@class wxColour
@wxheader{colour.h}
- A colour is an object representing a combination of Red, Green, and Blue (RGB)
- intensity values,
- and is used to determine drawing colours. See the
- entry for wxColourDatabase for how a pointer to a predefined,
- named colour may be returned instead of creating a new colour.
+ A colour is an object representing a combination of Red, Green, and Blue
+ (RGB) intensity values, and is used to determine drawing colours. See the
+ entry for wxColourDatabase for how a pointer to a predefined, named colour
+ may be returned instead of creating a new colour.
Valid RGB values are in the range 0 to 255.
@category{gdi}
@stdobjects
- ::Objects:, ::wxNullColour, ::Pointers:, ::wxBLACK, ::wxWHITE, ::wxRED,
- ::wxBLUE, ::wxGREEN, ::wxCYAN, ::wxLIGHT_GREY,
+ - ::wxNullColour - An empty, invalid colour.
+ - ::wxBLACK
+ - ::wxBLUE
+ - ::wxCYAN
+ - ::wxGREEN
+ - ::wxLIGHT_GREY
+ - ::wxRED
+ - ::wxWHITE
@see wxColourDatabase, wxPen, wxBrush, wxColourDialog, wxSystemSettings
*/
class wxColour : public wxObject
{
public:
- //@{
+
+ /**
+ Default constructor.
+ */
+ wxColour();
+
/**
- Copy constructor.
-
@param red
The red value.
@param green
@param blue
The blue value.
@param alpha
- The alpha value. Alpha values range from 0 (wxALPHA_TRANSPARENT) to 255
- (wxALPHA_OPAQUE).
+ The alpha value. Alpha values range from 0 (wxALPHA_TRANSPARENT) to
+ 255 (wxALPHA_OPAQUE).
+ */
+ wxColour(unsigned char red, unsigned char green, unsigned char blue,
+ unsigned char alpha = wxALPHA_OPAQUE);
+
+ /**
@param colourName
The colour name.
- @param colour
- The colour to copy.
-
- @see wxColourDatabase
*/
- wxColour();
- wxColour(unsigned char red, unsigned char green,
- unsigned char blue,
- unsigned char alpha = wxALPHA_OPAQUE);
- wxColour(const wxString& colourNname);
+ wxColour(const wxString& colourName);
+
+ /**
+ Copy constructor.
+ */
wxColour(const wxColour& colour);
- //@}
/**
Returns the alpha value, on platforms where alpha is not yet supported, this
*/
unsigned char Blue() const;
- //@{
/**
- is not
+ Converts this colour to a wxString using the given flags.
+
+ The supported flags are wxC2S_NAME, to obtain the colour name (e.g.
+ wxColour(255,0,0) == "red"), wxC2S_CSS_SYNTAX, to obtain the colour in
+ the "rgb(r,g,b)" or "rgba(r,g,b,a)" syntax (e.g.
+ wxColour(255,0,0,85) == "rgba(255,0,0,0.333)"), and wxC2S_HTML_SYNTAX,
+ to obtain the colour as "#" followed by 6 hexadecimal digits (e.g.
+ wxColour(255,0,0) == "#FF0000").
+
+ This function never fails and always returns a non-empty string but
+ asserts if the colour has alpha channel (i.e. is non opaque) but
+ wxC2S_CSS_SYNTAX (which is the only one supporting alpha) is not
specified in flags.
-
- @wxsince{2.7.0}
+
+ @since 2.7.0
*/
wxString GetAsString(long flags);
- const wxC2S_NAME, to obtain the colour name (e.g.
- wxColour(255,0,0) - "red"), wxC2S_CSS_SYNTAX, to obtain
- the colour in the "rgb(r,g,b)" or "rgba(r,g,b,a)" syntax
- (e.g. wxColour(255,0,0,85) - "rgba(255,0,0,0.333)"), and
- wxC2S_HTML_SYNTAX, to obtain the colour as "#" followed
- by 6 hexadecimal digits (e.g. wxColour(255,0,0) - "#FF0000").
- This function never fails and always returns a non-empty string but asserts if
- the colour has alpha channel (i.e. is non opaque) but
- wxC2S_CSS_SYNTAX();
- //@}
/**
Returns a pixel value which is platform-dependent. On Windows, a COLORREF is
//@{
/**
Sets the RGB intensity values using the given values (first overload),
- extracting them from the packed long (second overload), using the given string (third overloard).
+ extracting them from the packed long (second overload), using the given
+ string (third overloard).
+
When using third form, Set() accepts: colour names (those listed in
- wxTheColourDatabase()), the CSS-like
- @c "rgb(r,g,b)" or @c "rgba(r,g,b,a)" syntax (case insensitive)
- and the HTML-like syntax (i.e. @c "#" followed by 6 hexadecimal digits
- for red, green, blue components).
+ wxTheColourDatabase()), the CSS-like @c "rgb(r,g,b)" or
+ @c "rgba(r,g,b,a)" syntax (case insensitive) and the HTML-like syntax
+ (i.e. @c "#" followed by 6 hexadecimal digits for red, green, blue
+ components).
+
Returns @true if the conversion was successful, @false otherwise.
-
- @wxsince{2.7.0}
+
+ @since 2.7.0
*/
void Set(unsigned char red, unsigned char green,
unsigned char blue,
//@{
/**
Assignment operator, using a colour name to be found in the colour database.
-
+
@see wxColourDatabase
*/
wxColour operator =(const wxColour& colour);
};
-/**
- FIXME
-*/
-wxColour Objects:
-;
-
-/**
- FIXME
-*/
+/** @name Predefined colors. */
+//@{
wxColour wxNullColour;
+wxColour* wxBLACK;
+wxColour* wxBLUE;
+wxColour* wxCYAN;
+wxColour* wxGREEN;
+wxColour* wxLIGHT_GREY;
+wxColour* wxRED;
+wxColour* wxWHITE;
+//@}
-/**
- FIXME
-*/
-wxColour Pointers:
-;
-/**
- FIXME
-*/
-wxColour wxBLACK;
-/**
- FIXME
-*/
-wxColour wxWHITE;
+// ============================================================================
+// Global functions/macros
+// ============================================================================
-/**
- FIXME
-*/
-wxColour wxRED;
+/** @ingroup group_funcmacro_misc */
+//@{
/**
- FIXME
-*/
-wxColour wxBLUE;
+ Converts string to a wxColour best represented by the given string. Returns
+ @true on success.
-/**
- FIXME
-*/
-wxColour wxGREEN;
+ @see wxToString(const wxColour&)
-/**
- FIXME
+ @header{wx/colour.h}
*/
-wxColour wxCYAN;
+bool wxFromString(const wxString& string, wxColour* colour);
/**
- FIXME
+ Converts the given wxColour into a string.
+
+ @see wxFromString(const wxString&, wxColour*)
+
+ @header{wx/colour.h}
*/
-wxColour wxLIGHT_GREY;
+wxString wxToString(const wxColour& colour);
+//@}