There are two types of threads in wxWindows: {\it detached} and {\it joinable}
ones, just as in the POSIX thread API (but unlike Win32 threads where all threads
are joinable). The difference between the two is that only joinable threads
-can return a return code - this is returned by the Wait() function. Detached
+can return a return code -- this is returned by the Wait() function. Detached
threads (the default type) cannot be waited for.
You shouldn't hurry to create all the threads joinable, however, because this
\func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}}
This constructor creates a new detached (default) or joinable C++ thread object. It
-does not create or start execution of the real thread - for this you should
+does not create or start execution of the real thread -- for this you should
use the \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
The possible values for {\it kind} parameters are:
\func{}{\destruct{wxThread}}{\void}
The destructor frees the resources associated with the thread. Notice that you
-should never delete a detached thread - you may only call
+should never delete a detached thread -- you may only call
\helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
destructs) itself. Because the detached threads delete themselves, they can
only be allocated on the heap.
is not stopped during this function execution, message handlers may be
called from inside it!
-Delete() may be called for thread in any state: running, paused or even not yet
-created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
-\helpref{Run}{wxthreadrun} failed for a detached thread to free the memory
-occupied by the thread object. This cleanup will be done in the destructor for joinable
-threads.
-
-Delete() may be called for a thread in any state: running, paused or even not yet created. Moreover,
-it must be called if \helpref{Create}{wxthreadcreate} or \helpref{Run}{wxthreadrun} fail to free
-the memory occupied by the thread object. However, you should not call Delete()
-on a detached thread which already terminated - doing so will probably result
-in a crash because the thread object doesn't exist any more.
+Delete() may be called for a thread in any state: running, paused or even not
+yet created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
+\helpref{Run}{wxthreadrun} fail in order to free the memory occupied by the
+thread object. However, you should not call Delete() on a detached thread which
+already terminated -- doing so will probably result in a crash because the
+thread object doesn't exist any more.
For detached threads Delete() will also delete the C++ thread object, but it
will not do this for joinable ones.
cannot kill itself.
It is also an error to call this function for a thread which is not running or
-paused (in the latter case, the thread will be resumed first) - if you do it,
+paused (in the latter case, the thread will be resumed first) -- if you do it,
a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
\membersection{wxThread::OnExit}\label{wxthreadonexit}
The value of $0$ for {\it level} may be used to set the default one.
Returns true on success or false otherwise (for example, if this function is
-not implemented for this platform - currently everything except Solaris).
+not implemented for this platform -- currently everything except Solaris).
\membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}