This event class contains information about keypress (character) events.
-Notice that there are three different kinds of keyboard events in wxWindows:
+Notice that there are three different kinds of keyboard events in wxWidgets:
key down and up events and char events. The difference between the first two
is clear - the first corresponds to a key press and the second to a key
release - otherwise they are identical. Just note that if the key is
$1$, the ASCII value of this key combination.
You may discover how the other keys on your system behave interactively by
-running the \helpref{text}{sampletext} wxWindows sample and pressing some keys
+running the \helpref{text}{sampletext} wxWidgets sample and pressing some keys
in any of the text controls shown in it.
{\bf Note:} If a key down ({\tt EVT\_KEY\_DOWN}) event is caught and
-the event handler does not call {\tt event.Skip()} then the coresponding
+the event handler does not call {\tt event.Skip()} then the corresponding
char event ({\tt EVT\_CHAR}) will not happen. This is by design and
enables the programs that handle both types of events to be a bit
simpler.
-{\bf Note for Windows programmers:} The key and char events in wxWindows are
+{\bf Note for Windows programmers:} The key and char events in wxWidgets are
similar to but slightly different from Windows {\tt WM\_KEYDOWN} and
{\tt WM\_CHAR} events. In particular, Alt-x combination will generate a char
-event in wxWindows (unless it is used as an accelerator).
+event in wxWidgets (unless it is used as an accelerator).
{\bf Tip:} be sure to call {\tt event.Skip()} for events that you don't process in
key event function, otherwise menu shortcuts may cease to work under Windows.
\latexignore{\rtfignore{\wxheading{Members}}}
-\membersection{wxKeyEvent::m\_altDown}
+
+\membersection{wxKeyEvent::m\_altDown}\label{wxkeyeventmaltdown}
\member{bool}{m\_altDown}
true if the Alt key is pressed down.
-\membersection{wxKeyEvent::m\_controlDown}
+
+\membersection{wxKeyEvent::m\_controlDown}\label{wxkeyeventmcontroldown}
\member{bool}{m\_controlDown}
true if control is pressed down.
-\membersection{wxKeyEvent::m\_keyCode}
+
+\membersection{wxKeyEvent::m\_keyCode}\label{wxkeyeventmkeycode}
\member{long}{m\_keyCode}
Virtual keycode. See \helpref{Keycodes}{keycodes} for a list of identifiers.
-\membersection{wxKeyEvent::m\_metaDown}
+
+\membersection{wxKeyEvent::m\_metaDown}\label{wxkeyeventmmetadown}
\member{bool}{m\_metaDown}
true if the Meta key is pressed down.
-\membersection{wxKeyEvent::m\_shiftDown}
+
+\membersection{wxKeyEvent::m\_shiftDown}\label{wxkeyeventmshiftdown}
\member{bool}{m\_shiftDown}
true if shift is pressed down.
-\membersection{wxKeyEvent::m\_x}
+
+\membersection{wxKeyEvent::m\_x}\label{wxkeyeventmx}
\member{int}{m\_x}
X position of the event.
-\membersection{wxKeyEvent::m\_y}
+
+\membersection{wxKeyEvent::m\_y}\label{wxkeyeventmy}
\member{int}{m\_y}
Y position of the event.
-\membersection{wxKeyEvent::wxKeyEvent}
+
+\membersection{wxKeyEvent::wxKeyEvent}\label{wxkeyeventctor}
\func{}{wxKeyEvent}{\param{WXTYPE}{ keyEventType}}
Constructor. Currently, the only valid event types are wxEVT\_CHAR and wxEVT\_CHAR\_HOOK.
-\membersection{wxKeyEvent::AltDown}
+
+\membersection{wxKeyEvent::AltDown}\label{wxkeyeventaltdown}
\constfunc{bool}{AltDown}{\void}
Returns true if the Alt key was down at the time of the key event.
-\membersection{wxKeyEvent::ControlDown}
+
+\membersection{wxKeyEvent::CmdDown}\label{wxkeyeventcmddown}
+
+\constfunc{bool}{CmdDown}{\void}
+
+"Cmd" is a pseudo key which is the same as Control for PC and Unix platforms
+but the special "Apple" (a.k.a as "Command") key under Macs: it makes often
+sense to use it instead of, say, ControlDown() because Cmd key is used for the
+same thing under Mac as Ctrl elsewhere (but Ctrl still exists, just not used
+for this purpose under Mac). So for non-Mac platforms this is the same as
+\helpref{ControlDown()}{wxkeyeventcontroldown} and under Mac this is the same
+as \helpref{MetaDown()}{wxkeyeventmetadown}.
