-#ifndef __MSGDLGH_BASE__
-#define __MSGDLGH_BASE__
+#ifndef _WX_MSGDLG_H_BASE_
+#define _WX_MSGDLG_H_BASE_
-#if defined(__WINDOWS__)
+#include "wx/setup.h"
+
+#if wxUSE_MSGDLG
+
+#if defined(__WXUNIVERSAL__) || defined(__WXGPE__)
+#include "wx/generic/msgdlgg.h"
+#elif defined(__WXMSW__)
#include "wx/msw/msgdlg.h"
-#elif defined(__MOTIF__)
+#elif defined(__WXMOTIF__)
+#include "wx/motif/msgdlg.h"
+#elif defined(__WXGTK__) && defined(__WXGTK20__)
+#include "wx/gtk/msgdlg.h"
+#elif defined(__WXGTK__)
#include "wx/generic/msgdlgg.h"
-#elif defined(__GTK__)
+#elif defined(__WXMAC__)
+#include "wx/mac/msgdlg.h"
+#elif defined(__WXCOCOA__)
#include "wx/generic/msgdlgg.h"
+#elif defined(__WXPM__)
+#include "wx/os2/msgdlg.h"
#endif
+// ----------------------------------------------------------------------------
+// wxMessageBox: the simplest way to use wxMessageDialog
+// ----------------------------------------------------------------------------
+
+int WXDLLEXPORT wxMessageBox(const wxString& message,
+ const wxString& caption = wxMessageBoxCaptionStr,
+ long style = wxOK | wxCENTRE,
+ wxWindow *parent = NULL,
+ int x = wxDefaultCoord, int y = wxDefaultCoord);
+
+#endif // wxUSE_MSGDLG
+
#endif
- // __MSGDLGH_BASE__
+ // _WX_MSGDLG_H_BASE_