class WXDLLEXPORT wxProcess;
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxWindow;
+class WXDLLEXPORT wxWindowList;
+class WXDLLEXPORT wxPoint;
// FIXME should use wxStricmp() instead
#if defined(__GNUWIN32__)
WXDLLEXPORT long wxExecute(const wxString& command, bool sync = FALSE,
wxProcess *process = (wxProcess *) NULL);
+// execute the command capturing its output into an array line by line
+WXDLLEXPORT long wxExecute(const wxString& command,
+ wxArrayString& output);
+
+// also capture stderr
+WXDLLEXPORT long wxExecute(const wxString& command,
+ wxArrayString& output,
+ wxArrayString& error);
+
enum wxSignal
{
wxSIGNONE = 0, // verify if the process exists under Unix
// the argument is ignored under Windows - the process is always killed
WXDLLEXPORT int wxKill(long pid, wxSignal sig = wxSIGTERM);
-// Execute a command in an interactive shell window
+// Execute a command in an interactive shell window (always synchronously)
// If no command then just the shell
WXDLLEXPORT bool wxShell(const wxString& command = wxEmptyString);
+// As wxShell(), but must give a (non interactive) command and its output will
+// be returned in output array
+WXDLLEXPORT bool wxShell(const wxString& command, wxArrayString& output);
+
// Sleep for nSecs seconds
WXDLLEXPORT void wxSleep(int nSecs);
// Get free memory in bytes, or -1 if cannot determine amount (e.g. on UNIX)
WXDLLEXPORT long wxGetFreeMemory();
+// should wxApp::OnFatalException() be called?
+WXDLLEXPORT bool wxHandleFatalExceptions(bool doit = TRUE);
+
// ----------------------------------------------------------------------------
// Network and username functions.
// ----------------------------------------------------------------------------
// Returns menu item id or -1 if none.
WXDLLEXPORT int wxFindMenuItemId(wxFrame *frame, const wxString& menuString, const wxString& itemString);
+// Find the wxWindow at the given point. wxGenericFindWindowAtPoint
+// is always present but may be less reliable than a native version.
+WXDLLEXPORT wxWindow* wxGenericFindWindowAtPoint(const wxPoint& pt);
+WXDLLEXPORT wxWindow* wxFindWindowAtPoint(const wxPoint& pt);
+
// ----------------------------------------------------------------------------
// Message/event queue helpers
// ----------------------------------------------------------------------------
// Consume all events until no more left
WXDLLEXPORT void wxFlushEvents();
+// a class which disables all windows (except, may be, thegiven one) in its
+// ctor and enables them back in its dtor
+class WXDLLEXPORT wxWindowDisabler
+{
+public:
+ wxWindowDisabler(wxWindow *winToSkip = (wxWindow *)NULL);
+ ~wxWindowDisabler();
+
+private:
+ wxWindowList *m_winDisabled;
+
+#ifdef __WXMSW__
+ wxWindow *m_winTop;
+#endif // MSW
+};
+
// ----------------------------------------------------------------------------
// Cursors
// ----------------------------------------------------------------------------
public:
wxBusyCursor(wxCursor* cursor = wxHOURGLASS_CURSOR)
{ wxBeginBusyCursor(cursor); }
- ~wxBusyCursor()
+ ~wxBusyCursor()
{ wxEndBusyCursor(); }
-};
-
-// ----------------------------------------------------------------------------
-// Error message functions used by wxWindows (deprecated, use wxLog)
-// ----------------------------------------------------------------------------
-// Format a message on the standard error (UNIX) or the debugging
-// stream (Windows)
-WXDLLEXPORT void wxDebugMsg(const wxChar *fmt ...);
-
-// Non-fatal error (continues)
-WXDLLEXPORT_DATA(extern const wxChar*) wxInternalErrorStr;
-WXDLLEXPORT void wxError(const wxString& msg, const wxString& title = wxInternalErrorStr);
+ // FIXME: These two methods are currently only implemented (and needed?)
+ // in wxGTK. BusyCursor handling should probably be moved to
+ // common code since the wxGTK and wxMSW implementations are very
+ // similar except for wxMSW using HCURSOR directly instead of
+ // wxCursor.. -- RL.
+ static const wxCursor &GetStoredCursor();
+ static const wxCursor GetBusyCursor();
+};
-// Fatal error (exits)
-WXDLLEXPORT_DATA(extern const wxChar*) wxFatalErrorStr;
-WXDLLEXPORT void wxFatalError(const wxString& msg, const wxString& title = wxFatalErrorStr);
// ----------------------------------------------------------------------------
// Reading and writing resources (eg WIN.INI, .Xdefaults)
#endif // wxUSE_GUI
+// ----------------------------------------------------------------------------
+// Error message functions used by wxWindows (deprecated, use wxLog)
+// ----------------------------------------------------------------------------
+
+// Format a message on the standard error (UNIX) or the debugging
+// stream (Windows)
+WXDLLEXPORT void wxDebugMsg(const wxChar *fmt ...);
+
+// Non-fatal error (continues)
+WXDLLEXPORT_DATA(extern const wxChar*) wxInternalErrorStr;
+WXDLLEXPORT void wxError(const wxString& msg, const wxString& title = wxInternalErrorStr);
+
+// Fatal error (exits)
+WXDLLEXPORT_DATA(extern const wxChar*) wxFatalErrorStr;
+WXDLLEXPORT void wxFatalError(const wxString& msg, const wxString& title = wxFatalErrorStr);
+
+
#endif
// _WX_UTILSH__