#if wxUSE_BMPBUTTON
-#include "gdk/gdk.h"
-#include "gtk/gtk.h"
+#include <gdk/gdk.h>
+#include <gtk/gtk.h>
//-----------------------------------------------------------------------------
// classes
else
{
if (m_isSelected)
- {
- the_one = m_selected;
- }
+ {
+ the_one = m_selected;
+ }
else
- {
+ {
if (m_hasFocus)
- the_one = m_focus;
+ the_one = m_focus;
else
- the_one = m_bitmap;
+ the_one = m_bitmap;
}
}