0, 0, sz.x, sz.y);
+
+ return m_nowpeer->SetShape(region);
+}
+bool wxNonOwnedWindow::DoSetRegionShape(const wxRegion& region)
+{
m_shape = region;
- // The empty region signifies that the shape
- // should be removed from the window.
- if ( region.IsEmpty() )
+ return m_nowpeer->SetShape(region);
+}
+
+#if wxUSE_GRAPHICS_CONTEXT
+
+#include "wx/scopedptr.h"
+
+bool wxNonOwnedWindow::DoSetPathShape(const wxGraphicsPath& path)
+{
+ m_shapePath = path;
+
+ // Convert the path to wxRegion by rendering the path on a window-sized
+ // bitmap, creating a mask from it and finally creating the region from
+ // this mask.
+ wxBitmap bmp(GetSize());
+
{
- wxSize sz = GetClientSize();
- wxRegion rgn(0, 0, sz.x, sz.y);
- if ( rgn.IsEmpty() )
- return false ;
- else
- return DoSetShape(rgn);
+ wxMemoryDC dc(bmp);
+ dc.SetBackground(*wxBLACK);
+ dc.Clear();
+
+ wxScopedPtr<wxGraphicsContext> context(wxGraphicsContext::Create(dc));
+ context->SetBrush(*wxWHITE);
+ context->FillPath(m_shapePath);
}
- return m_nowpeer->SetShape(region);
+ bmp.SetMask(new wxMask(bmp, *wxBLACK));
+
+ return DoSetRegionShape(wxRegion(bmp));
}
+
+#endif // wxUSE_GRAPHICS_CONTEXT