/////////////////////////////////////////////////////////////////////////////
-// Name: window.h
+// Name: wx/msw/window.h
// Purpose: wxWindow class
// Author: Julian Smart
-// Modified by:
+// Modified by: Vadim Zeitlin on 13.05.99: complete refont of message handling,
+// elimination of Default(), ...
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ---------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "window.h"
#endif
-// windows.h #defines the following identifiers which are also used in wxWin
-#ifdef GetCharWidth
- #undef GetCharWidth
-#endif
-
-#ifdef FindWindow
- #undef FindWindow
-#endif
-
-// ---------------------------------------------------------------------------
-// forward declarations
-// ---------------------------------------------------------------------------
-
-class WXDLLEXPORT wxButton;
+// [at least] some version of Windows send extra mouse move messages after
+// a mouse click or a key press - to temporarily fix this problem, set the
+// define below to 1
+//
+// a better solution should be found later...
+#define wxUSE_MOUSEEVENT_HACK 0
// ---------------------------------------------------------------------------
// constants
// ---------------------------------------------------------------------------
-// FIXME does anybody use those? they're unused by wxWindows...
+#if WXWIN_COMPATIBILITY_2_4
+// they're unused by wxWidgets...
enum
{
wxKEY_SHIFT = 1,
wxKEY_CTRL = 2
};
+#endif
// ---------------------------------------------------------------------------
// wxWindow declaration for MSW
// ---------------------------------------------------------------------------
-class WXDLLEXPORT wxWindow : public wxWindowBase
-{
- DECLARE_DYNAMIC_CLASS(wxWindow);
+class WXDLLEXPORT wxWindowMSW : public wxWindowBase
+{
public:
- wxWindow() { Init(); }
-
- wxWindow(wxWindow *parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr)
+ wxWindowMSW() { Init(); }
+
+ wxWindowMSW(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr)
{
Init();
Create(parent, id, pos, size, style, name);
}
- virtual ~wxWindow();
+ virtual ~wxWindowMSW();
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& name = wxPanelNameStr);
// implement base class pure virtuals
+ virtual void SetTitle( const wxString& title);
+ virtual wxString GetTitle() const;
+
virtual void Raise();
virtual void Lower();
- virtual bool Show( bool show = TRUE );
- virtual bool Enable( bool enable = TRUE );
+ virtual bool Show( bool show = true );
+ virtual bool Enable( bool enable = true );
virtual void SetFocus();
+ virtual void SetFocusFromKbd();
- virtual bool Reparent( wxWindow *newParent );
+ virtual bool Reparent(wxWindowBase *newParent);
virtual void WarpPointer(int x, int y);
- virtual void CaptureMouse();
- virtual void ReleaseMouse();
- virtual void Refresh( bool eraseBackground = TRUE,
+ virtual void Refresh( bool eraseBackground = true,
const wxRect *rect = (const wxRect *) NULL );
- virtual void Clear();
+ virtual void Update();
+ virtual void Freeze();
+ virtual void Thaw();
+ virtual void SetWindowStyleFlag( long style );
virtual bool SetCursor( const wxCursor &cursor );
virtual bool SetFont( const wxFont &font );
const wxFont *theFont = (const wxFont *) NULL)
const;
- virtual void ClientToScreen( int *x, int *y ) const;
- virtual void ScreenToClient( int *x, int *y ) const;
-
- virtual bool PopupMenu( wxMenu *menu, int x, int y );
+#if wxUSE_MENUS_NATIVE
+ virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
+#endif // wxUSE_MENUS_NATIVE
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
- int range, bool refresh = TRUE );
- virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
+ int range, bool refresh = true );
+ virtual void SetScrollPos( int orient, int pos, bool refresh = true );
virtual int GetScrollPos( int orient ) const;
virtual int GetScrollThumb( int orient ) const;
virtual int GetScrollRange( int orient ) const;
virtual void ScrollWindow( int dx, int dy,
const wxRect* rect = (wxRect *) NULL );
+ virtual bool ScrollLines(int lines);
+ virtual bool ScrollPages(int pages);
+
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
#endif // wxUSE_DRAG_AND_DROP
// Accept files for dragging
virtual void DragAcceptFiles(bool accept);
-#if WXWIN_COMPATIBILITY
- // Set/get scroll attributes
- virtual void SetScrollRange(int orient, int range, bool refresh = TRUE);
- virtual void SetScrollPage(int orient, int page, bool refresh = TRUE);
- virtual int OldGetScrollRange(int orient) const;
- virtual int GetScrollPage(int orient) const;
-#endif // WXWIN_COMPATIBILITY
-
- // caret manipulation (MSW only)
- virtual void CreateCaret(int w, int h);
- virtual void CreateCaret(const wxBitmap *bitmap);
- virtual void DestroyCaret();
- virtual void ShowCaret(bool show);
- virtual void SetCaretPos(int x, int y);
- virtual void GetCaretPos(int *x, int *y) const;
-
- // event handlers (FIXME: shouldn't they be inside WXWIN_COMPATIBILITY?)
