inline bool operator==(const wxPoint2DInt& pt) const;
inline bool operator!=(const wxPoint2DInt& pt) const;
+#if wxUSE_STREAMS
void WriteTo( wxDataOutputStream &stream ) const;
void ReadFrom( wxDataInputStream &stream );
+#endif // wxUSE_STREAMS
wxInt32 m_x;
wxInt32 m_y;
{ m_x *= ((wxDouble)num)/((wxDouble)denum); m_y *= ((wxDouble)num)/((wxDouble)denum);
m_width *= ((wxDouble)num)/((wxDouble)denum); m_height *= ((wxDouble)num)/((wxDouble)denum);}
-/*
wxRect2DDouble& operator = (const wxRect2DDouble& rect);
- bool operator == (const wxRect2DDouble& rect);
- bool operator != (const wxRect2DDouble& rect);
-*/
+ inline bool operator == (const wxRect2DDouble& rect)
+ { return (m_x==rect.m_x && m_y==rect.m_y && m_width==rect.m_width && m_height==rect.m_height); }
+ inline bool operator != (const wxRect2DDouble& rect)
+ { return !(*this == rect); }
wxDouble m_x;
wxDouble m_y;
bool operator == (const wxRect2DInt& rect) const;
bool operator != (const wxRect2DInt& rect) const;
+#if wxUSE_STREAMS
void WriteTo( wxDataOutputStream &stream ) const;
void ReadFrom( wxDataInputStream &stream );
+#endif // wxUSE_STREAMS
wxInt32 m_x;
wxInt32 m_y;