- If all possible wxWidgets settings are used, the Windows platform supports BMP file,
- BMP resource, XPM data, and XPM.
- Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file.
- Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.
- In addition, wxBitmap can load and save all formats that wxImage; see wxImage for
- more info. Of course, you must have wxImage handlers loaded.
+ If all possible wxWidgets settings are used:
+ - wxMSW supports BMP and ICO files, BMP and ICO resources;
+ - wxGTK supports XPM files;
+ - wxMac supports PICT resources;
+ - wxX11 supports XPM files, XPM data, XBM data;
+
+ In addition, wxBitmap can load and save all formats that wxImage can; see wxImage
+ for more info. Of course, you must have loaded the wxImage handlers
+ (see ::wxInitAllImageHandlers() and wxImage::AddHandler).
+ Note that all available wxBitmapHandlers for a given wxWidgets port are
+ automatically loaded at startup so you won't need to use wxBitmap::AddHandler.