#ifndef _WX_MOUSESTATE_H_
#define _WX_MOUSESTATE_H_
+#include "wx/gdicmn.h" // for wxPoint
#include "wx/kbdstate.h"
// the symbolic names for the mouse buttons
{
switch ( but )
{
- default:
- wxFAIL_MSG(wxT("invalid parameter in wxMouseState::ButtonIsDown"));
- // fall through
-
case wxMOUSE_BTN_ANY:
return LeftIsDown() || MiddleIsDown() || RightIsDown() ||
Aux1IsDown() || Aux2IsDown();
case wxMOUSE_BTN_AUX2:
return Aux2IsDown();
+
+ case wxMOUSE_BTN_NONE:
+ case wxMOUSE_BTN_MAX:
+ wxFAIL_MSG(wxS("invalid parameter"));
+ return false;
+
+ default:
+ wxFAIL_MSG(wxS("unknown parameter"));
+ return false;
}
}
// version of wxMouseState but their names are confusing as wxMouseEvent
// has methods with the same names which do something quite different so
// don't use them any more
-#ifdef WXWIN_COMPATIBILITY_2_8
+#if WXWIN_COMPATIBILITY_2_8
wxDEPRECATED_INLINE(bool LeftDown() const, return LeftIsDown(); )
wxDEPRECATED_INLINE(bool MiddleDown() const, return MiddleIsDown(); )
wxDEPRECATED_INLINE(bool RightDown() const, return RightIsDown(); )