// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef __SPLITTERH_G__
#define __SPLITTERH_G__
#ifdef __GNUG__
-#pragma interface "splitter.h"
+ #pragma interface "splitter.h"
#endif
-#include "wx/defs.h"
-#include "wx/window.h"
-#include "wx/string.h"
+#include "wx/window.h" // base class declaration
-#define WXSPLITTER_VERSION 1.0
+class WXDLLEXPORT wxSplitterEvent;
-#define wxSPLIT_HORIZONTAL 1
-#define wxSPLIT_VERTICAL 2
+// ---------------------------------------------------------------------------
+// splitter constants
+// ---------------------------------------------------------------------------
-#define wxSPLIT_DRAG_NONE 0
-#define wxSPLIT_DRAG_DRAGGING 1
-#define wxSPLIT_DRAG_LEFT_DOWN 2
+enum
+{
+ wxSPLIT_HORIZONTAL = 1,
+ wxSPLIT_VERTICAL
+};
+
+enum
+{
+ wxSPLIT_DRAG_NONE,
+ wxSPLIT_DRAG_DRAGGING,
+ wxSPLIT_DRAG_LEFT_DOWN
+};
-/*
- * wxSplitterWindow maintains one or two panes, with
- * an optional vertical or horizontal split which
- * can be used with the mouse or programmatically.
- */
+// ---------------------------------------------------------------------------
+// wxSplitterWindow maintains one or two panes, with
+// an optional vertical or horizontal split which
+// can be used with the mouse or programmatically.
+// ---------------------------------------------------------------------------
// TODO:
// 1) Perhaps make the borders sensitive to dragging in order to create a split.
class WXDLLEXPORT wxSplitterWindow: public wxWindow
{
- DECLARE_DYNAMIC_CLASS(wxSplitterWindow)
-
- public:
+public:
////////////////////////////////////////////////////////////////////////////
// Public API
// Default constructor
- wxSplitterWindow(void);
+ wxSplitterWindow()
+ {
+ Init();
+ }
// Normal constructor
- wxSplitterWindow(wxWindow *parent, const wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, const long style = wxSP_3D, const wxString& name = "splitter");
- ~wxSplitterWindow(void);
+ wxSplitterWindow(wxWindow *parent, wxWindowID id = -1,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxSP_3D|wxCLIP_CHILDREN,
+ const wxString& name = "splitter")
+ {
+ Init();
+ Create(parent, id, pos, size, style, name);
+ }
+
+ ~wxSplitterWindow();
+
+ bool Create(wxWindow *parent, wxWindowID id = -1,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxSP_3D|wxCLIP_CHILDREN,
+ const wxString& name = "splitter");
// Gets the only or left/top pane
- inline wxWindow *GetWindow1(void) { return m_windowOne; }
+ wxWindow *GetWindow1() const { return m_windowOne; }
// Gets the right/bottom pane
- inline wxWindow *GetWindow2(void) { return m_windowTwo; }
+ wxWindow *GetWindow2() const { return m_windowTwo; }
// Sets the split mode
- inline void SetSplitMode(const int mode) { m_splitMode = mode; }
+ void SetSplitMode(int mode) { m_splitMode = mode; }
// Gets the split mode
- inline int GetSplitMode(void) const { return m_splitMode; };
+ int GetSplitMode() const { return m_splitMode; };
// Initialize with one window
void Initialize(wxWindow *window);
// Associates the given window with window 2, drawing the appropriate sash
// and changing the split mode.
// Does nothing and returns FALSE if the window is already split.
- // A sashPosition of -1 means choose a default sash position.
- bool SplitVertically(wxWindow *window1, wxWindow *window2, const int sashPosition = -1);
- bool SplitHorizontally(wxWindow *window1, wxWindow *window2, const int sashPosition = -1);
+ // A sashPosition of 0 means choose a default sash position,
+ // negative sashPosition specifies the size of right/lower pane as it's
+ // absolute value rather than the size of left/upper pane.
+ virtual bool SplitVertically(wxWindow *window1,
+ wxWindow *window2,
+ int sashPosition = 0);
+ virtual bool SplitHorizontally(wxWindow *window1,
+ wxWindow *window2,
+ int sashPosition = 0);
// Removes the specified (or second) window from the view
// Doesn't actually delete the window.
