// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
-// RCS-ID: $Id: utils.mm 48805 2007-09-19 14:52:25Z SC $
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
-#include "wx/wxprec.h"
-
#include "wx/utils.h"
#ifndef WX_PRECOMP
#include "wx/intl.h"
#include "wx/app.h"
#if wxUSE_GUI
+ #include "wx/dialog.h"
#include "wx/toplevel.h"
#include "wx/font.h"
#endif
#if wxOSX_USE_COCOA
-#if wxUSE_BASE
+#if wxUSE_GUI
// Emit a beeeeeep
void wxBell()
NSBeep();
}
-// ----------------------------------------------------------------------------
-// Common Event Support
-// ----------------------------------------------------------------------------
+@implementation wxNSAppController
-void wxMacWakeUp()
+- (void)applicationWillFinishLaunching:(NSNotification *)application
{
- // ensure that we have an auto release pool in place because the event will
- // be autoreleased from NSEvent:otherEventWithType and we might not have a
- // global pool during startup or shutdown and we actually never have it if
- // we're called from another thread
- //
- // FIXME: we can't use wxMacAutoreleasePool here because it's in core and
- // we're in base
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
-
- NSEvent* wakeupEvent = [NSEvent otherEventWithType:NSApplicationDefined
- location:NSZeroPoint
- modifierFlags:NSAnyEventMask
- timestamp:0
- windowNumber:0
- context:nil
- subtype:0
- data1:0
- data2:0];
- [NSApp postEvent:wakeupEvent atStart:NO];
+ wxUnusedVar(application);
+
+ // we must install our handlers later than setting the app delegate, because otherwise our handlers
+ // get overwritten in the meantime
- [pool release];
+ NSAppleEventManager *appleEventManager = [NSAppleEventManager sharedAppleEventManager];
+
+ [appleEventManager setEventHandler:self andSelector:@selector(handleGetURLEvent:withReplyEvent:)
+ forEventClass:kInternetEventClass andEventID:kAEGetURL];
+
+ [appleEventManager setEventHandler:self andSelector:@selector(handleOpenAppEvent:withReplyEvent:)
+ forEventClass:kCoreEventClass andEventID:kAEOpenApplication];
+
+ wxTheApp->OSXOnWillFinishLaunching();
}
-#endif // wxUSE_BASE
-
-#if wxUSE_GUI
-
-@interface wxNSAppController : NSObject wxOSX_10_6_AND_LATER(<NSApplicationDelegate>)
+- (void)applicationDidFinishLaunching:(NSNotification *)notification
{
+ wxTheApp->OSXOnDidFinishLaunching();
}
-- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)sender;
-- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename;
-- (BOOL)applicationShouldOpenUntitledFile:(NSApplication *)sender;
-- (BOOL)application:(NSApplication *)sender printFile:(NSString *)filename;
-- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender;
-- (void)handleGetURLEvent:(NSAppleEventDescriptor *)event
- withReplyEvent:(NSAppleEventDescriptor *)replyEvent;
-@end
-
-@implementation wxNSAppController
-
-- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)sender
+- (void)application:(NSApplication *)sender openFiles:(NSArray *)fileNames
{
wxUnusedVar(sender);
- // let wx do this, not cocoa
- return NO;
+ wxArrayString fileList;
+ size_t i;
+ const size_t count = [fileNames count];
+ for (i = 0; i < count; i++)
+ {
+ fileList.Add( wxCFStringRef::AsStringWithNormalizationFormC([fileNames objectAtIndex:i]) );
+ }
+
+ wxTheApp->MacOpenFiles(fileList);
}
-- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename;
+- (BOOL)application:(NSApplication *)sender printFile:(NSString *)filename
{
wxUnusedVar(sender);
wxCFStringRef cf(wxCFRetain(filename));
- wxTheApp->MacOpenFile(cf.AsString()) ;
+ wxTheApp->MacPrintFile(cf.AsString()) ;
return YES;
}
-- (BOOL)applicationShouldOpenUntitledFile:(NSApplication *)sender;
+- (BOOL)applicationShouldHandleReopen:(NSApplication *)sender hasVisibleWindows:(BOOL)flag