+
+
+\membersection{wxKeyEvent::ControlDown}\label{wxkeyeventcontroldown}
\constfunc{bool}{ControlDown}{\void}
Returns true if the control key was down at the time of the key event.
-\membersection{wxKeyEvent::GetKeyCode}
+
+\membersection{wxKeyEvent::GetKeyCode}\label{wxkeyeventgetkeycode}
\constfunc{int}{GetKeyCode}{\void}
Returns the virtual key code. ASCII events return normal ASCII values,
while non-ASCII events return values such as {\bf WXK\_LEFT} for the
-left cursor key. See \helpref{Keycodes}{keycodes} for a full list of the virtual key codes.
+left cursor key. See \helpref{Keycodes}{keycodes} for a full list of
+the virtual key codes.
+
+Note that in Unicode build, the returned value is meaningful only if the
+user entered a character that can be represented in current locale's default
+charset. You can obtain the corresponding Unicode character using
+\helpref{GetUnicodeKey}{wxkeyeventgetunicodekey}.
-\membersection{wxKeyEvent::GetRawKeyCode}
+
+\membersection{wxKeyEvent::GetPosition}\label{wxkeyeventgetposition}
+
+\constfunc{wxPoint}{GetPosition}{\void}
+
+\constfunc{void}{GetPosition}{\param{long *}{x}, \param{long *}{y}}
+
+Obtains the position (in client coordinates) at which the key was pressed.
+
+
+\membersection{wxKeyEvent::GetRawKeyCode}\label{wxkeyeventgetrawkeycode}
\constfunc{wxUint32}{GetRawKeyCode}{\void}
{\bf NB:} Currently the raw key codes are not supported by all ports, use
{\tt\#ifdef wxHAS\_RAW\_KEY\_CODES} to determine if this feature is available.
-\membersection{wxKeyEvent::GetRawKeyFlags}
+
+\membersection{wxKeyEvent::GetRawKeyFlags}\label{wxkeyeventgetrawkeyflags}
\constfunc{wxUint32}{GetRawKeyFlags}{\void}
{\bf NB:} Currently the raw key flags are not supported by all ports, use
{\tt \#ifdef wxHAS\_RAW\_KEY\_CODES} to determine if this feature is available.
-\membersection{wxKeyEvent::GetX}
-\constfunc{long}{GetX}{\void}
+\membersection{wxKeyEvent::GetUnicodeKey}\label{wxkeyeventgetunicodekey}
-Returns the X position of the event.
+\constfunc{wxChar}{GetUnicodeKey}{\void}
-\membersection{wxKeyEvent::GetY}
+Returns the Unicode character corresponding to this key event.
-\constfunc{long}{GetY}{\void}
+This function is only available in Unicode build, i.e. when
+\texttt{wxUSE\_UNICODE} is $1$.
-Returns the Y position of the event.
-\membersection{wxKeyEvent::MetaDown}
+\membersection{wxKeyEvent::GetX}\label{wxkeyeventgetx}
-\constfunc{bool}{MetaDown}{\void}
+\constfunc{long}{GetX}{\void}
-Returns true if the Meta key was down at the time of the key event.
+Returns the X position (in client coordinates) of the event.
-\membersection{wxKeyEvent::GetPosition}
-\constfunc{wxPoint}{GetPosition}{\void}
+\membersection{wxKeyEvent::GetY}\label{wxkeyeventgety}
-\constfunc{void}{GetPosition}{\param{long *}{x}, \param{long *}{y}}
+\constfunc{long}{GetY}{\void}
+
+Returns the Y (in client coordinates) position of the event.
-Obtains the position at which the key was pressed.
-\membersection{wxKeyEvent::HasModifiers}
+\membersection{wxKeyEvent::HasModifiers}\label{wxkeyeventhasmodifiers}
\constfunc{bool}{HasModifiers}{\void}
{\sc Meta} under X but the key presses even while {\sc NumLock} is on should
be still processed normally).
+
+\membersection{wxKeyEvent::MetaDown}\label{wxkeyeventmetadown}
+
+\constfunc{bool}{MetaDown}{\void}
+
+Returns true if the Meta key was down at the time of the key event.
+
+
\membersection{wxKeyEvent::ShiftDown}\label{wxkeyeventshiftdown}
\constfunc{bool}{ShiftDown}{\void}