// ----------------------------------------------------------------------------
#ifdef __GNUG__
- #pragma implementation ".h"
+ #pragma implementation "wizardg.h"
#endif
// For compilers that support precompilation, includes "wx.h".
EVT_BUTTON(wxID_BACKWARD, wxWizard::OnBackOrNext)
EVT_BUTTON(wxID_FORWARD, wxWizard::OnBackOrNext)
EVT_BUTTON(wxID_HELP, wxWizard::OnHelp)
+
+ EVT_WIZARD_PAGE_CHANGED(-1, wxWizard::OnWizEvent)
+ EVT_WIZARD_PAGE_CHANGING(-1, wxWizard::OnWizEvent)
+ EVT_WIZARD_CANCEL(-1, wxWizard::OnWizEvent)
+ EVT_WIZARD_HELP(-1, wxWizard::OnWizEvent)
END_EVENT_TABLE()
IMPLEMENT_DYNAMIC_CLASS(wxWizard, wxDialog)
// wxWizardPage
// ----------------------------------------------------------------------------
+void wxWizardPage::Init()
+{
+ m_bitmap = wxNullBitmap;
+}
+
wxWizardPage::wxWizardPage(wxWizard *parent,
const wxBitmap& bitmap,
const wxChar *resource)
- : wxPanel(parent)
{
+ Create(parent, bitmap, resource);
+}
+
+bool wxWizardPage::Create(wxWizard *parent,
+ const wxBitmap& bitmap,
+ const wxChar *resource)
+{
+ if ( !wxPanel::Create(parent, -1) )
+ return FALSE;
+
if ( resource != NULL )
{
-#if wxUSE_RESOURCES
+#if wxUSE_WX_RESOURCES
if ( !LoadFromResource(this, resource) )
{
wxFAIL_MSG(wxT("wxWizardPage LoadFromResource failed!!!!"));
#endif // wxUSE_RESOURCES
}
- m_PageBitmap = bitmap;
+ m_bitmap = bitmap;
// initially the page is hidden, it's shown only when it becomes current
Hide();
+
+ return TRUE;
}
// ----------------------------------------------------------------------------
{
m_posWizard = pos;
m_bitmap = bitmap ;
+
// just create the dialog itself here, the controls will be created in
// DoCreateControls() called later when we know our final size
m_page = (wxWizardPage *)NULL;
m_sizePage = size;
}
+void wxWizard::Fit(const wxWizardPage *page)
+{
+ // otherwise it will have no effect now as it's too late...
+ wxASSERT_MSG( !WasCreated(), _T("should be called before RunWizard()!") );
+
+ wxSize sizeMax;
+ while ( page )
+ {
+ wxSize size = page->GetBestSize();
+
+ if ( size.x > sizeMax.x )
+ sizeMax.x = size.x;
+
+ if ( size.y > sizeMax.y )
+ sizeMax.y = size.y;
+
+ page = page->GetNext();
+ }
+
+ if ( sizeMax.x > m_sizePage.x )
+ m_sizePage.x = sizeMax.x;
+
+ if ( sizeMax.y > m_sizePage.y )
+ m_sizePage.y = sizeMax.y;
+}
+
bool wxWizard::ShowPage(wxWizardPage *page, bool goingForward)
{
wxASSERT_MSG( page != m_page, wxT("this is useless") );
// use these labels to determine if we need to change the bitmap
// for this page
- wxBitmap PreviousBitmap = wxNullBitmap;
- wxBitmap ThisBitmap = wxNullBitmap;
+ wxBitmap bmpPrev, bmpCur;
// check for previous page
if ( m_page )
btnLabelWasNext = m_page->GetNext() != (wxWizardPage *)NULL;
// Get the bitmap of the previous page (if it exists)
- if(m_page->GetBitmap().Ok())
- {
- PreviousBitmap = m_page->GetBitmap();
+ if ( m_page->GetBitmap().Ok() )
+ {
+ bmpPrev = m_page->GetBitmap();
}
}
(void)m_page->TransferDataToWindow();
m_page->SetSize(m_x, m_y, m_width, m_height);
m_page->Show();
+ m_page->SetFocus();
// check if bitmap needs to be updated
// update default flag as well
- if(m_page->GetBitmap().Ok())
+ if ( m_page->GetBitmap().Ok() )
{
- ThisBitmap = m_page->GetBitmap();
+ bmpCur = m_page->GetBitmap();
bmpIsDefault = FALSE;
}
// 1) a default bitmap was selected in constructor
// 2) this page was constructed with a bitmap
// 3) this bitmap is not the previous bitmap
- if( m_statbmp && (ThisBitmap != PreviousBitmap) )
+ if ( m_statbmp && (bmpCur != bmpPrev) )
{
wxBitmap bmp;
if ( bmpIsDefault )
}
}
+void wxWizard::OnWizEvent(wxWizardEvent& event)
+{
+ // the dialogs have wxWS_EX_BLOCK_EVENTS style on by default but we want to
+ // propagate wxEVT_WIZARD_XXX to the parent (if any), so do it manually
+ if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
+ {
+ // the event will be propagated anyhow
+ return;
+ }
+
+ wxWindow *parent = GetParent();
+
+ if ( !parent || !parent->GetEventHandler()->ProcessEvent(event) )
+ {
+ event.Skip();
+ }
+}
// ----------------------------------------------------------------------------
// our public interface