+class wxStaticBitmap: public wxControl
+{
+ DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
+
+public:
+ wxStaticBitmap();
+ wxStaticBitmap( wxWindow *parent,
+ wxWindowID id,
+ const wxBitmap& label,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxStaticBitmapNameStr );
+ bool Create( wxWindow *parent,
+ wxWindowID id,
+ const wxBitmap& label,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxStaticBitmapNameStr);
+
+ virtual void SetBitmap( const wxBitmap& bitmap );
+
+ wxBitmap& GetBitmap() { return m_bitmap; }
+ const wxBitmap& GetBitmap() const { return m_bitmap; }
+
+ // for compatibility with wxMSW
+ const wxIcon& GetIcon() const
+ {
+ // don't use wxDynamicCast, icons and bitmaps are really the same thing
+ // in wxGTK
+ return (const wxIcon &)m_bitmap;
+ }
+
+ // for compatibility with wxMSW
+ void SetIcon(const wxIcon& icon)
+ {
+ SetBitmap( icon );
+ }
+
+private:
+ // creates the new pixmap widget
+ void CreatePixmapWidget();
+
+ wxBitmap m_bitmap;
+};
+
+#endif
+