- // Handle a control command
- virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
-
- // Override to define new behaviour for default action (e.g. double
- // clicking on a listbox)
- virtual void OnDefaultAction(wxControl *initiatingItem);
+#if WXWIN_COMPATIBILITY_2_4
+ wxDEPRECATED( bool GetUseCtl3D() const );
+ wxDEPRECATED( bool GetTransparentBackground() const );
+ wxDEPRECATED( void SetTransparent(bool t = true) );
+#endif // WXWIN_COMPATIBILITY_2_4
+#ifndef __WXUNIVERSAL__
// Native resource loading (implemented in src/msw/nativdlg.cpp)
// FIXME: should they really be all virtual?
virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id);
virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
- virtual wxWindow* GetWindowChild1(wxWindowID id);
- virtual wxWindow* GetWindowChild(wxWindowID id);
+ wxWindow* GetWindowChild1(wxWindowID id);
+ wxWindow* GetWindowChild(wxWindowID id);
+#endif // __WXUNIVERSAL__
- // implementation from now on
- // --------------------------
+#if wxUSE_HOTKEY
+ // install and deinstall a system wide hotkey
+ virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
+ virtual bool UnregisterHotKey(int hotkeyId);
+#endif // wxUSE_HOTKEY
+
+ // window handle stuff
+ // -------------------
+
+ WXHWND GetHWND() const { return m_hWnd; }
+ void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
+ virtual WXWidget GetHandle() const { return GetHWND(); }
- // simple accessors
- // ----------------
+ void AssociateHandle(WXWidget handle);
+ void DissociateHandle();
- WXHWND GetHWND() const { return GetHandle(); }
- void SetHWND(WXHWND hWnd) { m_widget = hWnd; }
- bool GetUseCtl3D() const { return m_useCtl3D; }
- bool GetTransparentBackground() const { return m_backgroundTransparent; }
- void SetTransparent(bool t = TRUE) { m_backgroundTransparent = t; }
+ // implementation from now on
+ // ==========================
// event handlers
// --------------
- void OnEraseBackground(wxEraseEvent& event);
- void OnKeyDown(wxKeyEvent& event);
- void OnKeyUp(wxKeyEvent& event);
- void OnPaint(wxPaintEvent& event);
- void OnChar(wxKeyEvent& event);
- void OnIdle(wxIdleEvent& event);
- // a window may have a default button
- // TODO move into wxPanel and/or wxFrame
- wxButton *GetDefaultItem() const { return m_btnDefault; }
- void SetDefaultItem(wxButton *btn) { m_btnDefault = btn; }
+ void OnPaint(wxPaintEvent& event);
+ void OnEraseBackground(wxEraseEvent& event);
+#ifdef __WXWINCE__
+ void OnInitDialog(wxInitDialogEvent& event);
+#endif
public:
- // For implementation purposes - sometimes decorations make the client area
- // smaller
- virtual wxPoint GetClientAreaOrigin() const;
-
- // Makes an adjustment to the window position (for example, a frame that has
- // a toolbar that it manages itself).
- virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
-
// Windows subclassing
void SubclassWin(WXHWND hWnd);
void UnsubclassWin();
- virtual long Default();
- virtual bool MSWCommand(WXUINT param, WXWORD id);
- // returns TRUE if the event was processed
- virtual bool MSWNotify(WXWPARAM wParam, WXLPARAM lParam, WXLPARAM *result);
+ WXFARPROC MSWGetOldWndProc() const { return m_oldWndProc; }
+ void MSWSetOldWndProc(WXFARPROC proc) { m_oldWndProc = proc; }
+
+ // return true if the window is of a standard (i.e. not wxWidgets') class
+ //
+ // to understand why does it work, look at SubclassWin() code and comments
+ bool IsOfStandardClass() const { return m_oldWndProc != NULL; }
+
+ wxWindow *FindItem(long id) const;
+ wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = false) const;
+
+ // MSW only: true if this control is part of the main control
+ virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; };
+
+ // translate wxWidgets style flags for this control into the Windows style
+ // and optional extended style for the corresponding native control
+ //
+ // this is the function that should be overridden in the derived classes,
+ // but you will mostly use MSWGetCreateWindowFlags() below
+ virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle = NULL) const ;
+
+ // get the MSW window flags corresponding to wxWidgets ones
+ //
+ // the functions returns the flags (WS_XXX) directly and puts the ext
+ // (WS_EX_XXX) flags into the provided pointer if not NULL
+ WXDWORD MSWGetCreateWindowFlags(WXDWORD *exflags = NULL) const
+ { return MSWGetStyle(GetWindowStyle(), exflags); }
+
+ // translate wxWidgets coords into Windows ones suitable to be passed to
+ // ::CreateWindow()
+ //
+ // returns true if non default coords are returned, false otherwise
+ bool MSWGetCreateWindowCoords(const wxPoint& pos,
+ const wxSize& size,
+ int& x, int& y,
+ int& w, int& h) const;
+
+ // get the HWND to be used as parent of this window with CreateWindow()
+ virtual WXHWND MSWGetParent() const;
+
+ // creates the window of specified Windows class with given style, extended
+ // style, title and geometry (default values
+ //
+ // returns true if the window has been created, false if creation failed
+ bool MSWCreate(const wxChar *wclass,
+ const wxChar *title = NULL,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ WXDWORD style = 0,
+ WXDWORD exendedStyle = 0);
- virtual wxWindow *FindItem(int id) const;
- virtual wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const ;
- virtual void PreDelete(WXHDC dc); // Allows system cleanup
-
- // Make a Windows extended style from the given wxWindows window style
- virtual WXDWORD MakeExtendedStyle(long style, bool eliminateBorders = TRUE);
- // Determine whether 3D effects are wanted
- virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D);
-
- // MSW only: TRUE if this control is part of the main control
- virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
-
- wxObject *GetChild(int number) const ;
-
- void MSWCreate(int id, wxWindow *parent, const char *wclass, wxWindow *wx_win, const char *title,
- int x, int y, int width, int height,
- WXDWORD style, const char *dialog_template = NULL,
- WXDWORD exendedStyle = 0);
-
- // Actually defined in wx_canvs.cc since requires wxCanvas declaration
- virtual void MSWDeviceToLogical(float *x, float *y) const ;
+ virtual bool MSWCommand(WXUINT param, WXWORD id);
+#ifndef __WXUNIVERSAL__
// Create an appropriate wxWindow from a HWND
virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
// Make sure the window style reflects the HWND style (roughly)
virtual void AdoptAttributesFromHWND();
+#endif // __WXUNIVERSAL__
// Setup background and foreground colours correctly
virtual void SetupColours();
- // Saves the last message information before calling base version
- virtual bool ProcessEvent(wxEvent& event);
-
- // Handlers
- virtual void MSWOnCreate(WXLPCREATESTRUCT cs);
- virtual bool MSWOnPaint();
- virtual WXHICON MSWOnQueryDragIcon() { return 0; }
- virtual void MSWOnSize(int x, int y, WXUINT flag);
- virtual void MSWOnWindowPosChanging(void *lpPos);
- virtual void MSWOnHScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
- virtual void MSWOnVScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
- virtual bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control);
- virtual long MSWOnSysCommand(WXWPARAM wParam, WXLPARAM lParam);
- virtual long MSWOnNotify(WXWPARAM wParam, WXLPARAM lParam);
- virtual WXHBRUSH MSWOnCtlColor(WXHDC dc, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
- virtual bool MSWOnColorChange(WXHWND hWnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
- virtual long MSWOnPaletteChanged(WXHWND hWndPalChange);
- virtual long MSWOnQueryNewPalette();
- virtual bool MSWOnEraseBkgnd(WXHDC pDC);
- virtual void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu);
- virtual void MSWOnInitMenuPopup(WXHMENU menu, int pos, bool isSystem);
- virtual bool MSWOnClose();
- // Return TRUE to end session, FALSE to veto end session.
