// Created: Jan 22 1999
// RCS-ID:
// Copyright: (c) 1999 Kevin Smith
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_VALGENH__
#define _WX_VALGENH__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "valgen.h"
#endif
#include "wx/validate.h"
+#if wxUSE_VALIDATORS
+
class WXDLLEXPORT wxGenericValidator: public wxValidator
{
+DECLARE_CLASS(wxGenericValidator)
public:
wxGenericValidator(bool* val);
wxGenericValidator(int* val);
// if you're passing a reference to a validator.
// Another possibility is to always pass a pointer to a new validator
// (so the calling code can use a copy constructor of the relevant class).
- virtual wxObject *Clone(void) const { return new wxGenericValidator(*this); }
+ virtual wxObject *Clone() const { return new wxGenericValidator(*this); }
bool Copy(const wxGenericValidator& val);
// Called when the value in the window must be validated.
// This function can pop up an error message.
- virtual bool Validate(wxWindow *parent) {return TRUE;}
+ virtual bool Validate(wxWindow * WXUNUSED(parent)) { return true; }
// Called to transfer data to the window
- virtual bool TransferToWindow(void);
+ virtual bool TransferToWindow();
// Called to transfer data to the window
- virtual bool TransferFromWindow(void);
+ virtual bool TransferFromWindow();
protected:
void Initialize();
int* m_pInt;
wxString* m_pString;
wxArrayInt* m_pArrayInt;
+
+private:
+// Cannot use
+// DECLARE_NO_COPY_CLASS(wxGenericValidator)
+// because copy constructor is explicitly declared above;
+// but no copy assignment operator is defined, so declare
+// it private to prevent the compiler from defining it:
+ wxGenericValidator& operator=(const wxGenericValidator&);
};
-#endif // _WX_VALGENH__
+#endif
+ // wxUSE_VALIDATORS
+
+#endif
+ // _WX_VALGENH__