* main thread?
*/
-class WXDLLEXPORT wxDialUpManager
+class WXDLLIMPEXP_CORE wxDialUpManager
{
public:
// this function should create and return the object of the
// wxDialUpManager events
// ----------------------------------------------------------------------------
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_DIALUP_CONNECTED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_DIALUP_DISCONNECTED;
+class WXDLLIMPEXP_FWD_CORE wxDialUpEvent;
+
+wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_DIALUP_CONNECTED, wxDialUpEvent );
+wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_DIALUP_DISCONNECTED, wxDialUpEvent );
// the event class for the dialup events
-class WXDLLEXPORT wxDialUpEvent : public wxEvent
+class WXDLLIMPEXP_CORE wxDialUpEvent : public wxEvent
{
public:
wxDialUpEvent(bool isConnected, bool isOwnEvent) : wxEvent(isOwnEvent)
virtual wxEvent *Clone() const { return new wxDialUpEvent(*this); }
private:
- DECLARE_NO_ASSIGN_CLASS(wxDialUpEvent)
+ wxDECLARE_NO_ASSIGN_CLASS(wxDialUpEvent);
};
// the type of dialup event handler function
typedef void (wxEvtHandler::*wxDialUpEventFunction)(wxDialUpEvent&);
#define wxDialUpEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxDialUpEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxDialUpEventFunction, func)
// macros to catch dialup events
#define EVT_DIALUP_CONNECTED(func) \