# End Source File
# Begin Source File
+SOURCE=.\common\artprov.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\common\artstd.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\bmpbase.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\hashmap.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\helpbase.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\iconbndl.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\imagall.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\imagfill.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\imaggif.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\generic\dcbuffer.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\generic\dcpsg.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=.\generic\helpwxht.cpp
-# End Source File
-# Begin Source File
-
SOURCE=.\generic\laywin.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\volume.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\window.cpp
# End Source File
# End Source File
# Begin Source File
+SOURCE=.\univ\toolbar.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\univ\topluniv.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\univ\themes\metal.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\univ\themes\win32.cpp
# End Source File
InputPath=..\include\wx\univ\setup.h
"../lib/univ/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\univ\wx\setup.h
+ copy "$(InputPath)" ..\lib\univ\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
InputPath=..\include\wx\univ\setup.h
"../lib/univd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\univd\wx\setup.h
+ copy "$(InputPath)" ..\lib\univd\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
+SOURCE=..\include\wx\artprov.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\bitmap.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\dcbuffer.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\dcclient.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\features.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\ffile.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\hashmap.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\help.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\iconbndl.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\imagbmp.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\include\wx\unzip.h
-# End Source File
-# Begin Source File
-
SOURCE=..\include\wx\url.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\volume.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\wave.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\include\wx\generic\helpwxht.h
-# End Source File
-# Begin Source File
-
SOURCE=..\include\wx\generic\imaglist.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\generic\timer.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\generic\treectlg.h
# End Source File
# Begin Source File