-
- EndDrawingOnTop();
-}
-
-bool wxScreenDC::StartDrawingOnTop( wxWindow *window )
-{
- if (!window) return StartDrawingOnTop();
-
- int x = 0;
- int y = 0;
- window->GetPosition( &x, &y );
- int w = 0;
- int h = 0;
- window->GetSize( &w, &h );
- window->ClientToScreen( &x, &y );
-
- wxRect rect;
- rect.x = x;
- rect.y = y;
- rect.width = 0;
- rect.height = 0;
-
- return StartDrawingOnTop( &rect );
-}
-
-bool wxScreenDC::StartDrawingOnTop( wxRect *rectIn )
-{
- // VZ: should we do the same thing that wxMotif wxScreenDC does here?
-#if 0
- wxRect rect;
- if ( rectIn )
- {
- rect = *rectIn;
- }
- else
- {
- rect.x =
- rect.y = 0;
-
- DoGetSize(&rect.width, &rect.height);
- }
-#endif // 0
-
- return true;
-}
-
-bool wxScreenDC::EndDrawingOnTop()
-{
- return true;