#include "wx/control.h"
-extern WXDLLEXPORT_DATA(const wxChar) wxScrollBarNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxScrollBarNameStr[];
// ----------------------------------------------------------------------------
// wxScrollBar: a scroll bar control
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxScrollBarBase : public wxControl
+class WXDLLIMPEXP_CORE wxScrollBarBase : public wxControl
{
public:
wxScrollBarBase() { }
- // scrollbar construction
+ /*
+ Derived classes should provide the following method and ctor with the
+ same parameters:
+
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
long style = wxSB_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxScrollBarNameStr);
+ */
// accessors
virtual int GetThumbPosition() const = 0;
bool IsNeeded() const { return GetRange() > GetThumbSize(); }
private:
- DECLARE_NO_COPY_CLASS(wxScrollBarBase)
+ wxDECLARE_NO_COPY_CLASS(wxScrollBarBase);
};
#if defined(__WXUNIVERSAL__)
#elif defined(__WXGTK__)
#include "wx/gtk1/scrolbar.h"
#elif defined(__WXMAC__)
- #include "wx/mac/scrolbar.h"
+ #include "wx/osx/scrolbar.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/scrolbar.h"
#elif defined(__WXPM__)