\membersection{wxMenu::wxMenu}\label{wxmenuconstr}
-\func{}{wxMenu}{\param{const wxString\& }{title = ""}, \param{const wxFunction}{ func = NULL}}
+\func{}{wxMenu}{\param{const wxString\& }{title = ""},
+ \param{const wxFunction}{ func = NULL}\param{long}{ style = 0}}
Constructs a wxMenu object.
\docparam{func}{A callback function if the menu is used as a popup using \helpref{wxWindow::PopupMenu}{wxwindowpopupmenu}.}
+\docparam{style}{If set to \tt{wxMENU_TEAROFF}, the menu will be detachable.}
+
\pythonnote{The wxPython version of the \tt{wxMenu} constructor
doesn't accept the callback argument because of reference counting
issues. There is a specialized wxMenu constructor called
does.
}
+\func{}{wxMenu}{\param{long}{ style }}
+
+Constructs a wxMenu object.
+
+\wxheading{Parameters}
+\docparam{style}{If set to \tt{wxMENU_TEAROFF}, the menu will be detachable.}
+
\membersection{wxMenu::\destruct{wxMenu}}
\func{}{\destruct{wxMenu}}{\void}
\wxheading{Event handling}
To respond to a menu selection, provide a handler for EVT\_MENU, in the frame
-that contains the menu bar.
+that contains the menu bar. If you have a toolbar which uses the same identifiers
+as your EVT\_MENU entries, events from the toolbar will also be processed by your
+EVT\_MENU event handlers.
+
+Note that menu commands (and UI update events for menus) are first sent to
+the focus window within the frame. If no window within the frame has the focus,
+then the events are sent directly to the frame. This allows command and UI update
+handling to be processed by specific windows and controls, and not necessarily
+by the application frame.
\wxheading{See also}
Any special menu codes are stripped out of source and target strings
before matching.
-\membersection{wxMenuBar::FindItemById}\label{wxmenubarfinditembyid}
+\membersection{wxMenuBar::FindItemForId}\label{wxmenubarfinditemforid}
-\constfunc{wxMenuItem *}{FindItemById}{\param{int}{ id}}
+\constfunc{wxMenuItem *}{FindItemForId}{\param{int}{ id}}
Finds the menu item object associated with the given menu item identifier,
TRUE if the item was found and is enabled, FALSE otherwise.
+\membersection{wxMenuBar::Refresh}\label{wxmenubarrefresh}
+
+\func{void}{Refresh}{\void}
+
+Redraw the menu bar
+
\membersection{wxMenuBar::SetHelpString}\label{wxmenubarsethelpstring}
\func{void}{SetHelpString}{\param{int}{ id}, \param{const wxString\& }{helpString}}
\helpref{wxMenuBar::GetLabelTop}{wxmenubargetlabeltop}
+
+%%% Local Variables:
+%%% mode: latex
+%%% TeX-master: t
+%%% End: