//
// NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
// taking a DC argument if you want to force using DDB in this case
- wxBitmap(int width, int height, int depth = -1);
+ wxBitmap(int width, int height, int depth = -1) { /*TODO*/ }
+ wxBitmap(const wxSize& sz, int depth = -1) { /*TODO*/ }
// Create a bitmap compatible with the given DC
wxBitmap(int width, int height, const wxDC& dc);
return *this;
}
- virtual ~wxBitmap();
+ virtual ~wxBitmap() {}
#if wxUSE_IMAGE && wxUSE_WXDIB
wxImage ConvertToImage() const;
+ wxBitmap ConvertToDisabled(unsigned char brightness = 255) const;
#endif // wxUSE_IMAGE
// get the given part of bitmap
bool CopyFromDIB(const wxDIB& dib);
#endif
- virtual bool Create(int width, int height, int depth = -1);
+ virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
+ virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
+ { return Create(sz.GetWidth(), sz.GetHeight(), depth); }
+
virtual bool Create(int width, int height, const wxDC& dc);
virtual bool Create(const void* data, long type, int width, int height, int depth = 1);
virtual bool LoadFile(const wxString& name, long type = wxBITMAP_DEFAULT_TYPE);
void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
-#ifdef __WXDEBUG__
- void SetSelectedInto(wxDC *dc);
- wxDC *GetSelectedInto() const;
-#endif // __WXDEBUG__
-
protected:
// common part of all ctors
void Init();