- bool Unsplit(wxWindow *toRemove = NULL);
+ bool Unsplit(wxWindow *toRemove = (wxWindow *) NULL);
+
+ // Replaces one of the windows with another one (neither old nor new
+ // parameter should be NULL)
+ bool ReplaceWindow(wxWindow *winOld, wxWindow *winNew);
// Is the window split?
- inline bool IsSplit(void) const { return (m_windowTwo != NULL); }
+ bool IsSplit() const { return (m_windowTwo != NULL); }
// Sets the sash size
- inline void SetSashSize(const int width) { m_sashSize = width; }
+ void SetSashSize(int width) { m_sashSize = width; }
// Sets the border size
- inline void SetBorderSize(const int width) { m_borderSize = width; }
+ void SetBorderSize(int width) { m_borderSize = width; }
// Gets the sash size
- inline int GetSashSize(void) const { return m_sashSize; }
+ int GetSashSize() const { return m_sashSize; }
// Gets the border size
- inline int GetBorderSize(void) const { return m_borderSize; }
+ int GetBorderSize() const { return m_borderSize; }
// Set the sash position
- void SetSashPosition(const int position, const bool redaw = TRUE);
+ void SetSashPosition(int position, bool redraw = TRUE);
// Gets the sash position
- inline int GetSashPosition(void) const { return m_sashPosition; }
+ int GetSashPosition() const { return m_sashPosition; }
// If this is zero, we can remove panes by dragging the sash.
- inline void SetMinimumPaneSize(const int min) { m_minimumPaneSize = min; }
- inline int GetMinimumPaneSize(void) const { return m_minimumPaneSize; }
+ void SetMinimumPaneSize(int min) { m_minimumPaneSize = min; }
+ int GetMinimumPaneSize() const { return m_minimumPaneSize; }
+
+ // Called when the sash position is about to be changed, return
+ // FALSE from here to prevent the change from taking place.
+ // Repositions sash to minimum position if pane would be too small.
+ // newSashPosition here is always positive or zero.
+ virtual bool OnSashPositionChange(int WXUNUSED(newSashPosition))
+ { return TRUE; }
// If the sash is moved to an extreme position, a subwindow
// is removed from the splitter window, and the app is
// notified. The app should delete or hide the window.
- virtual void OnUnsplit(wxWindow *removed) { removed->Show(FALSE); }
+ virtual void OnUnsplit(wxWindow *WXUNUSED(removed)) { }
// Called when the sash is double-clicked.
// The default behaviour is to remove the sash if the
// minimum pane size is zero.
- virtual void OnDoubleClickSash(int x, int y);
+ virtual void OnDoubleClickSash(int WXUNUSED(x), int WXUNUSED(y)) { }
////////////////////////////////////////////////////////////////////////////
// Implementation
// Adjusts the panes
void OnSize(wxSizeEvent& event);
+ // In live mode, resize child windows in idle time
+ void OnIdle(wxIdleEvent& event);
+
// Draws borders
- void DrawBorders(wxDC& dc);
+ virtual void DrawBorders(wxDC& dc);
// Draws the sash
- void DrawSash(wxDC& dc);
+ virtual void DrawSash(wxDC& dc);
// Draws the sash tracker (for whilst moving the sash)
- void DrawSashTracker(const int x, const int y);
+ virtual void DrawSashTracker(int x, int y);
// Tests for x, y over sash
- bool SashHitTest(const int x, const int y, const int tolerance = 2);
+ virtual bool SashHitTest(int x, int y, int tolerance = 2);
// Resizes subwindows
- void SizeWindows(void);
+ virtual void SizeWindows();
// Initialize colours
- void InitColours(void);
+ void InitColours();
+
+ void SetNeedUpdating(bool needUpdating) { m_needUpdating = needUpdating; }
+ bool GetNeedUpdating() const { return m_needUpdating ; }
+
+protected:
+ // our event handlers
+ void OnSashPosChanged(wxSplitterEvent& event);
+ void OnSashPosChanging(wxSplitterEvent& event);
+ void OnDoubleClick(wxSplitterEvent& event);
+ void OnUnsplitEvent(wxSplitterEvent& event);
