/////////////////////////////////////////////////////////////////////////////
-// Name: button.h
+// Name: wx/msw/button.h
// Purpose: wxButton class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BUTTON_H_
#pragma interface "button.h"
#endif
-#include "wx/control.h"
-#include "wx/gdicmn.h"
-
-WXDLLEXPORT_DATA(extern const char*) wxButtonNameStr;
-
+// ----------------------------------------------------------------------------
// Pushbutton
-class WXDLLEXPORT wxButton : public wxControl
-{
-DECLARE_DYNAMIC_CLASS(wxButton)
+// ----------------------------------------------------------------------------
+class WXDLLEXPORT wxButton : public wxButtonBase
+{
public:
wxButton() { }
- wxButton(wxWindow *parent, wxWindowID id, const wxString& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr)
+ wxButton(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
- bool Create(wxWindow *parent, wxWindowID id, const wxString& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr);
+
+ virtual ~wxButton();
virtual void SetDefault();
- virtual void SetLabel(const wxString& label);
- virtual wxString GetLabel() const ;
+
+ // implementation from now on
virtual void Command(wxCommandEvent& event);
+ virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWCommand(WXUINT param, WXWORD id);
- virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+
+#ifdef __WIN32__
+ // coloured buttons support
+ virtual bool SetBackgroundColour(const wxColour &colour);
+ virtual bool SetForegroundColour(const wxColour &colour);
+
+ virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
+
+private:
+ void MakeOwnerDrawn();
+#endif // __WIN32__
protected:
- virtual void DoSetSize(int x, int y,
- int width, int height,
- int sizeFlags = wxSIZE_AUTO);
+ // send a notification event, return TRUE if processed
+ bool SendClickEvent();
+
+ // default button handling
+ void SetTmpDefault();
+ void UnsetTmpDefault();
+
+ // set or unset BS_DEFPUSHBUTTON style
+ static void SetDefaultStyle(wxButton *btn, bool on);
+
+ // usually overridden base class virtuals
+ virtual wxSize DoGetBestSize() const;
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const ;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxButton)
};
#endif