typedef T CharType;
wxCharTypeBuffer(const CharType *str = NULL)
- : m_str(str ? wxStrDup(str) : NULL)
+ : m_str(str ? wxStrDup(str) : NULL),
+ m_owned(true)
{
}
wxCharTypeBuffer(size_t len)
- : m_str((CharType *)malloc((len + 1)*sizeof(CharType)))
+ : m_str((CharType *)malloc((len + 1)*sizeof(CharType))),
+ m_owned(true)
{
m_str[len] = (CharType)0;
}
+ static wxCharTypeBuffer CreateNonOwned(const CharType *str)
+ {
+ wxCharTypeBuffer buf;
+ buf.m_str = str;
+ buf.m_owned = false;
+ return buf;
+ }
+
/* no need to check for NULL, free() does it */
- ~wxCharTypeBuffer() { free(m_str); }
+ ~wxCharTypeBuffer()
+ {
+ if ( m_owned)
+ free(m_str);
+ }
/*
WARNING:
a) it shouldn't be really const
b) you shouldn't use it afterwards (or know that it was reset)
- This is very ugly but is unfortunately needed to make the normal use\
+ This is very ugly but is unfortunately needed to make the normal use
of wxCharTypeBuffer buffer objects possible and is very similar to what
std::auto_ptr<> does (as if it were an excuse...)
*/
*/
CharType *release() const
{
- CharType *p = m_str;
- ((wxCharTypeBuffer *)this)->m_str = NULL;
- return p;
+ wxASSERT_MSG( m_owned, _T("can't release non-owned buffer") );
+ return DoRelease();
}
void reset()
{
- free(m_str);
+ if ( m_owned )
+ free(m_str);
m_str = NULL;
}
wxCharTypeBuffer(const wxCharTypeBuffer& src)
- : m_str(src.release())
{
+ CopyFrom(src);
}
wxCharTypeBuffer& operator=(const CharType *str)
{
- free(m_str);
+ if ( m_owned )
+ free(m_str);
m_str = str ? wxStrDup(str) : NULL;
+ m_owned = true;
return *this;
}
wxCharTypeBuffer& operator=(const wxCharTypeBuffer& src)
{
- free(m_str);
- m_str = src.release();
-
+ if ( m_owned )
+ free(m_str);
+ CopyFrom(src);
return *this;
}
bool extend(size_t len)
{
+ wxASSERT_MSG( m_owned, _T("cannot extend non-owned buffer") );
+
CharType *
str = (CharType *)realloc(m_str, (len + 1)*sizeof(CharType));
if ( !str )
operator const CharType *() const { return m_str; }
CharType operator[](size_t n) const { return m_str[n]; }
+
+private:
+ CharType *DoRelease() const
+ {
+ CharType *p = m_str;
+ ((wxCharTypeBuffer *)this)->m_str = NULL;
+ return p;
+ }
+
+ void CopyFrom(const wxCharTypeBuffer& src)
+ {
+ m_owned = src.m_owned;
+ m_str = src.DoRelease();
+ }
+
private:
CharType *m_str;
+ bool m_owned;
};
class WXDLLIMPEXP_BASE wxCharBuffer : public wxCharTypeBuffer<char>
wxCharBuffer(const CharType *str = NULL) : wxCharTypeBufferBase(str) {}
wxCharBuffer(size_t len) : wxCharTypeBufferBase(len) {}
-#if !wxUSE_UNICODE
wxCharBuffer(const wxCStrData& cstr);
-#endif
};
#if wxUSE_WCHAR_T
wxWCharBuffer(const CharType *str = NULL) : wxCharTypeBufferBase(str) {}
wxWCharBuffer(size_t len) : wxCharTypeBufferBase(len) {}
-#if wxUSE_UNICODE
wxWCharBuffer(const wxCStrData& cstr);
-#endif
};
#endif // wxUSE_WCHAR_T
+// wxCharTypeBuffer<T> implicitly convertible to T*
+template <typename T>
+class wxWritableCharTypeBuffer : public wxCharTypeBuffer<T>
+{
+public:
+ typedef typename wxCharTypeBuffer<T>::CharType CharType;
+
+ wxWritableCharTypeBuffer(const wxCharTypeBuffer<T>& src)
+ : wxCharTypeBuffer<T>(src) {}
+ // FIXME-UTF8: this won't be needed after converting mb_str()/wc_str() to
+ // always return a buffer
+ wxWritableCharTypeBuffer(const CharType *str = NULL)
+ : wxCharTypeBuffer<T>(str) {}
+
+ operator CharType*() { return this->data(); }
+};
+
+typedef wxWritableCharTypeBuffer<char> wxWritableCharBuffer;
+typedef wxWritableCharTypeBuffer<wchar_t> wxWritableWCharBuffer;
+
+
#if wxUSE_UNICODE
#define wxWxCharBuffer wxWCharBuffer
#define wxMB2WXbuf wxWCharBuffer
#define wxWX2MBbuf wxCharBuffer
- #define wxWC2WXbuf wxChar*
- #define wxWX2WCbuf wxChar*
+ #if wxUSE_UNICODE_WCHAR
+ #define wxWC2WXbuf wxChar*
+ #define wxWX2WCbuf wxChar*
+ #elif wxUSE_UNICODE_UTF8
+ #define wxWC2WXbuf wxWCharBuffer
+ #define wxWX2WCbuf wxWCharBuffer
+ #endif
#else // ANSI
#define wxWxCharBuffer wxCharBuffer