- virtual bool MSWOnQueryEndSession(long logOff);
- virtual bool MSWOnEndSession(bool endSession, long logOff);
- virtual bool MSWOnDestroy();
- virtual bool MSWOnSetFocus(WXHWND wnd);
- virtual bool MSWOnKillFocus(WXHWND wnd);
- virtual void MSWOnDropFiles(WXWPARAM wParam);
- virtual bool MSWOnInitDialog(WXHWND hWndFocus);
- virtual void MSWOnShow(bool show, int status);
-
- // TODO: rationalise these functions into 1 or 2 which take the
- // event type as argument.
- virtual void MSWOnLButtonDown(int x, int y, WXUINT flags);
- virtual void MSWOnLButtonUp(int x, int y, WXUINT flags);
- virtual void MSWOnLButtonDClick(int x, int y, WXUINT flags);
-
- virtual void MSWOnMButtonDown(int x, int y, WXUINT flags);
- virtual void MSWOnMButtonUp(int x, int y, WXUINT flags);
- virtual void MSWOnMButtonDClick(int x, int y, WXUINT flags);
-
- virtual void MSWOnRButtonDown(int x, int y, WXUINT flags);
- virtual void MSWOnRButtonUp(int x, int y, WXUINT flags);
- virtual void MSWOnRButtonDClick(int x, int y, WXUINT flags);
-
- virtual void MSWOnMouseMove(int x, int y, WXUINT flags);
- virtual void MSWOnMouseEnter(int x, int y, WXUINT flags);
- virtual void MSWOnMouseLeave(int x, int y, WXUINT flags);
-
- // These return TRUE if an event handler was found, FALSE otherwise (not processed)
- virtual bool MSWOnChar(WXWORD wParam, WXLPARAM lParam, bool isASCII = FALSE);
- virtual bool MSWOnKeyDown(WXWORD wParam, WXLPARAM lParam);
- virtual bool MSWOnKeyUp(WXWORD wParam, WXLPARAM lParam);
-
- virtual bool MSWOnActivate(int flag, bool minimized, WXHWND activate);
- virtual long MSWOnMDIActivate(long flag, WXHWND activate, WXHWND deactivate);
-
+ // ------------------------------------------------------------------------
+ // helpers for message handlers: these perform the same function as the
+ // message crackers from <windowsx.h> - they unpack WPARAM and LPARAM into
+ // the correct parameters
+ // ------------------------------------------------------------------------
+
+ void UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
+ WXWORD *id, WXHWND *hwnd, WXWORD *cmd);
+ void UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
+ WXWORD *state, WXWORD *minimized, WXHWND *hwnd);
+ void UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
+ WXWORD *code, WXWORD *pos, WXHWND *hwnd);
+ void UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
+ WXHDC *hdc, WXHWND *hwnd);
+ void UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
+ WXWORD *item, WXWORD *flags, WXHMENU *hmenu);
+
+ // ------------------------------------------------------------------------
+ // internal handlers for MSW messages: all handlers return a boolean value:
+ // true means that the handler processed the event and false that it didn't
+ // ------------------------------------------------------------------------
+
+ // there are several cases where we have virtual functions for Windows
+ // message processing: this is because these messages often require to be
+ // processed in a different manner in the derived classes. For all other
+ // messages, however, we do *not* have corresponding MSWOnXXX() function
+ // and if the derived class wants to process them, it should override
+ // MSWWindowProc() directly.
