struct WXDLLEXPORT wxStringData
{
int nRefs; // reference count
- size_t nDataLength, // actual string length
+ size_t nDataLength, // actual string length
nAllocLength; // allocated memory size
// mimics declaration 'char data[nAllocLength]'
{
#endif //WXSTRING_IS_WXOBJECT
-friend class wxArrayString;
+friend class WXDLLEXPORT wxArrayString;
// NB: special care was taken in arrangin the member functions in such order
// that all inline functions can be effectively inlined
size_t Len() const { return GetStringData()->nDataLength; }
/// string contains any characters?
bool IsEmpty() const { return Len() == 0; }
- /// reinitialize string (and free data!)
+ /// reinitialize string (and free memory)
void Empty()
{
- if ( GetStringData()->nDataLength != 0 )
+ if ( !IsEmpty() )
Reinit();
wxASSERT( GetStringData()->nDataLength == 0 );
/** @name return resulting string */
//@{
///
- friend wxString operator+(const wxString& string1, const wxString& string2);
+ friend wxString WXDLLEXPORT operator+(const wxString& string1, const wxString& string2);
///
- friend wxString operator+(const wxString& string, char ch);
+ friend wxString WXDLLEXPORT operator+(const wxString& string, char ch);
///
- friend wxString operator+(char ch, const wxString& string);
+ friend wxString WXDLLEXPORT operator+(char ch, const wxString& string);
///
- friend wxString operator+(const wxString& string, const char *psz);
+ friend wxString WXDLLEXPORT operator+(const wxString& string, const char *psz);
///
- friend wxString operator+(const char *psz, const wxString& string);
+ friend wxString WXDLLEXPORT operator+(const char *psz, const wxString& string);
//@}
//@}
//@{
/// take nLen chars starting at nPos
wxString(const wxString& str, size_t nPos, size_t nLen = npos)
- {
+ {
wxASSERT( str.GetStringData()->IsValid() );
InitWith(str.c_str(), nPos, nLen == npos ? 0 : nLen);
}
size_t find(char ch, size_t nStart = 0) const;
// wxWin compatibility
- inline bool Contains(const wxString& str) { return Find(str) != -1; }
+ inline bool Contains(const wxString& str) const { return Find(str) != -1; }
//@}
@memo probably the most commonly used array type - array of strings
*/
// ----------------------------------------------------------------------------
-class wxArrayString
+class WXDLLEXPORT wxArrayString
{
public:
/** @name ctors and dtor */
///
inline bool operator>=(const char * s1, const wxString& s2) { return s2.Cmp(s1) <= 0; }
//@}
+wxString WXDLLEXPORT operator+(const wxString& string1, const wxString& string2);
+wxString WXDLLEXPORT operator+(const wxString& string, char ch);
+wxString WXDLLEXPORT operator+(char ch, const wxString& string);
+wxString WXDLLEXPORT operator+(const wxString& string, const char *psz);
+wxString WXDLLEXPORT operator+(const char *psz, const wxString& string);
// ---------------------------------------------------------------------------
/** @name Global functions complementing standard C string library
#ifdef STD_STRING_COMPATIBILITY
// fwd decl
-class WXDLLEXPORT istream;
+// Known not to work with wxUSE_IOSTREAMH set to 0, so
+// replacing with includes (on advice of ungod@pasdex.com.au)
+// class WXDLLEXPORT istream;
+#if wxUSE_IOSTREAMH
+// N.B. BC++ doesn't have istream.h, ostream.h
+#include <iostream.h>
+#else
+#include <istream>
+# ifdef _MSC_VER
+ using namespace std;
+# endif
+#endif
istream& WXDLLEXPORT operator>>(istream& is, wxString& str);