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[wxWidgets.git] / include / wx / wxprec.h
index 6f28387b898cbb5f1e42a997ff6e4a1ee4b5bf81..5e34e7089cdb710fb2a64afef86fa1c890ff8b31 100644 (file)
 
 // check if to use precompiled headers: do it for most Windows compilers unless
 // explicitly disabled by defining NOPCH
-#if ((defined(__BORLANDC__) || defined(__VISUALC__) || defined(__WATCOMC__)) && defined(__WXMSW__)) || defined(__WXPM__)
+#if ( defined(__WXMSW__) && \
+       ( defined(__BORLANDC__)    || \
+         defined(__VISUALC__)     || \
+         defined(__DIGITALMARS__) || \
+         defined(__WATCOMC__) ) ) || \
+      defined(__VISAGECPP__) || \
+      defined(__MWERKS__)
+
     #if !defined(NOPCH)
         #define WX_PRECOMP
     #endif
 
 #ifdef WX_PRECOMP
 
+// include <wx/wxchar.h> first to ensure that UNICODE macro is correctly set
+// _before_ including <windows.h>
+#include "wx/wxchar.h"
+
 // include standard Windows headers
-#ifdef __WXMSW__
-    #include <windows.h>
-    #include "wx/msw/winundef.h"
+#if defined(__WXMSW__)
+    #include "wx/msw/wrapwin.h"
 #endif
 
 // include the most common wx headers