#include "wx/control.h"
#include "wx/dnd.h"
#include "wx/stopwatch.h"
+#include "wx/versioninfo.h"
#include "wx/textentry.h"
#if wxUSE_TEXTCTRL
// Set the display mode of visual flags for wrapped lines.
void SetWrapVisualFlags(int wrapVisualFlags);
- // Retrive the display mode of visual flags for wrapped lines.
+ // Retrieve the display mode of visual flags for wrapped lines.
int GetWrapVisualFlags() const;
// Set the location of visual flags for wrapped lines.
void SetWrapVisualFlagsLocation(int wrapVisualFlagsLocation);
- // Retrive the location of visual flags for wrapped lines.
+ // Retrieve the location of visual flags for wrapped lines.
int GetWrapVisualFlagsLocation() const;
// Set the start indent for wrapped lines.
void SetWrapStartIndent(int indent);
- // Retrive the start indent for wrapped lines.
+ // Retrieve the start indent for wrapped lines.
int GetWrapStartIndent() const;
// Sets how wrapped sublines are placed. Default is fixed.
// Delete forwards from the current position to the end of the line.
void DelLineRight();
- // Get and Set the xOffset (ie, horizonal scroll position).
+ // Get and Set the xOffset (ie, horizontal scroll position).
void SetXOffset(int newOffset);
int GetXOffset() const;
- // The following methods are nearly equivallent to their similarly named
+ // The following methods are nearly equivalent to their similarly named
// cousins above. The difference is that these methods bypass wxString
// and always use a char* even if used in a unicode build of wxWidgets.
// In that case the character data will be utf-8 encoded since that is