// ----------------------------------------------------------------------------
#include "wx/toplevel.h" // the base class
+#include "wx/statusbr.h"
// the default names for various classs
extern WXDLLIMPEXP_DATA_CORE(const char) wxStatusLineNameStr[];
#if wxUSE_STATUSBAR
// create the main status bar by calling OnCreateStatusBar()
virtual wxStatusBar* CreateStatusBar(int number = 1,
- long style = wxST_SIZEGRIP|wxFULL_REPAINT_ON_RESIZE,
+ long style = wxSTB_DEFAULT_STYLE,
wxWindowID winid = 0,
- const wxString& name =
- wxStatusLineNameStr);
+ const wxString& name = wxStatusLineNameStr);
// return a new status bar
virtual wxStatusBar *OnCreateStatusBar(int number,
long style,
// Implement internal behaviour (menu updating on some platforms)
virtual void OnInternalIdle();
- // if there is no real wxTopLevelWindow on this platform we have to define
- // some wxTopLevelWindowBase pure virtual functions here to avoid breaking
- // old ports (wxMotif) which don't define them in wxFrame
-#ifndef wxTopLevelWindowNative
- virtual bool ShowFullScreen(bool WXUNUSED(show),
- long WXUNUSED(style) = wxFULLSCREEN_ALL)
- { return false; }
- virtual bool IsFullScreen() const
- { return false; }
-#endif // no wxTopLevelWindowNative
-
#if wxUSE_MENUS || wxUSE_TOOLBAR
// show help text for the currently selected menu or toolbar item
// (typically in the status bar) or hide it and restore the status bar text
#if wxUSE_STATUSBAR && (wxUSE_MENUS || wxUSE_TOOLBAR)
// the saved status bar text overwritten by DoGiveHelp()
wxString m_oldStatusText;
+
+ // the last help string we have shown in the status bar
+ wxString m_lastHelpShown;
#endif
#if wxUSE_STATUSBAR