#include "wx/stream.h"
#include "wx/socket.h"
-class WXDLLEXPORT wxSocketOutputStream : public virtual wxOutputStream
+class WXDLLEXPORT wxSocketOutputStream : public wxOutputStream
{
public:
wxSocketOutputStream(wxSocketBase& s);
- virtual ~wxSocketOutputStream();
+ ~wxSocketOutputStream();
wxOutputStream& Write(const void *buffer, size_t size);
off_t SeekO( off_t WXUNUSED(pos), wxSeekMode WXUNUSED(mode) )
off_t TellO()
{ return -1; }
- bool Bad() { return m_o_socket->IsDisconnected(); }
- size_t LastWrite() { return m_o_socket->LastCount(); }
protected:
wxSocketBase *m_o_socket;
};
-class WXDLLEXPORT wxSocketInputStream : public virtual wxInputStream
+class WXDLLEXPORT wxSocketInputStream : public wxInputStream
{
public:
wxSocketInputStream(wxSocketBase& s);
off_t TellI()
{ return -1; }
- bool Eof() { return m_i_socket->IsDisconnected(); }
- size_t LastRead() { return m_i_socket->LastCount(); }
protected:
wxSocketBase *m_i_socket;
};
class WXDLLEXPORT wxSocketStream : public wxSocketInputStream,
- public wxSocketOutputStream,
- public wxStream {
-
+ public wxSocketOutputStream
+{
public:
- wxSocketStream(wxSocketBase& i_s, wxSocketBase& o_s);
wxSocketStream(wxSocketBase& s);
+ ~wxSocketStream();
};
#endif