/////////////////////////////////////////////////////////////////////////////
-// Name: include/wx/cocoa/brush.h
+// Name: wx/cocoa/brush.h
// Purpose: wxBrush class
// Author: David Elliott <dfe@cox.net>
// Modified by:
wxBrush();
wxBrush(const wxColour& col, int style = wxSOLID);
wxBrush(const wxBitmap& stipple);
- wxBrush(const wxBrush& brush)
- : wxBrushBase()
- { Ref(brush); }
- ~wxBrush();
+ virtual ~wxBrush();
// ------------------------------------------------------------------------
// Implementation
// ------------------------------------------------------------------------
- virtual void SetColour(const wxColour& col) ;
- virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
- virtual void SetStyle(int style) ;
- virtual void SetStipple(const wxBitmap& stipple) ;
-
- // assignment
- wxBrush& operator = (const wxBrush& brush)
- { if (*this == brush) return (*this); Ref(brush); return *this; }
+ virtual void SetColour(const wxColour& col) ;
+ virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
+ virtual void SetStyle(int style) ;
+ virtual void SetStipple(const wxBitmap& stipple) ;
// comparison
- bool operator == (const wxBrush& brush)
+ bool operator == (const wxBrush& brush) const
{ return m_refData == brush.m_refData; }
- bool operator != (const wxBrush& brush)
+ bool operator != (const wxBrush& brush) const
{ return m_refData != brush.m_refData; }
// accessors
virtual int GetStyle() const;
wxBitmap *GetStipple() const;
- virtual bool Ok() const
+ virtual bool Ok() const { return IsOk(); }
+ virtual bool IsOk() const
{ return (m_refData != NULL); }
// wxObjectRefData