-Installing libpng version 1.0.1 March 15, 1998
+Installing libpng version 1.0.3 - January 14, 1999
Before installing libpng, you must first install zlib. zlib
can usually be found wherever you got libpng. zlib can be
placed in another directory, at the same level as libpng.
Note that your system might already have a preinstalled
-zlib, but you will still need to have access to the
+zlib, but you will still need to have access to the
zlib.h and zconf.h include files that correspond to the
version of zlib that's installed.
You can rename the directories that you downloaded (they
-might be called "libpng-1.0.1 or "lpng100" and "zlib-1.1.1"
-or "zlib111") so that you have directories called "zlib" and "libpng".
+might be called "libpng-1.0.3" or "lpng103" and "zlib-1.1.3"
+or "zlib113") so that you have directories called "zlib" and "libpng".
Your directory structure should look like this:
makefile.std => Generic UNIX makefile
makefile.knr => Archaic UNIX Makefile that converts files with ansi2knr
makefile.dec => DEC Alpha UNIX makefile
+ makefile.hux => HPUX (10.20 and 11.00) makefile
makefile.sgi => Silicon Graphics IRIX makefile
makefile.sun => Sun makefile
makefile.s2x => Solaris 2.X makefile (gcc, creates libpng.so.2.1.0)
build.bat => MS-DOS batch file for Borland compiler
makefile.dj2 => DJGPP 2 makefile
makefile.msc => Microsoft C makefile
+ makefile.w32 => makefile for Microsoft Visual C++ 4.0 and later
makefile.tc3 => Turbo C 3.0 makefile
makefile.os2 => OS/2 Makefile (gcc and emx, requires pngos2.def)
pngos2.def => OS/2 module definition file used by makefile.os2
makefile.wat => Watcom 10a+ Makefile, 32-bit flat memory model
makevms.com => VMS build script
+ pngdll.mak => To make a png32bd.dll with Borland C++ 4.5
+ pngdef.pas => Defines for a png32bd.dll with Borland C++ 4.5
Copy the file (or files) that you need from the
scripts directory into this directory, for example