class WXDLLIMPEXP_FWD_BASE wxHashTable;
class WXDLLIMPEXP_FWD_BASE wxObject;
class WXDLLIMPEXP_FWD_BASE wxPluginLibrary;
-class WXDLLIMPEXP_FWD_BASE wxObjectRefData;
class WXDLLIMPEXP_FWD_BASE wxHashTable_Node;
// ----------------------------------------------------------------------------
&basename::ms_classInfo, \
baseclsinfo2, \
(int) sizeof(name), \
- (wxObjectConstructorFn) func); \
+ func); \
\
wxClassInfo *name::GetClassInfo() const \
{ return &name::ms_classInfo; }
#define wxDynamicCastThis(className) \
(IsKindOf(&className::ms_classInfo) ? (className *)(this) : (className *)0)
-#ifdef __WXDEBUG__
-inline void* wxCheckCast(void *ptr)
+// FIXME-VC6: dummy argument needed because VC6 doesn't support explicitly
+// choosing the template function to call
+template <class T>
+inline T *wxCheckCast(const void *ptr, T * = NULL)
{
- wxASSERT_MSG( ptr, _T("wxStaticCast() used incorrectly") );
- return ptr;
+ wxASSERT_MSG( wxDynamicCast(ptr, T), "wxStaticCast() used incorrectly" );
+ return const_cast<T *>(static_cast<const T *>(ptr));
}
-#define wxStaticCast(obj, className) \
- ((className *)wxCheckCast(wxDynamicCast(obj, className)))
-
-#else // !__WXDEBUG__
-#define wxStaticCast(obj, className) \
- const_cast<className *>(static_cast<const className *>(obj))
-#endif // __WXDEBUG__
+#define wxStaticCast(obj, className) wxCheckCast((obj), (className *)NULL)
// ----------------------------------------------------------------------------
// set up memory debugging macros
_WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT = void operator delete[] (void* buf, wxChar*, int )
*/
-#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
+#if wxUSE_MEMORY_TRACING
// All compilers get this one
#define _WX_WANT_NEW_SIZET_WXCHAR_INT
#endif // wxUSE_ARRAY_MEMORY_OPERATORS
-#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING
+#endif // wxUSE_MEMORY_TRACING
// ----------------------------------------------------------------------------
-// wxObjectRefData: ref counted data meant to be stored in wxObject
+// wxRefCounter: ref counted data "manager"
// ----------------------------------------------------------------------------
-class WXDLLIMPEXP_BASE wxObjectRefData
+class WXDLLIMPEXP_BASE wxRefCounter
{
- friend class WXDLLIMPEXP_FWD_BASE wxObject;
-
public:
- wxObjectRefData() : m_count(1) { }
+ wxRefCounter() { m_count = 1; }
int GetRefCount() const { return m_count; }
protected:
// this object should never be destroyed directly but only as a
// result of a DecRef() call:
- virtual ~wxObjectRefData() { }
+ virtual ~wxRefCounter() { }
private:
// our refcount:
int m_count;
};
+// ----------------------------------------------------------------------------
+// wxObjectRefData: ref counted data meant to be stored in wxObject
+// ----------------------------------------------------------------------------
+
+typedef wxRefCounter wxObjectRefData;
+
+
// ----------------------------------------------------------------------------
// wxObjectDataPtr: helper class to avoid memleaks because of missing calls
// to wxObjectRefData::DecRef
{
m_refData = other.m_refData;
if (m_refData)
- m_refData->m_count++;
+ m_refData->IncRef();
}
wxObject& operator=(const wxObject& other)
// more debugging macros
// ----------------------------------------------------------------------------
-// Redefine new to be the debugging version. This doesn't work with all
-// compilers, in which case you need to use WXDEBUG_NEW explicitly if you wish
-// to use the debugging version.
-
-#ifdef __WXDEBUG__
+#if wxUSE_DEBUG_NEW_ALWAYS
#define WXDEBUG_NEW new(__TFILE__,__LINE__)
- #if wxUSE_DEBUG_NEW_ALWAYS
- #if wxUSE_GLOBAL_MEMORY_OPERATORS
- #define new WXDEBUG_NEW
- #elif defined(__VISUALC__)
- // Including this file redefines new and allows leak reports to
- // contain line numbers
- #include "wx/msw/msvcrt.h"
- #endif
- #endif // wxUSE_DEBUG_NEW_ALWAYS
-#else // !__WXDEBUG__
- #define WXDEBUG_NEW new
-#endif // __WXDEBUG__/!__WXDEBUG__
+ #if wxUSE_GLOBAL_MEMORY_OPERATORS
+ #define new WXDEBUG_NEW
+ #elif defined(__VISUALC__)
+ // Including this file redefines new and allows leak reports to
+ // contain line numbers
+ #include "wx/msw/msvcrt.h"
+ #endif
+#endif // wxUSE_DEBUG_NEW_ALWAYS
#endif // _WX_OBJECTH__