+
+ // scroll event (both horizontal and vertical)
+ virtual bool MSWOnScroll(int orientation, WXWORD nSBCode,
+ WXWORD pos, WXHWND control);
+
+ // child control notifications
+#ifdef __WIN95__
+ virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
+#endif // __WIN95__
+
+ // owner-drawn controls need to process these messages
virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item);
virtual bool MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *item);
- virtual void MSWOnJoyDown(int joystick, int x, int y, WXUINT flags);
- virtual void MSWOnJoyUp(int joystick, int x, int y, WXUINT flags);
- virtual void MSWOnJoyMove(int joystick, int x, int y, WXUINT flags);
- virtual void MSWOnJoyZMove(int joystick, int z, WXUINT flags);
+ // the rest are not virtual
+ bool HandleCreate(WXLPCREATESTRUCT cs, bool *mayCreate);
+ bool HandleInitDialog(WXHWND hWndFocus);
+ bool HandleDestroy();
+
+ bool HandlePaint();
+ bool HandleEraseBkgnd(WXHDC pDC);
+
+ bool HandleMinimize();
+ bool HandleMaximize();
+ bool HandleSize(int x, int y, WXUINT flag);
+ bool HandleSizing(wxRect& rect);
+ bool HandleGetMinMaxInfo(void *mmInfo);
+
+ bool HandleShow(bool show, int status);
+ bool HandleActivate(int flag, bool minimized, WXHWND activate);
+
+ bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
+
+ bool HandleCtlColor(WXHBRUSH *hBrush, WXHDC hdc, WXHWND hWnd);
- virtual long MSWGetDlgCode();
+ bool HandlePaletteChanged(WXHWND hWndPalChange);
+ bool HandleQueryNewPalette();
+ bool HandleSysColorChange();
+ bool HandleDisplayChange();
+ bool HandleCaptureChanged(WXHWND gainedCapture);
+
+ bool HandleQueryEndSession(long logOff, bool *mayEnd);
+ bool HandleEndSession(bool endSession, long logOff);
+
+ bool HandleSetFocus(WXHWND wnd);
+ bool HandleKillFocus(WXHWND wnd);
+
+ bool HandleDropFiles(WXWPARAM wParam);
+
+ bool HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags);
+ bool HandleMouseMove(int x, int y, WXUINT flags);
+ bool HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam);
+
+ bool HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII = false);
+ bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam);
+ bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam);
+#if wxUSE_ACCEL
+ bool HandleHotKey(WXWPARAM wParam, WXLPARAM lParam);
+#endif
+#ifdef __WIN32__
+ int HandleMenuChar(int chAccel, WXLPARAM lParam);
+#endif
+
+ bool HandleQueryDragIcon(WXHICON *hIcon);
+
+ bool HandleSetCursor(WXHWND hWnd, short nHitTest, int mouseMsg);
// Window procedure
- virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
// Calls an appropriate default window procedure
- virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXLRESULT MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+
+ // message processing helpers
+
+ // return false if the message shouldn't be translated/preprocessed but
+ // dispatched normally
+ virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
+
+ // return true if the message was preprocessed and shouldn't be dispatched
virtual bool MSWProcessMessage(WXMSG* pMsg);
+
+ // return true if the message was translated and shouldn't be dispatched
virtual bool MSWTranslateMessage(WXMSG* pMsg);
- virtual void MSWDestroyWindow();
- // Detach "Window" menu from menu bar so it doesn't get deleted
- void MSWDetachWindowMenu();
+ // called when the window is about to be destroyed
+ virtual void MSWDestroyWindow();
- inline WXFARPROC MSWGetOldWndProc() const;
- inline void MSWSetOldWndProc(WXFARPROC proc);
+ // this function should return the brush to paint the window background
+ // with or 0 for the default brush
+ virtual WXHBRUSH MSWControlColor(WXHDC hDC);
+
+ // this function should return the brush to paint the children controls
+ // background or 0 if this window doesn't impose any particular background
+ // on its children
+ //
+ // the base class version uses MSWGetBgColourForChild() and returns a solid
+ // brush if we have a non default background colour or 0 otherwise
+ virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC WXUNUSED(hDC), wxWindow *child)
+ {
+ return MSWGetSolidBgBrushForChild(child);
+ }
- // Define for each class of dialog and control
- virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+ // return the background colour of this window under the given child
+ // (possible grand child)
+ //
+ // this is a hack as if the background is themed, there is no single colour
+ // representing it, but sometimes we can't use the pattern brush returned
+ // by MSWGetBgBrushForChild() anyhow and then this function is used as
+ // fallback
+ //
+ // the base class version returns bg colour if it had been explicitely set
+ // or wxNullColour otherwise
+ virtual wxColour MSWGetBgColourForChild(wxWindow *child);
+
+ // convenience function: returns a solid brush of the colour returned by
+ // MSWGetBgColourForChild() or 0
+ WXHBRUSH MSWGetSolidBgBrushForChild(wxWindow *child);
+
+ // normally just calls MSWGetBgBrushForChild() on the parent window but may
+ // be overridden if the default background brush is not suitable for some
+ // reason (e.g. wxStaticBox uses MSWGetSolidBgBrushForChild() instead)
+ virtual WXHBRUSH MSWGetBgBrushForSelf(wxWindow *parent, WXHDC hDC);
+
+ // return the background brush to use for this window by quering the parent
+ // windows via their MSWGetBgBrushForChild() recursively
+ WXHBRUSH MSWGetBgBrush(WXHDC hDC);
+
+ // overriding this method gives the parent window the opportunity to
+ // process WM_PRINTCLIENT for its children: this is currently used by
+ // wxNotebook to draw themed background for them
+ //
+ // return true if the message was processed or false to use default logic
+ // for it (currently this means handling it just as WM_PAINT i.e. render
+ // the control into the provided DC)
+ virtual bool MSWPrintChild(wxWindow *win, WXWPARAM wParam, WXLPARAM lParam);
-#if WXWIN_COMPATIBILITY
- void SetShowing(bool show) { (void)Show(show); }
- bool IsUserEnabled() const { return IsEnabled(); }
-#endif // WXWIN_COMPATIBILITY
// Responds to colour changes: passes event on to children.
void OnSysColourChanged(wxSysColourChangedEvent& event);
- // remember the parameters of the last message
- void PushLastMessage(WXUINT msg, WXWPARAM wParam, WXLPARAM lParam)
- {
- m_lastMsg = msg;
- m_lastWParam = wParam;
- m_lastLParam = lParam;
- }
+ // initialize various fields of wxMouseEvent (common part of MSWOnMouseXXX)
+ void InitMouseEvent(wxMouseEvent& event, int x, int y, WXUINT flags);
+
+ // check if mouse is in the window
+ bool IsMouseInWindow() const;
+
+ // synthesize a wxEVT_LEAVE_WINDOW event and set m_mouseInWindow to false
+ void GenerateMouseLeave();
+
+ // virtual function for implementing internal idle
+ // behaviour
+ virtual void OnInternalIdle() ;
protected:
+ // the window handle
+ WXHWND m_hWnd;
+
// the old window proc (we subclass all windows)
WXFARPROC m_oldWndProc;
// additional (MSW specific) flags
- bool m_useCtl3D:1; // Using CTL3D for this control
- bool m_inOnSize:1; // Protection against OnSize reentry
- bool m_backgroundTransparent:1;
bool m_mouseInWindow:1;
- bool m_doubleClickAllowed:1;
- bool m_winCaptured:1;
-
- // Caret data
- bool m_caretEnabled:1;
- bool m_caretShown:1;
- int m_caretWidth;
- int m_caretHeight;
+ bool m_lastKeydownProcessed:1;
// the size of one page for scrolling
int m_xThumbSize;
int m_yThumbSize;
- // the coordinates of the last mouse event and the typoe of it
+#if wxUSE_MOUSEEVENT_HACK
+ // the coordinates of the last mouse event and the type of it
long m_lastMouseX,
m_lastMouseY;
int m_lastMouseEvent;
-
- // the parameters of the last message used in Default()
- WXUINT m_lastMsg;
- WXWPARAM m_lastWParam;
- WXLPARAM m_lastLParam;
-
- WXHMENU m_hMenu; // Menu, if any
-
- wxButton *m_btnDefault;
+#endif // wxUSE_MOUSEEVENT_HACK
// implement the base class pure virtuals
+ virtual void DoClientToScreen( int *x, int *y ) const;
+ virtual void DoScreenToClient( int *x, int *y ) const;
virtual void DoGetPosition( int *x, int *y ) const;
virtual void DoGetSize( int *width, int *height ) const;
virtual void DoGetClientSize( int *width, int *height ) const;
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
+ virtual void DoCaptureMouse();
+ virtual void DoReleaseMouse();
+
+ // has the window been frozen by Freeze()?
