#include "wx/dynarray.h" // wxArrayInt
#include "wx/gdicmn.h" // wxPoint
-// Open Watcom 1.3 does allow only ios::rdbuf() while
-// we want something with streambuf parameter
-// Also, can't use streambuf if making or using a DLL :-(
-
+// some compilers don't have standard compliant rdbuf() (and MSVC has it only
+// in its new iostream library, not in the old one used with iostream.h)
#if defined(__WATCOMC__) || \
defined(__MWERKS__) || \
- (defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL)))
+ ((defined(__VISUALC5__) || defined(__VISUALC6__)) && wxUSE_IOSTREAMH)
#define wxHAS_TEXT_WINDOW_STREAM 0
#elif wxUSE_STD_IOSTREAM
#include "wx/ioswrap.h"
// constants
// ----------------------------------------------------------------------------
-extern WXDLLEXPORT_DATA(const char) wxTextCtrlNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxTextCtrlNameStr[];
// this is intentionally not enum to avoid warning fixes with
// typecasting from enum type to wxTextCoord
// wxTextAttr: a structure containing the visual attributes of a text
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxTextAttr
+class WXDLLIMPEXP_CORE wxTextAttr
{
public:
// ctors
// Partial equality test taking flags into account
bool EqPartial(const wxTextAttr& attr, int flags) const;
- // Create font from font attributes.
- wxFont CreateFont() const;
-
// Get attributes from font.
bool GetFontAttributes(const wxFont& font, int flags = wxTEXT_ATTR_FONT);
const wxString& GetFontFaceName() const { return m_fontFaceName; }
wxFontEncoding GetFontEncoding() const { return m_fontEncoding; }
- wxFont GetFont() const { return CreateFont(); }
+ wxFont GetFont() const;
const wxString& GetCharacterStyleName() const { return m_characterStyleName; }
const wxString& GetParagraphStyleName() const { return m_paragraphStyleName; }
// wxTextCtrl: a single or multiple line text zone where user can edit text
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxTextCtrlBase : public wxControl,
+class WXDLLIMPEXP_CORE wxTextCtrlBase : public wxControl,
#if wxHAS_TEXT_WINDOW_STREAM
public wxSTD streambuf,
#endif
wxTextCtrl& operator<<(const wxString& s);
wxTextCtrl& operator<<(int i);
wxTextCtrl& operator<<(long i);
- wxTextCtrl& operator<<(float f);
+ wxTextCtrl& operator<<(float f) { return *this << double(f); }
wxTextCtrl& operator<<(double d);
- wxTextCtrl& operator<<(const wxChar c);
+ wxTextCtrl& operator<<(char c) { return *this << wxString(c); }
+ wxTextCtrl& operator<<(wchar_t c) { return *this << wxString(c); }
// insert the character which would have resulted from this key event,
// return true if anything has been inserted
#include "wx/cocoa/textctrl.h"
#elif defined(__WXPM__)
#include "wx/os2/textctrl.h"
+#elif defined(__WXPALMOS__)
+ #include "wx/palmos/textctrl.h"
#endif
// ----------------------------------------------------------------------------
extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TEXT_URL;
extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TEXT_MAXLEN;
-class WXDLLEXPORT wxTextUrlEvent : public wxCommandEvent
+class WXDLLIMPEXP_CORE wxTextUrlEvent : public wxCommandEvent
{
public:
wxTextUrlEvent(int winid, const wxMouseEvent& evtMouse,
// C++ stream to the wxTextCtrl given to its ctor during its lifetime.
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxStreamToTextRedirector
+class WXDLLIMPEXP_CORE wxStreamToTextRedirector
{
private:
void Init(wxTextCtrl *text)