{
+ wxUnusedVar(flag);
wxUnusedVar(sender);
- wxTheApp->MacNewFile() ;
+ wxTheApp->MacReopenApp() ;
return NO;
}
-- (BOOL)application:(NSApplication *)sender printFile:(NSString *)filename
+- (void)handleGetURLEvent:(NSAppleEventDescriptor *)event
+ withReplyEvent:(NSAppleEventDescriptor *)replyEvent
{
- wxUnusedVar(sender);
- wxCFStringRef cf(wxCFRetain(filename));
- wxTheApp->MacPrintFile(cf.AsString()) ;
- return YES;
+ wxUnusedVar(replyEvent);
+ NSString* url = [[event descriptorAtIndex:1] stringValue];
+ wxCFStringRef cf(wxCFRetain(url));
+ wxTheApp->MacOpenURL(cf.AsString()) ;
+}
+
+- (void)handleOpenAppEvent:(NSAppleEventDescriptor *)event
+ withReplyEvent:(NSAppleEventDescriptor *)replyEvent
+{
+ wxUnusedVar(replyEvent);
+ wxTheApp->MacNewFile() ;
}
/*
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
{
wxUnusedVar(sender);
- wxWindow* win = wxTheApp->GetTopWindow() ;
- if ( win )
- {
- wxCommandEvent exitEvent(wxEVT_COMMAND_MENU_SELECTED, wxApp::s_macExitMenuItemId);
- if (!win->GetEventHandler()->ProcessEvent(exitEvent))
- win->Close(true) ;
- }
- else
- {
- wxTheApp->ExitMainLoop() ;
- }
- return NSTerminateCancel;
+ if ( !wxTheApp->OSXOnShouldTerminate() )
+ return NSTerminateCancel;
+
+ return NSTerminateNow;
}
-- (BOOL)applicationShouldHandleReopen:(NSApplication *)sender hasVisibleWindows:(BOOL)flag
+- (void)applicationWillTerminate:(NSNotification *)application {
+ wxUnusedVar(application);
+ wxTheApp->OSXOnWillTerminate();
+}
+
+- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)sender
{
- wxUnusedVar(flag);
wxUnusedVar(sender);
- wxTheApp->MacReopenApp() ;
+ // let wx do this, not cocoa
return NO;
}
-- (void)handleGetURLEvent:(NSAppleEventDescriptor *)event
- withReplyEvent:(NSAppleEventDescriptor *)replyEvent
+- (void)applicationDidBecomeActive:(NSNotification *)notification
{
- wxUnusedVar(replyEvent);
- NSString* url = [[event descriptorAtIndex:1] stringValue];
- wxCFStringRef cf(wxCFRetain(url));
- wxTheApp->MacOpenURL(cf.AsString()) ;
+ wxUnusedVar(notification);
+
+ for ( wxWindowList::const_iterator i = wxTopLevelWindows.begin(),
+ end = wxTopLevelWindows.end();
+ i != end;
+ ++i )
+ {
+ wxTopLevelWindow * const win = static_cast<wxTopLevelWindow *>(*i);
+ wxNonOwnedWindowImpl* winimpl = win ? win->GetNonOwnedPeer() : NULL;
+ WXWindow nswindow = win ? win->GetWXWindow() : nil;
+
+ if ( nswindow && [nswindow hidesOnDeactivate] == NO && winimpl)
+ winimpl->RestoreWindowLevel();
+ }
+ if ( wxTheApp )
+ wxTheApp->SetActive( true , NULL ) ;
+}
+
+- (void)applicationWillResignActive:(NSNotification *)notification
+{
+ wxUnusedVar(notification);
+ for ( wxWindowList::const_iterator i = wxTopLevelWindows.begin(),
+ end = wxTopLevelWindows.end();
+ i != end;
+ ++i )
+ {
+ wxTopLevelWindow * const win = static_cast<wxTopLevelWindow *>(*i);
+ WXWindow nswindow = win ? win->GetWXWindow() : nil;
+
+ if ( nswindow && [nswindow level] == kCGFloatingWindowLevel && [nswindow hidesOnDeactivate] == NO )
+ [nswindow setLevel:kCGNormalWindowLevel];
+ }
+}
+
+- (void)applicationDidResignActive:(NSNotification *)notification
+{
+ wxUnusedVar(notification);
+ if ( wxTheApp )
+ wxTheApp->SetActive( false , NULL ) ;
}
+
@end
/*
@implementation ModalDialogDelegate
- (id)init
{
- [super init];
+ self = [super init];
sheetFinished = NO;
resultCode = -1;
+ impl = 0;
return self;
}
+- (void)setImplementation: (wxDialog *)dialog
+{
+ impl = dialog;
+}
+
- (BOOL)finished
{
return sheetFinished;
// NSAlerts don't need nor respond to orderOut
if ([sheet respondsToSelector:@selector(orderOut:)])
[sheet orderOut: self];
+
+ if (impl)
+ impl->ModalFinishedCallback(sheet, returnCode);
+}
+@end
+
+// here we subclass NSApplication, for the purpose of being able to override sendEvent.
