#include "wx/chartype.h"
#include "wx/stringimpl.h"
-class WXDLLIMPEXP_BASE wxUniCharRef;
-class WXDLLIMPEXP_BASE wxStringIteratorNode;
+class WXDLLIMPEXP_FWD_BASE wxUniCharRef;
+class WXDLLIMPEXP_FWD_BASE wxStringIteratorNode;
// This class represents single Unicode character. It can be converted to
// and from char or wchar_t and implements commonly used character operations.
wxUniChar UniChar() const { return *m_pos; }
#endif
- friend class WXDLLIMPEXP_BASE wxUniChar;
+ friend class WXDLLIMPEXP_FWD_BASE wxUniChar;
private:
// reference to the string and pointer to the character in string