#include "wx/filefn.h"
#include "wx/process.h"
-#if USE_IOSTREAMH
+#if wxUSE_IOSTREAMH
#include <iostream.h>
#else
#include <iostream>
+# ifdef _MSC_VER
+ using namespace std;
+# endif
#endif
#ifdef __X__
#define wxToLower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
// Return a string with the current date/time
-wxString WXDLLEXPORT wxNow(void);
+WXDLLEXPORT wxString wxNow(void);
// Make a copy of this string using 'new'
-char* WXDLLEXPORT copystring(const char *s);
+WXDLLEXPORT char* copystring(const char *s);
// Generate a unique ID
-long WXDLLEXPORT wxNewId(void);
+WXDLLEXPORT long wxNewId(void);
#define NewId wxNewId
// Ensure subsequent IDs don't clash with this one
-void WXDLLEXPORT wxRegisterId(long id);
+WXDLLEXPORT void wxRegisterId(long id);
#define RegisterId wxRegisterId
// Return the current ID
-long WXDLLEXPORT wxGetCurrentId(void);
+WXDLLEXPORT long wxGetCurrentId(void);
// Useful buffer
WXDLLEXPORT_DATA(extern char*) wxBuffer;
WXDLLEXPORT_DATA(extern const char*) wxDoubleToStringStr;
// Various conversions
-void WXDLLEXPORT StringToFloat(char *s, float *number);
-char* WXDLLEXPORT FloatToString(float number, const char *fmt = wxFloatToStringStr);
-void WXDLLEXPORT StringToDouble(char *s, double *number);
-char* WXDLLEXPORT DoubleToString(double number, const char *fmt = wxDoubleToStringStr);
-void WXDLLEXPORT StringToInt(char *s, int *number);
-void WXDLLEXPORT StringToLong(char *s, long *number);
-char* WXDLLEXPORT IntToString(int number);
-char* WXDLLEXPORT LongToString(long number);
+WXDLLEXPORT void StringToFloat(char *s, float *number);
+WXDLLEXPORT char* FloatToString(float number, const char *fmt = wxFloatToStringStr);
+WXDLLEXPORT void StringToDouble(char *s, double *number);
+WXDLLEXPORT char* DoubleToString(double number, const char *fmt = wxDoubleToStringStr);
+WXDLLEXPORT void StringToInt(char *s, int *number);
+WXDLLEXPORT void StringToLong(char *s, long *number);
+WXDLLEXPORT char* IntToString(int number);
+WXDLLEXPORT char* LongToString(long number);
// Matches string one within string two regardless of case
-bool WXDLLEXPORT StringMatch(char *one, char *two, bool subString = TRUE, bool exact = FALSE);
+WXDLLEXPORT bool StringMatch(char *one, char *two, bool subString = TRUE, bool exact = FALSE);
// A shorter way of using strcmp
#define wxStringEq(s1, s2) (s1 && s2 && (strcmp(s1, s2) == 0))
// Convert 2-digit hex number to decimal
-int WXDLLEXPORT wxHexToDec(char *buf);
+WXDLLEXPORT int wxHexToDec(const wxString& buf);
// Convert decimal integer to 2-character hex string
-void WXDLLEXPORT wxDecToHex(int dec, char *buf);
+WXDLLEXPORT void wxDecToHex(int dec, char *buf);
+WXDLLEXPORT wxString wxDecToHex(int dec);
// Execute another program. Returns 0 if there was an error, a PID otherwise.
-long WXDLLEXPORT wxExecute(char **argv, bool Async = FALSE,
+WXDLLEXPORT long wxExecute(char **argv, bool sync = FALSE,
wxProcess *process = (wxProcess *) NULL);
-long WXDLLEXPORT wxExecute(const wxString& command, bool Async = FALSE,
+WXDLLEXPORT long wxExecute(const wxString& command, bool sync = FALSE,
wxProcess *process = (wxProcess *) NULL);
#define wxSIGTERM 1
-int WXDLLEXPORT wxKill(long pid, int sig=wxSIGTERM);
+WXDLLEXPORT int wxKill(long pid, int sig=wxSIGTERM);
// Execute a command in an interactive shell window
// If no command then just the shell
-bool WXDLLEXPORT wxShell(const wxString& command = "");
+WXDLLEXPORT bool wxShell(const wxString& command = "");
// Sleep for nSecs seconds under UNIX, do nothing under Windows
-void WXDLLEXPORT wxSleep(int nSecs);
+WXDLLEXPORT void wxSleep(int nSecs);
// Get free memory in bytes, or -1 if cannot determine amount (e.g. on UNIX)
-long WXDLLEXPORT wxGetFreeMemory(void);
+WXDLLEXPORT long wxGetFreeMemory(void);
// Consume all events until no more left
-void WXDLLEXPORT wxFlushEvents(void);
+WXDLLEXPORT void wxFlushEvents(void);
/*
* Network and username functions.
*/
// Get eMail address
-bool WXDLLEXPORT wxGetEmailAddress(char *buf, int maxSize);
+WXDLLEXPORT bool wxGetEmailAddress(char *buf, int maxSize);
// Get hostname.
-bool WXDLLEXPORT wxGetHostName(char *buf, int maxSize);
+WXDLLEXPORT bool wxGetHostName(char *buf, int maxSize);
// Get user ID e.g. jacs
-bool WXDLLEXPORT wxGetUserId(char *buf, int maxSize);
+WXDLLEXPORT bool wxGetUserId(char *buf, int maxSize);
// Get user name e.g. Julian Smart
-bool WXDLLEXPORT wxGetUserName(char *buf, int maxSize);
+WXDLLEXPORT bool wxGetUserName(char *buf, int maxSize);
/*
* Strip out any menu codes
*/
-char* WXDLLEXPORT wxStripMenuCodes(char *in, char *out = (char *) NULL);
+WXDLLEXPORT char* wxStripMenuCodes(char *in, char *out = (char *) NULL);
+WXDLLEXPORT wxString wxStripMenuCodes(const wxString& str);
// Find the window/widget with the given title or label.
// Pass a parent to begin the search from, or NULL to look through
// all windows.
-wxWindow* WXDLLEXPORT wxFindWindowByLabel(const wxString& title, wxWindow *parent = (wxWindow *) NULL);
+WXDLLEXPORT wxWindow* wxFindWindowByLabel(const wxString& title, wxWindow *parent = (wxWindow *) NULL);
// Find window by name, and if that fails, by label.
-wxWindow* WXDLLEXPORT wxFindWindowByName(const wxString& name, wxWindow *parent = (wxWindow *) NULL);
+WXDLLEXPORT wxWindow* wxFindWindowByName(const wxString& name, wxWindow *parent = (wxWindow *) NULL);
// Returns menu item id or -1 if none.
-int WXDLLEXPORT wxFindMenuItemId(wxFrame *frame, const wxString& menuString, const wxString& itemString);
+WXDLLEXPORT int wxFindMenuItemId(wxFrame *frame, const wxString& menuString, const wxString& itemString);
// A debugging stream buffer.
// Under Windows, this writes to the Windows debug output.
// Can't export a class derived from a non-export class
#if !defined(_WINDLL) && !defined(WXUSINGDLL)
-#ifdef new
-#undef new
-#endif
+// #ifdef new
+// #undef new
+// #endif
class WXDLLEXPORT wxDebugStreamBuf: public streambuf
{
int sync(void);
};
-#if WXDEBUG && USE_GLOBAL_MEMORY_OPERATORS
-#define new WXDEBUG_NEW
-#endif
+// #if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS
+// #define new WXDEBUG_NEW
+// #endif
#endif
#define wxMin(a,b) (((a) < (b)) ? (a) : (b))
// Yield to other apps/messages
-bool WXDLLEXPORT wxYield(void);
+WXDLLEXPORT bool wxYield(void);
// Format a message on the standard error (UNIX) or the debugging
// stream (Windows)
-void WXDLLEXPORT wxDebugMsg(const char *fmt ...) ;
+WXDLLEXPORT void wxDebugMsg(const char *fmt ...) ;
// Sound the bell
-void WXDLLEXPORT wxBell(void) ;
+WXDLLEXPORT void wxBell(void) ;
// Get OS version
-int WXDLLEXPORT wxGetOsVersion(int *majorVsn= (int *) NULL,int *minorVsn= (int *) NULL) ;
+WXDLLEXPORT int wxGetOsVersion(int *majorVsn= (int *) NULL,int *minorVsn= (int *) NULL) ;
// Set the cursor to the busy cursor for all windows
class WXDLLEXPORT wxCursor;
WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR;
-void WXDLLEXPORT wxBeginBusyCursor(wxCursor *cursor = wxHOURGLASS_CURSOR);
+WXDLLEXPORT void wxBeginBusyCursor(wxCursor *cursor = wxHOURGLASS_CURSOR);
// Restore cursor to normal
-void WXDLLEXPORT wxEndBusyCursor(void);
+WXDLLEXPORT void wxEndBusyCursor(void);
// TRUE if we're between the above two calls
-bool WXDLLEXPORT wxIsBusy(void);
+WXDLLEXPORT bool wxIsBusy(void);
/* Error message functions used by wxWindows */
// Non-fatal error (continues)
WXDLLEXPORT_DATA(extern const char*) wxInternalErrorStr;
-void WXDLLEXPORT wxError(const wxString& msg, const wxString& title = wxInternalErrorStr);
+WXDLLEXPORT void wxError(const wxString& msg, const wxString& title = wxInternalErrorStr);
// Fatal error (exits)
