+class WXDLLIMPEXP_CORE wxGauge: public wxControl
+{
+public:
+ wxGauge() { Init(); }
+
+ wxGauge( wxWindow *parent,
+ wxWindowID id,
+ int range,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxGA_HORIZONTAL,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxGaugeNameStr )
+ {
+ Init();
+
+ Create(parent, id, range, pos, size, style, validator, name);
+ }
+
+ bool Create( wxWindow *parent,
+ wxWindowID id, int range,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxGA_HORIZONTAL,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxGaugeNameStr );
+
+ void SetShadowWidth( int WXUNUSED(w) ) { }
+ void SetBezelFace( int WXUNUSED(w) ) { }
+ void SetRange( int r );
+ void SetValue( int pos );
+ int GetShadowWidth() const { return 0; };
+ int GetBezelFace() const { return 0; };
+ int GetRange() const;
+ int GetValue() const;
+
+ bool IsVertical() const { return HasFlag(wxGA_VERTICAL); }
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
+
+ virtual wxVisualAttributes GetDefaultAttributes() const;
+
+ // implementation
+ // -------------
+
+ // the max and current gauge values
+ int m_rangeMax,
+ m_gaugePos;
+
+protected:
+ // common part of all ctors
+ void Init() { m_rangeMax = m_gaugePos = 0; }
+
+ // set the gauge value to the value of m_gaugePos
+ void DoSetGauge();
+
+ virtual wxSize DoGetBestSize() const;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxGauge)
+};
+
+#endif
+