+@interface wxNSApplication : NSApplication
+{
+ BOOL firstPass;
}
+
+- (id)init;
+
+- (void)sendEvent:(NSEvent *)anEvent;
+
@end
+@implementation wxNSApplication
+
+- (id)init
+{
+ self = [super init];
+ firstPass = YES;
+ return self;
+}
+
+/* This is needed because otherwise we don't receive any key-up events for command-key
+ combinations (an AppKit bug, apparently) */
+- (void)sendEvent:(NSEvent *)anEvent
+{
+ if ([anEvent type] == NSKeyUp && ([anEvent modifierFlags] & NSCommandKeyMask))
+ [[self keyWindow] sendEvent:anEvent];
+ else
+ [super sendEvent:anEvent];
+
+ if ( firstPass )
+ {
+ [NSApp stop:nil];
+ firstPass = NO;
+ return;
+ }
+}
+
+@end
+
+WX_NSObject appcontroller = nil;
+
+NSLayoutManager* gNSLayoutManager = nil;
+
+WX_NSObject wxApp::OSXCreateAppController()
+{
+ return [[wxNSAppController alloc] init];
+}
+
bool wxApp::DoInitGui()
{
wxMacAutoreleasePool pool;
- [NSApplication sharedApplication];
if (!sm_isEmbedded)
{
- wxNSAppController* controller = [[wxNSAppController alloc] init];
- [[NSApplication sharedApplication] setDelegate:controller];
+ [wxNSApplication sharedApplication];
+
+ appcontroller = OSXCreateAppController();
+ [NSApp setDelegate:appcontroller];
+ [NSColor setIgnoresAlpha:NO];
- NSAppleEventManager *appleEventManager = [NSAppleEventManager sharedAppleEventManager];
- [appleEventManager setEventHandler:controller andSelector:@selector(handleGetURLEvent:withReplyEvent:)
- forEventClass:kInternetEventClass andEventID:kAEGetURL];
+ // calling finishLaunching so early before running the loop seems to trigger some 'MenuManager compatibility' which leads
+ // to the duplication of menus under 10.5 and a warning under 10.6
+#if 0
[NSApp finishLaunching];
+#endif
}
+ gNSLayoutManager = [[NSLayoutManager alloc] init];
+
return true;
}
+bool wxApp::CallOnInit()
+{
+ wxMacAutoreleasePool autoreleasepool;
+ // this will only run one cycle to make sure the OS is ready
+ [NSApp run];
+ return OnInit();
+}
+
void wxApp::DoCleanUp()
{
+ if ( appcontroller != nil )
+ {
+ [NSApp setDelegate:nil];
+ [appcontroller release];
+ appcontroller = nil;
+ }
+ if ( gNSLayoutManager != nil )
+ {
+ [gNSLayoutManager release];
+ gNSLayoutManager = nil;
+ }
}
void wxClientDisplayRect(int *x, int *y, int *width, int *height)
{
- NSRect displayRect = [[NSScreen mainScreen] visibleFrame];
+ NSRect displayRect = [wxOSXGetMenuScreen() visibleFrame];
wxRect r = wxFromNSRect( NULL, displayRect );
if ( x )
*x = r.x;
ms.SetMiddleDown( (buttons & 0x04) != 0 );
ms.SetRightDown( (buttons & 0x02) != 0 );
- ms.SetControlDown(modifiers & NSControlKeyMask);
+ ms.SetRawControlDown(modifiers & NSControlKeyMask);
ms.SetShiftDown(modifiers & NSShiftKeyMask);
ms.SetAltDown(modifiers & NSAlternateKeyMask);
- ms.SetMetaDown(modifiers & NSCommandKeyMask);
+ ms.SetControlDown(modifiers & NSCommandKeyMask);
