#ifndef _WX_MSW_TOPLEVEL_H_
#define _WX_MSW_TOPLEVEL_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "toplevel.h"
-#endif
-
// ----------------------------------------------------------------------------
// wxTopLevelWindowMSW
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxTopLevelWindowMSW : public wxTopLevelWindowBase
+class WXDLLIMPEXP_CORE wxTopLevelWindowMSW : public wxTopLevelWindowBase
{
public:
// constructors and such
virtual ~wxTopLevelWindowMSW();
// implement base class pure virtuals
+ virtual void SetTitle( const wxString& title);
+ virtual wxString GetTitle() const;
virtual void Maximize(bool maximize = true);
virtual bool IsMaximized() const;
virtual void Iconize(bool iconize = true);
virtual bool IsIconized() const;
- virtual void SetIcon(const wxIcon& icon);
virtual void SetIcons(const wxIconBundle& icons );
virtual void Restore();
+ virtual void SetLayoutDirection(wxLayoutDirection dir);
+
#ifndef __WXWINCE__
virtual bool SetShape(const wxRegion& region);
#endif // __WXWINCE__
+ virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
virtual bool Show(bool show = true);
// wxMSW only: EnableCloseButton(false) may be used to remove the "Close"
// button from the title bar
- bool EnableCloseButton(bool enable = true);
+ virtual bool EnableCloseButton(bool enable = true);
+
+ // Set window transparency if the platform supports it
+ virtual bool SetTransparent(wxByte alpha);
+ virtual bool CanSetTransparent();
+
// implementation from now on
// --------------------------
void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
wxWindow *GetLastFocus() const { return m_winLastFocused; }
-#ifdef __SMARTPHONE__
- void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
- void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
+#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
+ virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
+ virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
-#endif // __SMARTPHONE__
+ virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
+#endif // __SMARTPHONE__ && __WXWINCE__
+
+#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
+ // Soft Input Panel (SIP) change notification
+ virtual bool HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam);
+#endif
+
+ // translate wxWidgets flags to Windows ones
+ virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const;
+
+ // choose the right parent to use with CreateWindow()
+ virtual WXHWND MSWGetParent() const;
+
+ // window proc for the frames
+ WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+
+ // returns true if the platform should explicitly apply a theme border
+ virtual bool CanApplyThemeBorder() const { return false; }
protected:
// common part of all ctors
// common part of Iconize(), Maximize() and Restore()
void DoShowWindow(int nShowCmd);
- // translate wxWidgets flags to Windows ones
- virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const;
+ // override those to return the normal window coordinates even when the
+ // window is minimized
+#ifndef __WXWINCE__
+ virtual void DoGetPosition(int *x, int *y) const;
+ virtual void DoGetSize(int *width, int *height) const;
+#endif // __WXWINCE__
+
+ // Top level windows have different freeze semantics on Windows
+ virtual void DoFreeze();
+ virtual void DoThaw();
+
+ // helper of SetIcons(): calls gets the icon with the size specified by the
+ // given system metrics (SM_C{X|Y}[SM]ICON) from the bundle and sets it
+ // using WM_SETICON with the specified wParam (ICOM_SMALL or ICON_BIG);
+ // returns true if the icon was set
+ bool DoSelectAndSetIcon(const wxIconBundle& icons, int smX, int smY, int i);
- // choose the right parent to use with CreateWindow()
- virtual WXHWND MSWGetParent() const;
// is the window currently iconized?
bool m_iconized;
// the last focused child: we restore focus to it on activation
wxWindow *m_winLastFocused;
-#ifdef __SMARTPHONE__
+#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
class ButtonMenu
{
public:
void ReloadButton(ButtonMenu& button, UINT menuID);
void ReloadAllButtons();
-#endif // __SMARTPHONE__
+#endif // __SMARTPHONE__ && __WXWINCE__
+
+private:
+
+#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
+ void* m_activateInfo;
+#endif
DECLARE_EVENT_TABLE()
- DECLARE_NO_COPY_CLASS(wxTopLevelWindowMSW)
+ wxDECLARE_NO_COPY_CLASS(wxTopLevelWindowMSW);
};
#endif // _WX_MSW_TOPLEVEL_H_
-