#include "wx/gdiobj.h"
#include "wx/gdicmn.h"
-class WXDLLIMPEXP_CORE wxBitmap;
-class WXDLLEXPORT wxColour;
-class WXDLLEXPORT wxRegion;
+class WXDLLIMPEXP_FWD_CORE wxBitmap;
+class WXDLLIMPEXP_FWD_CORE wxColour;
+class WXDLLIMPEXP_FWD_CORE wxRegion;
// ----------------------------------------------------------------------------
// constants
// accessors
// ---------
- bool Ok() const { return IsOk(); }
- bool IsOk() const { return m_refData != NULL; }
-
// Is region empty?
virtual bool IsEmpty() const = 0;
bool Empty() const { return IsEmpty(); }