return ms;
}
{
if (gs_wxBusyCursorCount++ == 0)
{
+ NSEnumerator *enumerator = [[[NSApplication sharedApplication] windows] objectEnumerator];
+ id object;
+
+ while ((object = [enumerator nextObject])) {
+ [(NSWindow*) object disableCursorRects];
+ }
+
gMacStoredActiveCursor = gMacCurrentCursor;
cursor->MacInstall();
if (--gs_wxBusyCursorCount == 0)
{
- gMacStoredActiveCursor.MacInstall();
- gMacStoredActiveCursor = wxNullCursor;
+ NSEnumerator *enumerator = [[[NSApplication sharedApplication] windows] objectEnumerator];
+ id object;
+
+ while ((object = [enumerator nextObject])) {
+ [(NSWindow*) object enableCursorRects];
+ }
wxSetCursor(wxNullCursor);
+
+ gMacStoredActiveCursor.MacInstall();
+ gMacStoredActiveCursor = wxNullCursor;
}
}
wxSize sz = m_window->GetSize();
- int left = subrect != NULL ? subrect->x : 0 ;
- int top = subrect != NULL ? subrect->y : 0 ;
int width = subrect != NULL ? subrect->width : sz.x;
int height = subrect != NULL ? subrect->height : sz.y ;
- NSRect rect = NSMakeRect(left, top, width, height );
- NSView* view = (NSView*) m_window->GetHandle();
- [view lockFocus];
- // we use this method as other methods force a repaint, and this method can be
- // called from OnPaint, even with the window's paint dc as source (see wxHTMLWindow)
- NSBitmapImageRep *rep = [[[NSBitmapImageRep alloc] initWithFocusedViewRect: [view bounds]] retain];
- [view unlockFocus];
-
wxBitmap bitmap(width, height);
- if ( [rep respondsToSelector:@selector(CGImage)] )
- {
- CGImageRef cgImageRef = (CGImageRef)[rep CGImage];
- CGRect r = CGRectMake( 0 , 0 , CGImageGetWidth(cgImageRef) , CGImageGetHeight(cgImageRef) );
- // since our context is upside down we dont use CGContextDrawImage
- wxMacDrawCGImage( (CGContextRef) bitmap.GetHBITMAP() , &r, cgImageRef ) ;
- CGImageRelease(cgImageRef);
- cgImageRef = NULL;
- }
- else
+ NSView* view = (NSView*) m_window->GetHandle();
+ if ( [view isHiddenOrHasHiddenAncestor] == NO )
{
- // TODO for 10.4 in case we can support this for osx_cocoa
+ [view lockFocus];
+ // we use this method as other methods force a repaint, and this method can be
+ // called from OnPaint, even with the window's paint dc as source (see wxHTMLWindow)
+ NSBitmapImageRep *rep = [[NSBitmapImageRep alloc] initWithFocusedViewRect: [view bounds]];
+ [view unlockFocus];
+ if ( [rep respondsToSelector:@selector(CGImage)] )
+ {
+ CGImageRef cgImageRef = (CGImageRef)[rep CGImage];
+
+ CGRect r = CGRectMake( 0 , 0 , CGImageGetWidth(cgImageRef) , CGImageGetHeight(cgImageRef) );
+ // since our context is upside down we dont use CGContextDrawImage
+ wxMacDrawCGImage( (CGContextRef) bitmap.GetHBITMAP() , &r, cgImageRef ) ;
+ }
+ else
+ {
+ // TODO for 10.4 in case we can support this for osx_cocoa
+ }
+ [rep release];
}
- [rep release];
return bitmap;
}