/////////////////////////////////////////////////////////////////////////////
-// Name: src/osx/carbon/colordlg.mm
+// Name: src/osx/carbon/colordlgosx.mm
// Purpose: wxColourDialog class. NOTE: you can use the generic class
// if you wish, instead of implementing this.
// Author: Ryan Norton
#include "wx/wxprec.h"
-#include "wx/osx/colordlg.h"
+#include "wx/colordlg.h"
#include "wx/fontdlg.h"
+#include "wx/testing.h"
// ============================================================================
// implementation
- (id)init
{
- [super init];
+ self = [super init];
m_bIsClosed = false;
return self;
NSAutoreleasePool *thePool;
thePool = [[NSAutoreleasePool alloc] init];
+ [[NSColorPanel sharedColorPanel] setShowsAlpha:YES];
if(m_colourData.GetColour().IsOk())
[[NSColorPanel sharedColorPanel] setColor:
[NSColor colorWithCalibratedRed:(CGFloat) (m_colourData.GetColour().Red() / 255.0)
green:(CGFloat) (m_colourData.GetColour().Green() / 255.0)
blue:(CGFloat) (m_colourData.GetColour().Blue() / 255.0)
- alpha:(CGFloat) 1.0]
+ alpha:(CGFloat) (m_colourData.GetColour().Alpha() / 255.0)]
];
else
[[NSColorPanel sharedColorPanel] setColor:[NSColor blackColor]];
}
int wxColourDialog::ShowModal()
{
+ WX_TESTING_SHOW_MODAL_HOOK();
+
//Start the pool. Required for carbon interaction
//(For those curious, the only thing that happens
//if you don't do this is a bunch of error
//
// Start the color panel modal loop
//
+ wxDialog::OSXBeginModalDialog();
NSModalSession session = [NSApp beginModalSessionForWindow:theColorPanel];
for (;;)
{
break;
}
[NSApp endModalSession:session];
+ wxDialog::OSXEndModalDialog();
//free up the memory for the delegates - we don't need them anymore
[theColorPanel setDelegate:nil];
m_colourData.GetColour().Set(
(unsigned char) ([theColor redComponent] * 255.0),
(unsigned char) ([theColor greenComponent] * 255.0),
- (unsigned char) ([theColor blueComponent] * 255.0)
- );
+ (unsigned char) ([theColor blueComponent] * 255.0),
+ (unsigned char) ([theColor alphaComponent] * 255.0)
+ );
//Release the pool, we're done :)
[thePool release];