+#if defined( __WXMSW__ ) || defined( __WXMAC__)
+ if (!show && m_child && m_child->HasCapture())
+ {
+ m_child->ReleaseMouse();
+ }
+#endif
+
+ bool ret = wxPopupWindow::Show( show );
+
+#ifdef __WXGTK__
+ if (show)
+ {
+ gtk_grab_add( m_widget );
+
+ gdk_pointer_grab( gtk_widget_get_window(m_widget), true,
+ (GdkEventMask)
+ (GDK_BUTTON_PRESS_MASK |
+ GDK_BUTTON_RELEASE_MASK |
+ GDK_POINTER_MOTION_HINT_MASK |
+ GDK_POINTER_MOTION_MASK),
+ NULL,
+ NULL,
+ (guint32)GDK_CURRENT_TIME );
+ }
+#endif
+
+#ifdef __WXX11__
+ if (show)
+ {
+ Window xwindow = (Window) m_clientWindow;
+
+ /* int res =*/ XGrabPointer(wxGlobalDisplay(), xwindow,
+ True,
+ ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask,
+ GrabModeAsync,
+ GrabModeAsync,
+ None,
+ None,
+ CurrentTime );
+ }
+#endif
+
+#if defined( __WXMSW__ ) || defined( __WXMAC__)
+ if (show && m_child)
+ {
+ // Assume that the mouse is outside the popup to begin with
+ m_child->CaptureMouse();
+ }
+#endif
+
+ return ret;
+}
+
+bool wxPopupTransientWindow::Destroy()
+{
+ // The popup window can be deleted at any moment, even while some events
+ // are still being processed for it, so delay its real destruction until
+ // the next idle time when we're sure that it's safe to really destroy it.
+
+ wxCHECK_MSG( !wxPendingDelete.Member(this), false,
+ wxS("Shouldn't destroy the popup twice.") );
+
+ wxPendingDelete.Append(this);
+
+ return true;
+}
+
+void wxPopupTransientWindow::Dismiss()
+{