+ bool IsFrozen() const { return m_frozenness > 0; }
+
+ // move the window to the specified location and resize it: this is called
+ // from both DoSetSize() and DoSetClientSize() and would usually just call
+ // ::MoveWindow() except for composite controls which will want to arrange
+ // themselves inside the given rectangle
+ virtual void DoMoveWindow(int x, int y, int width, int height);
+
#if wxUSE_TOOLTIPS
virtual void DoSetToolTip( wxToolTip *tip );
+
+ // process TTN_NEEDTEXT message properly (i.e. fixing the bugs in
+ // comctl32.dll in our code -- see the function body for more info)
+ bool HandleTooltipNotify(WXUINT code,
+ WXLPARAM lParam,
+ const wxString& ttip);
#endif // wxUSE_TOOLTIPS
+ // the helper functions used by HandleChar/KeyXXX methods
+ wxKeyEvent CreateKeyEvent(wxEventType evType, int id,
+ WXLPARAM lParam = 0, WXWPARAM wParam = 0) const;
+
+
+ // default OnEraseBackground() implementation, return true if we did erase
+ // the background, false otherwise
+ bool DoEraseBackground(wxDC& dc);
+
private:
// common part of all ctors
void Init();
+ // the (non-virtual) handlers for the events
+ bool HandleMove(int x, int y);
+ bool HandleMoving(wxRect& rect);
+ bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags);
+
+#ifdef __WIN95__
+ bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
+#endif // __WIN95__
+
+ // list of disabled children before last call to our Disable()
+ wxWindowList *m_childrenDisabled;
+
+ // number of calls to Freeze() minus number of calls to Thaw()
+ unsigned int m_frozenness;
+
+ // current defer window position operation handle (may be NULL)
+ WXHANDLE m_hDWP;
+
+
+ DECLARE_DYNAMIC_CLASS(wxWindowMSW)
+ DECLARE_NO_COPY_CLASS(wxWindowMSW)
DECLARE_EVENT_TABLE()
};
+// ----------------------------------------------------------------------------
+// inline functions
+// ----------------------------------------------------------------------------
+
+#if WXWIN_COMPATIBILITY_2_4
+
+inline bool wxWindowMSW::GetUseCtl3D() const { return false; }
+inline bool wxWindowMSW::GetTransparentBackground() const { return false; }
+inline void wxWindowMSW::SetTransparent(bool WXUNUSED(t)) { }
+
+#endif // WXWIN_COMPATIBILITY_2_4
+
// ---------------------------------------------------------------------------
// global functions
// ---------------------------------------------------------------------------
// kbd code translation
-WXDLLEXPORT int wxCharCodeMSWToWX(int keySym);
-WXDLLEXPORT int wxCharCodeWXToMSW(int id, bool *IsVirtual);
+WXDLLEXPORT int wxCharCodeMSWToWX(int keySym, WXLPARAM lParam = 0);
+WXDLLEXPORT WXWORD wxCharCodeWXToMSW(int id, bool *IsVirtual);
+
+// window creation helper class: before creating a new HWND, instantiate an
+// object of this class on stack - this allows to process the messages sent to
+// the window even before CreateWindow() returns
+class wxWindowCreationHook
+{
+public:
+ wxWindowCreationHook(wxWindowMSW *winBeingCreated);
+ ~wxWindowCreationHook();
+};
+
+// ----------------------------------------------------------------------------
+// global objects
+// ----------------------------------------------------------------------------
+
+// notice that this hash must be defined after wxWindow declaration as it
+// needs to "see" its dtor and not just forward declaration
+#include "wx/hash.h"
+
+// pseudo-template HWND <-> wxWindow hash table
+#if WXWIN_COMPATIBILITY_2_4
+WX_DECLARE_HASH(wxWindow, wxWindowList, wxWinHashTable);
+#else
+WX_DECLARE_HASH(wxWindowMSW, wxWindowList, wxWinHashTable);
+#endif
+
+extern wxWinHashTable *wxWinHandleHash;
#endif
// _WX_WINDOW_H_