-/////////////////////////////////////////////////////////////////////////////
-// Name: bmpbuttn.h
-// Purpose: wxBitmapButton class
-// Author: Stefan Csomor
-// Modified by:
-// Created: 1998-01-01
-// RCS-ID: $Id$
-// Copyright: (c) Stefan Csomor
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
-
-#ifndef _WX_BMPBUTTN_H_
-#define _WX_BMPBUTTN_H_
-
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "bmpbuttn.h"
+#ifdef __WXMAC_CLASSIC__
+#include "wx/mac/classic/bmpbuttn.h"
+#else
+#include "wx/mac/carbon/bmpbuttn.h"
#endif
-
-#include "wx/button.h"
-
-WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr;
-
-#define wxDEFAULT_BUTTON_MARGIN 4
-
-class WXDLLEXPORT wxBitmapButton: public wxBitmapButtonBase
-{
- DECLARE_DYNAMIC_CLASS(wxBitmapButton)
-
-public:
- wxBitmapButton()
- {
- SetMargins(wxDEFAULT_BUTTON_MARGIN, wxDEFAULT_BUTTON_MARGIN);
- }
-
- wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr)
- {
- Create(parent, id, bitmap, pos, size, style, validator, name);
- }
-
- bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
-
- virtual void SetBitmapLabel(const wxBitmap& bitmap);
-
-/*
- // TODO: Implementation
- virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
- virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
- virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
- virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
-*/
-
-protected:
- virtual wxSize DoGetBestSize() const;
-};
-
-#endif
- // _WX_BMPBUTTN_H_