#include <wx/spinbutt.h>
#include <wx/dynarray.h>
#include <wx/statline.h>
+//#include <wx/toggbutt.h>
#ifdef __WXMSW__
#if wxUSE_OWNER_DRAWN
wxValidator wxPyDefaultValidator; // Non-const default because of SWIG
%}
+%readonly
+wxValidator wxDefaultValidator;
+%readwrite
+
//----------------------------------------------------------------------
class wxControl : public wxWindow {
public:
-#ifdef __WXMSW__
+ wxControl(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos=wxPyDefaultPosition,
+ const wxSize& size=wxPyDefaultSize,
+ long style=0,
+ const wxValidator& validator=wxPyDefaultValidator,
+ const char* name="control");
+
+ %pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
+
void Command(wxCommandEvent& event);
-#endif
wxString GetLabel();
void SetLabel(const wxString& label);
};
+
//----------------------------------------------------------------------
class wxButton : public wxControl {
%pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
void SetDefault();
+ void SetBackgroundColour(const wxColour& colour);
+ void SetForegroundColour(const wxColour& colour);
};
+
+%inline %{
+ wxSize wxButton_GetDefaultSize() {
+ return wxButton::GetDefaultSize();
+ }
+%}
+
//----------------------------------------------------------------------
class wxBitmapButton : public wxButton {
};
+//----------------------------------------------------------------------
+
+// class wxToggleButton : public wxControl {
+// public:
+// wxToggleButton(wxWindow *parent, wxWindowID id, const wxString& label,
+// const wxPoint& pos = wxPyDefaultPosition,
+// const wxSize& size = wxPyDefaultSize, long style = 0,
+// const wxValidator& validator = wxPyDefaultValidator,
+// const char* name = "toggle");
+// void SetValue(bool value);
+// bool GetValue() const ;
+// void SetLabel(const wxString& label);
+// };
+
+// class wxBitmapToggleButton : public wxToggleButton {
+// public:
+// wxBitmapToggleButton(wxWindow *parent, wxWindowID id, const wxBitmap *label,
+// const wxPoint& pos = wxPyDefaultPosition,
+// const wxSize& size = wxPyDefaultSize, long style = 0,
+// const wxValidator& validator = wxPyDefaultValidator,
+// const char *name = "toggle");
+// void SetLabel(const wxBitmap& bitmap);
+// };
+
+
//----------------------------------------------------------------------
class wxCheckBox : public wxControl {
}
}
+ void InsertItems(int LCOUNT, wxString* LIST, int pos);
+
wxString GetString(int n);
wxString GetStringSelection();
int Number();
%pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
bool IsChecked(int uiIndex);
- void Check(int uiIndex, bool bCheck = TRUE);
+ void Check(int uiIndex, int bCheck = TRUE);
+ void InsertItems(int LCOUNT, wxString* LIST, int pos);
int GetItemHeight();
};
bool CanUndo();
void GetSelection(long* OUTPUT, long* OUTPUT);
bool IsEditable();
+ void Undo();
+ void Redo();
+
+ %addmethods {
+ void write(const wxString& text) {
+ self->AppendText(text + '\n');
+ }
+ }
};
//----------------------------------------------------------------------