WXDLLEXPORT_DATA(extern const char*) wxFatalErrorStr;
-void WXDLLEXPORT wxFatalError(const wxString& msg, const wxString& title = wxFatalErrorStr);
+WXDLLEXPORT void wxFatalError(const wxString& msg, const wxString& title = wxFatalErrorStr);
// Reading and writing resources (eg WIN.INI, .Xdefaults)
-#if USE_RESOURCES
-bool WXDLLEXPORT wxWriteResource(const wxString& section, const wxString& entry, const wxString& value, const wxString& file = "");
-bool WXDLLEXPORT wxWriteResource(const wxString& section, const wxString& entry, float value, const wxString& file = "");
-bool WXDLLEXPORT wxWriteResource(const wxString& section, const wxString& entry, long value, const wxString& file = "");
-bool WXDLLEXPORT wxWriteResource(const wxString& section, const wxString& entry, int value, const wxString& file = "");
-
-bool WXDLLEXPORT wxGetResource(const wxString& section, const wxString& entry, char **value, const wxString& file = "");
-bool WXDLLEXPORT wxGetResource(const wxString& section, const wxString& entry, float *value, const wxString& file = "");
-bool WXDLLEXPORT wxGetResource(const wxString& section, const wxString& entry, long *value, const wxString& file = "");
-bool WXDLLEXPORT wxGetResource(const wxString& section, const wxString& entry, int *value, const wxString& file = "");
-#endif // USE_RESOURCES
-
-#ifdef __UNIX__
-// 'X' Only, will soon vanish....
-// Get current Home dir and copy to dest
-char* WXDLLEXPORT wxGetHomeDir( char *dest );
-#endif
+#if wxUSE_RESOURCES
+WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, const wxString& value, const wxString& file = "");
+WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, float value, const wxString& file = "");
+WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, long value, const wxString& file = "");
+WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, int value, const wxString& file = "");
+
+WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, char **value, const wxString& file = "");
+WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, float *value, const wxString& file = "");
+WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, long *value, const wxString& file = "");
+WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, int *value, const wxString& file = "");
+#endif // wxUSE_RESOURCES
+
+// Get current Home dir and copy to dest (returns pstr->c_str())
+WXDLLEXPORT const char* wxGetHomeDir(wxString *pstr);
+
// Get the user's home dir (caller must copy--- volatile)
// returns NULL is no HOME dir is known
-char* WXDLLEXPORT wxGetUserHome(const wxString& user = "");
+WXDLLEXPORT char* wxGetUserHome(const wxString& user = "");
// Check whether this window wants to process messages, e.g. Stop button
// in long calculations.
-bool WXDLLEXPORT wxCheckForInterrupt(wxWindow *wnd);
+WXDLLEXPORT bool wxCheckForInterrupt(wxWindow *wnd);
void WXDLLEXPORT wxGetMousePosition( int* x, int* y );
// MSW only: get user-defined resource from the .res file.
// Returns NULL or newly-allocated memory, so use delete[] to clean up.
#ifdef __WXMSW__
-extern const char* WXDLLEXPORT wxUserResourceStr;
-char* WXDLLEXPORT wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr);
+WXDLLEXPORT extern const char* wxUserResourceStr;
+WXDLLEXPORT char* wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr);
#endif
// X only
#ifdef __X__
-// Get X display: often needed in the wxWindows implementation.
-Display *wxGetDisplay(void);
-/* Matthew Flatt: Added wxSetDisplay and wxGetDisplayName */
+WXDisplay *wxGetDisplay();
bool wxSetDisplay(const wxString& display_name);
-wxString wxGetDisplayName(void);
+wxString wxGetDisplayName();
#endif
#ifdef __X__