#ifndef WX_PRECOMP
#include "wx/setup.h"
+#include "wx/event.h"
#include "wx/app.h"
#include "wx/utils.h"
#endif
-#if USE_ITSY_BITSY
+#if wxUSE_ITSY_BITSY
#include "wx/minifram.h"
#include "wx/msw/private.h"
+#ifndef __TWIN32__
#ifdef __GNUWIN32__
#include "wx/msw/gnuwin32/extra.h"
#endif
+#endif
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxMiniFrame, wxFrame)
(GetWindowStyleFlag() & wxTINY_CAPTION_VERT))
return ::ibDefWindowProc((HWND) GetHWND(), nMsg, wParam, lParam);
else if ( m_oldWndProc )
- return ::CallWindowProc(CASTWNDPROC (FARPROC) m_oldWndProc, (HWND) GetHWND(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
+ return ::CallWindowProc(CASTWNDPROC m_oldWndProc, (HWND) GetHWND(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
else
return ::DefWindowProc((HWND) GetHWND(), nMsg, wParam, lParam);
}
#include <string.h>
-#ifndef __WATCOMC__
+#if !defined( __WATCOMC__ ) && !defined( __MWERKS__ ) && !defined(__SALFORDC__)
#include <memory.h>
#endif
// Unfortunately there is a bug in the Windows 3.0 8514 driver
// in using ExtTextOut() to a memory DC. If you are drawing
// to an off screen bitmap, then blitting that bitmap to the
-// display, do not #define USE_EXTTEXTOUT below.
+// display, do not #define wxUSE_EXTTEXTOUT below.
//
// The following macro (DRAWFASTRECT) draws a filled rectangle
// with no border and a solid color. It uses the current back-
// ground color as the fill color.
//////////////////////////////////////////////////////////////////////
-#define USE_EXTTEXTOUT
-#ifdef USE_EXTTEXTOUT
+#define wxUSE_EXTTEXTOUT
+#ifdef wxUSE_EXTTEXTOUT
#define DRAWFASTRECT(hdc,lprc) ExtTextOut(hdc,0,0,ETO_OPAQUE,lprc,NULL,0,NULL)
#else
#define DRAWFASTRECT(hdc,lprc) {\
cx = GetSystemMetrics( SM_CXFRAME ) ;
cy = GetSystemMetrics( SM_CYFRAME ) ;
}
+ else if (TestWinStyle(hWnd, WS_BORDER ))
+ {
+ cx = GetSystemMetrics( SM_CXBORDER ) ;
+ cy = GetSystemMetrics( SM_CYBORDER ) ;
+ }
else
- if (TestWinStyle(hWnd, WS_BORDER ))
- {
- cx = GetSystemMetrics( SM_CXBORDER ) ;
- cy = GetSystemMetrics( SM_CYBORDER ) ;
- }
+ {
+ // VZ: I don't know what should be here, but the vars must
+ // be inited!
+ wxFAIL_MSG("don't know how to initialize cx, cy");
+
+ cx = cy = 0;
+ }
GetIconRect( hWnd, &rcMenu ) ;
GetMinButtonRect( hWnd, &rcMin ) ;
int cy ;
SIZE Size ;
- if ((lpsz = (char*)GlobalAllocPtr( GHND, ui + 2 )))
+ lpsz = (char*)GlobalAllocPtr( GHND, ui + 2 );
+ if (lpsz)
{
UINT nBkMode ;
if (!TestWinStyle(hWnd, WS_SYSMENU))
return FALSE ;
- if ((hDC = GetWindowDC( hWnd )))
+ hDC = GetWindowDC( hWnd );
+ if (hDC)
{
// Invert the icon
//
} // DrawArrow()
-#endif // USE_ITSY_BITSY
+#endif // wxUSE_ITSY_BITSY