// forward declaration
// -----------------------------------------------------------------------------
-class WXDLLEXPORT wxGenericTreeItem;
+class WXDLLIMPEXP_FWD_CORE wxGenericTreeItem;
-class WXDLLEXPORT wxTreeItemData;
+class WXDLLIMPEXP_FWD_CORE wxTreeItemData;
-class WXDLLEXPORT wxTreeRenameTimer;
-class WXDLLEXPORT wxTreeFindTimer;
-class WXDLLEXPORT wxTreeTextCtrl;
-class WXDLLEXPORT wxTextCtrl;
+class WXDLLIMPEXP_FWD_CORE wxTreeRenameTimer;
+class WXDLLIMPEXP_FWD_CORE wxTreeFindTimer;
+class WXDLLIMPEXP_FWD_CORE wxTreeTextCtrl;
+class WXDLLIMPEXP_FWD_CORE wxTextCtrl;
// -----------------------------------------------------------------------------
// wxGenericTreeCtrl - the tree control
// -----------------------------------------------------------------------------
-class WXDLLEXPORT wxGenericTreeCtrl : public wxTreeCtrlBase,
+class WXDLLIMPEXP_CORE wxGenericTreeCtrl : public wxTreeCtrlBase,
public wxScrollHelper
{
public:
// ----------
virtual wxTreeItemId GetRootItem() const { return m_anchor; }
- virtual wxTreeItemId GetSelection() const { return m_current; }
+ virtual wxTreeItemId GetSelection() const
+ {
+ wxASSERT_MSG( !HasFlag(wxTR_MULTIPLE),
+ wxT("must use GetSelections() with this control") );
+
+ return m_current;
+ }
virtual size_t GetSelections(wxArrayTreeItemIds&) const;
virtual wxTreeItemId GetItemParent(const wxTreeItemId& item) const;
virtual bool SetBackgroundColour(const wxColour& colour);
virtual bool SetForegroundColour(const wxColour& colour);
- virtual void Freeze();
- virtual void Thaw();
virtual void Refresh(bool eraseBackground = true, const wxRect *rect = NULL);
virtual bool SetFont( const wxFont &font );
bool m_lastOnSame; // last click on the same item as prev
wxImageList *m_imageListButtons;
- int m_freezeCount;
int m_dragCount;
wxPoint m_dragStart;
wxGenericTreeItem *m_dropTarget;
wxCursor m_oldCursor; // cursor is changed while dragging
wxGenericTreeItem *m_oldSelection;
wxGenericTreeItem *m_underMouse; // for visual effects
+
+ enum { NoEffect, BorderEffect, AboveEffect, BelowEffect } m_dndEffect;
+ wxGenericTreeItem *m_dndEffectItem;
+
wxTreeTextCtrl *m_textCtrl;
+
wxTimer *m_renameTimer;
// the common part of all ctors
void Init();
+ // overridden wxWindow methods
+ virtual void DoThaw();
+
// misc helpers
void SendDeleteEvent(wxGenericTreeItem *itemBeingDeleted);
bool unselect_others = true,
bool extended_select = false);
+ virtual int DoGetItemState(const wxTreeItemId& item) const;
+ virtual void DoSetItemState(const wxTreeItemId& item, int state);
+
virtual wxTreeItemId DoInsertItem(const wxTreeItemId& parent,
size_t previous,
const wxString& text,
void CalculateLevel( wxGenericTreeItem *item, wxDC &dc, int level, int &y );
void CalculatePositions();
- void CalculateSize( wxGenericTreeItem *item, wxDC &dc );
void RefreshSubtree( wxGenericTreeItem *item );
void RefreshLine( wxGenericTreeItem *item );
* the run-time information.
*/
-class WXDLLEXPORT wxTreeCtrl: public wxGenericTreeCtrl
+class WXDLLIMPEXP_CORE wxTreeCtrl: public wxGenericTreeCtrl
{
DECLARE_DYNAMIC_CLASS(wxTreeCtrl)