+ void OnSetCursor(wxSetCursorEvent& event);
+
+ void SendUnsplitEvent(wxWindow *winRemoved);
+
+protected:
+ void Init();
+
- protected:
int m_splitMode;
+ bool m_permitUnsplitAlways;
+ bool m_needUpdating; // when in live mode, set this to TRUE to resize children in idle
wxWindow* m_windowOne;
wxWindow* m_windowTwo;
int m_dragMode;
wxPen* m_hilightPen;
wxBrush* m_faceBrush;
wxPen* m_facePen;
-DECLARE_EVENT_TABLE()
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxSplitterWindow)
+ DECLARE_EVENT_TABLE()
};
-#endif
+// ----------------------------------------------------------------------------
+// event class and macros
+// ----------------------------------------------------------------------------
+
+// we reuse the same class for all splitter event types because this is the
+// usual wxWin convention, but the three event types have different kind of
+// data associated with them, so the accessors can be only used if the real
+// event type matches with the one for which the accessors make sense
+class WXDLLEXPORT wxSplitterEvent : public wxCommandEvent
+{
+public:
+ wxSplitterEvent(wxEventType type = wxEVT_NULL,
+ wxSplitterWindow *splitter = (wxSplitterWindow *)NULL)
+ : wxCommandEvent(type)
+ {
+ SetEventObject(splitter);
+ if (splitter) m_id = splitter->GetId();
+ }
+
+ // SASH_POS_CHANGED methods
+
+ // setting the sash position to -1 prevents the change from taking place at
+ // all
+ void SetSashPosition(int pos)
+ {
+ wxASSERT( GetEventType() == wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED
+ || GetEventType() == wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING);
+
+ m_data.pos = pos;
+ }
+
+ int GetSashPosition() const
+ {
+ wxASSERT( GetEventType() == wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED
+ || GetEventType() == wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING);
+
+ return m_data.pos;
+ }
+
+ // UNSPLIT event methods
+ wxWindow *GetWindowBeingRemoved() const
+ {
+ wxASSERT( GetEventType() == wxEVT_COMMAND_SPLITTER_UNSPLIT );
+
+ return m_data.win;
+ }
+
+ // DCLICK event methods
+ int GetX() const
+ {
+ wxASSERT( GetEventType() == wxEVT_COMMAND_SPLITTER_DOUBLECLICKED );
+
+ return m_data.pt.x;
+ }
+
+ int GetY() const
+ {
+ wxASSERT( GetEventType() == wxEVT_COMMAND_SPLITTER_DOUBLECLICKED );
+
+ return m_data.pt.y;
+ }
+
+private:
+ friend class WXDLLEXPORT wxSplitterWindow;
+
+ // data for the different types of event
+ union
+ {
+ int pos; // position for SASH_POS_CHANGED event
+ wxWindow *win; // window being removed for UNSPLIT event
+ struct
+ {
+ int x, y;
+ } pt; // position of double click for DCLICK event
+ } m_data;
+
+ DECLARE_DYNAMIC_CLASS(wxSplitterEvent)
+};
+
+typedef void (wxEvtHandler::*wxSplitterEventFunction)(wxSplitterEvent&);
+
+#define EVT_SPLITTER_SASH_POS_CHANGED(id, fn) \
+ DECLARE_EVENT_TABLE_ENTRY( \
+ wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, \
+ id, \
+ -1, \
+ (wxObjectEventFunction)(wxEventFunction)(wxSplitterEventFunction) &fn, \
+ NULL \
+ ),
+
+#define EVT_SPLITTER_SASH_POS_CHANGING(id, fn) \
+ DECLARE_EVENT_TABLE_ENTRY( \
+ wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING, \
+ id, \
+ -1, \
+ (wxObjectEventFunction)(wxEventFunction)(wxSplitterEventFunction) &fn, \
+ NULL \
+ ),
+
+#define EVT_SPLITTER_DCLICK(id, fn) \
+ DECLARE_EVENT_TABLE_ENTRY( \
+ wxEVT_COMMAND_SPLITTER_DOUBLECLICKED, \
+ id, \
+ -1, \
+ (wxObjectEventFunction)(wxEventFunction)(wxSplitterEventFunction) &fn, \
+ NULL \
+ ),
+
+#define EVT_SPLITTER_UNSPLIT(id, fn) \
+ DECLARE_EVENT_TABLE_ENTRY( \
+ wxEVT_COMMAND_SPLITTER_UNSPLIT, \
+ id, \
+ -1, \
+ (wxObjectEventFunction)(wxEventFunction)(wxSplitterEventFunction) &fn, \
+ NULL \
+ ),
+
+#endif // __SPLITTERH_G__