]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/wxprec.h
The dataview sample compiles now, but doesn't work yet...
[wxWidgets.git] / include / wx / wxprec.h
index 6f28387b898cbb5f1e42a997ff6e4a1ee4b5bf81..7feefa2bd350d42553615dd3d21468e671765cb3 100644 (file)
@@ -1,11 +1,11 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        wxprec.h
+// Name:        wx/wxprec.h
 // Purpose:     Includes the appropriate files for precompiled headers
 // Author:      Julian Smart
 // Modified by:
 // Created:     01/02/97
 // RCS-ID:      $Id$
-// Copyright:   (c)
+// Copyright:   (c) Julian Smart
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 
 // check if to use precompiled headers: do it for most Windows compilers unless
 // explicitly disabled by defining NOPCH
-#if ((defined(__BORLANDC__) || defined(__VISUALC__) || defined(__WATCOMC__)) && defined(__WXMSW__)) || defined(__WXPM__)
-    #if !defined(NOPCH)
+#if defined(__VISUALC__)   || \
+    defined(__DMC__)       || \
+    defined(__VISAGECPP__) || \
+    defined(__MWERKS__)    || \
+    defined(__WATCOMC__)   || \
+    defined(__BORLANDC__)
+         
+
+    // If user did not request NOCPH and we're not building using configure
+    // then assume user wants precompiled headers.
+    #if !defined(NOPCH) && !defined(__WX_SETUP_H__)
         #define WX_PRECOMP
     #endif
 #endif
 
 #ifdef WX_PRECOMP
 
+// include "wx/chartype.h" first to ensure that UNICODE macro is correctly set
+// _before_ including <windows.h>
+#include "wx/chartype.h"
+
 // include standard Windows headers
-#ifdef __WXMSW__
-    #include <windows.h>
-    #include "wx/msw/winundef.h"
+#if defined(__WXMSW__)
+    #include "wx/msw/wrapwin.h"
+    #include "wx/msw/wrapcctl.h"
+    #include "wx/msw/wrapcdlg.h"
+    #include "wx/msw/private.h"
+    #include "wx/msw/missing.h"
+#endif
+
+// include all PalmOS headers at once
+#ifdef __WXPALMOS__
+#   include <PalmOS.h>
+#endif
+
+// include <os2.h>
+#ifdef __OS2__
+#   include "wx/os2/private.h"
+#endif
+
+// include mgl headers
+#ifdef __WXMGL__
+#   include "wx/mgl/private.h"
 #endif
 
 // include the most common wx headers