CodeWarrior dislikes #include <> syntax for in-tree headers, prefer ""
[wxWidgets.git] / samples / layout / makefile.bcc
index c4c72c5687f0831b6b7ea08c0fa3600e7473f707..477ded75c44f5e25472c78d84d9a88804b2b064b 100644 (file)
@@ -56,6 +56,12 @@ WXUNIVNAME = univ
 !if "$(SHARED)" == "1"
 WXDLLFLAG = dll
 !endif
+!if "$(MONOLITHIC)" == "0"
+EXTRALIBS_FOR_BASE = 
+!endif
+!if "$(MONOLITHIC)" == "1"
+EXTRALIBS_FOR_BASE =  
+!endif
 !if "$(BUILD)" == "debug"
 __OPTIMIZEFLAG_2 = -Od
 !endif
@@ -117,13 +123,13 @@ __WXLIB_MONO_p = \
        wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR).lib
 !endif
 !if "$(USE_GUI)" == "1"
-__LIB_TIFF_p = wxtiff$(WXDEBUGFLAG)$(WX_RELEASE_NODOT).lib
+__LIB_TIFF_p = wxtiff$(WXDEBUGFLAG).lib
 !endif
 !if "$(USE_GUI)" == "1"
-__LIB_JPEG_p = wxjpeg$(WXDEBUGFLAG)$(WX_RELEASE_NODOT).lib
+__LIB_JPEG_p = wxjpeg$(WXDEBUGFLAG).lib
 !endif
 !if "$(USE_GUI)" == "1"
-__LIB_PNG_p = wxpng$(WXDEBUGFLAG)$(WX_RELEASE_NODOT).lib
+__LIB_PNG_p = wxpng$(WXDEBUGFLAG).lib
 !endif
 !if "$(MSLU)" == "1"
 __UNICOWS_LIB_p = unicows.lib
@@ -168,7 +174,7 @@ clean:
 
 $(OBJS)\layout.exe: $(LAYOUT_OBJECTS)  $(OBJS)\layout_layout.res
        ilink32 -Tpe -q $(LDFLAGS) -L$(BCCDIR)\lib -L$(BCCDIR)\lib\psdk $(__DEBUGINFO)  -L$(LIBDIRNAME) -aa @&&|
-       c0w32.obj $(LAYOUT_OBJECTS),$@,, $(__WXLIB_CORE_p)  $(__WXLIB_BASE_p)  $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG)$(WX_RELEASE_NODOT).lib  wxregex$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_RELEASE_NODOT).lib wxexpat$(WXDEBUGFLAG)$(WX_RELEASE_NODOT).lib  $(__UNICOWS_LIB_p) ole2w32.lib oleacc.lib odbc32.lib  import32.lib cw32mt$(__RUNTIME_LIBS_7).lib,, $(OBJS)\layout_layout.res
+       c0w32.obj $(LAYOUT_OBJECTS),$@,, $(__WXLIB_CORE_p)  $(__WXLIB_BASE_p)  $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib  wxregex$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib $(EXTRALIBS_FOR_BASE) $(__UNICOWS_LIB_p) ole2w32.lib oleacc.lib odbc32.lib  import32.lib cw32mt$(__RUNTIME_LIBS_7).lib,, $(OBJS)\layout_layout.res
 |
 
 $(OBJS)\layout_layout.obj: .\layout.cpp